diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/skill.c | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1a2540fb6..a8e379c64 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/04/05 + * Union now consumes sp when not soul linked. (r12499) [Kevin] * Running into a wall/npc/pc/mob no longer enables spurt. (r12498) [Kevin] * Fixed unable to move after using a skill to break out of sprint. (r12497) [Kevin] * DMG no longer stops running. (r12488) [Kevin] diff --git a/src/map/skill.c b/src/map/skill.c index 424286e94..2b2ebc8a4 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7915,7 +7915,8 @@ int skill_check_condition(struct map_session_data* sd, short skill, short lv, in if (sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_STAR) break; //Auron insists we should implement SP consumption when you are not Soul Linked. [Skotlex] - if(sp>0 && type&1) + //Only invoke on skill begin cast (instant cast skill). [Kevin] + if(sp>0 && !type) { if (status->sp < (unsigned int)sp) clif_skill_fail(sd,skill,1,0); |