diff options
-rw-r--r-- | npc/guild2/arug_cas01.txt | 2 | ||||
-rw-r--r-- | src/char_sql/char.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 18 |
3 files changed, 12 insertions, 10 deletions
diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt index 6f0b615ed..c13a88d54 100644 --- a/npc/guild2/arug_cas01.txt +++ b/npc/guild2/arug_cas01.txt @@ -2506,7 +2506,7 @@ arug_cas01,92,380,3 script Steward#aru01 55,{ mes "allow her to stay with us."; close; } - disablenpc "Kafra Employee#arug_cas01"; + disablenpc "Kafra Employee#aru01"; SetCastleData "arug_cas01",9,0; mes "[ Steward ]"; mes "That Kafra Employee"; diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 6c9634003..28743d51f 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -226,7 +226,7 @@ void set_char_charselect(int account_id) if (login_fd > 0 && !session[login_fd]->flag.eof) { WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272c; + WFIFOW(login_fd,0) = 0x272b; WFIFOL(login_fd,2) = account_id; WFIFOSET(login_fd,6); } diff --git a/src/map/skill.c b/src/map/skill.c index 01c71d52c..4bec332d6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -77,9 +77,9 @@ int skill_name2id(const char* name) int skill_get_index( int id ) { // avoid ranges reserved for mapping guild/homun/mercenary skills - if( id >= GD_SKILLRANGEMIN && id <= GD_SKILLRANGEMAX - || id >= HM_SKILLRANGEMIN && id <= HM_SKILLRANGEMAX - || id >= MC_SKILLRANGEMIN && id <= MC_SKILLRANGEMAX ) + if( (id >= GD_SKILLRANGEMIN && id <= GD_SKILLRANGEMAX) + || (id >= HM_SKILLRANGEMIN && id <= HM_SKILLRANGEMAX) + || (id >= MC_SKILLRANGEMIN && id <= MC_SKILLRANGEMAX) ) return 0; // map skill id to skill db index @@ -2387,9 +2387,11 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int break; case TK_JUMPKICK: - skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag); - if (unit_movepos(src, bl->x, bl->y, 1, 1)) //Should not jump over objects and cliffs + if( unit_movepos(src, bl->x, bl->y, 1, 1) ) + { + skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag); clif_slide(src,bl->x,bl->y); + } break; case SN_SHARPSHOOTING: @@ -10799,9 +10801,9 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) {// id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description int id = atoi(split[0]); int i; - if( id >= GD_SKILLRANGEMIN && id <= GD_SKILLRANGEMAX - || id >= HM_SKILLRANGEMIN && id <= HM_SKILLRANGEMAX - || id >= MC_SKILLRANGEMIN && id <= MC_SKILLRANGEMAX ) + if( (id >= GD_SKILLRANGEMIN && id <= GD_SKILLRANGEMAX) + || (id >= HM_SKILLRANGEMIN && id <= HM_SKILLRANGEMAX) + || (id >= MC_SKILLRANGEMIN && id <= MC_SKILLRANGEMAX) ) { ShowWarning("skill_parse_row_skilldb: Skill id %d is forbidden (interferes with guild/homun/mercenary skill mapping)!\n"); return false; |