diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | conf/Changelog.txt | 2 | ||||
-rw-r--r-- | conf/battle/player.conf | 5 | ||||
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/skill_require_db.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 4 |
6 files changed, 13 insertions, 5 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6f74644b9..46186b2fd 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/02/27 + * Fixed Apple of Idun not checking for bard soul link (bugreport:1028) + * Fixed Advanced Adrenaline Rush not working barehanded (bugreport:1049) + * Disabled idle_no_autoloot setting (bugreport:1051) * Removed NODAMAGE and ICEWALL cell types (mem usage back to normal) - Icewall now uses basic cell type 5 (nonwalkable, shootable) - as a consequence, you can now warp to a nonwalkable cell - but only diff --git a/conf/Changelog.txt b/conf/Changelog.txt index f2170eb4c..17e80c4e1 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,5 +1,7 @@ Date Added +2008/02/27 + * Disabled idle_no_autoloot setting (bugreport:1051) 2008/02/14 * Removed atcommand @whozeny [ultramage] 2008/02/11 diff --git a/conf/battle/player.conf b/conf/battle/player.conf index b8c1544a5..d93337429 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -137,5 +137,6 @@ bone_drop: 0 character_size: 0 // Idle characters can receive autoloot? -// Set to the time in seconds where an idle character will stop receiving items from Autoloot. -idle_no_autoloot: 120 +// Set to the time in seconds where an idle character will stop receiving +// items from Autoloot (0: disabled). +idle_no_autoloot: 0 diff --git a/db/Changelog.txt b/db/Changelog.txt index b6def1d0d..0f726eee7 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -37,6 +37,8 @@ 2376 General's_Plate_Mail Increases heal recovery effectiveness on you by 10% ======================= +2008/02/27 + * Added barehanded weapons to Full Adrenaline Rush's list [ultramage] 2008/02/07 * Rev. 12183 Updated some existing items and added some others. [L0ne_W0lf] * Changed NPC_BLEEDING in mob_skill_db to be target not self. diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 67bf71c26..c7858cadc 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -353,7 +353,7 @@ 456,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_ROGUE 457,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_ASSASSIN 458,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_BLACKSMITH -459,0,0,64,0,0,0,1:2:3:4:5:6:7:8:9:10:12:13:14:15:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_ADRENALINE2# +459,0,0,64,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_ADRENALINE2# 460,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_HUNTER 461,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_SOULLINKER 462,0,0,120:110:100:90:80:70:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel# diff --git a/src/map/skill.c b/src/map/skill.c index 00bfa96cb..17175b741 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6910,8 +6910,8 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns case UNT_APPLEIDUN: //Apple of Idun [Skotlex] { int heal; - if (sg->src_id == bl->id) - break; + if( sg->src_id == bl->id && !(tsc && tsc->data[SC_SPIRIT] && tsc->data[SC_SPIRIT]->val2 == SL_BARDDANCER) ) + break; // affects self only when soullinked heal = sg->val2; if(tsc && tsc->data[SC_CRITICALWOUND]) heal -= heal * tsc->data[SC_CRITICALWOUND]->val2 / 100; |