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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/npc.c5
2 files changed, 3 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 54437e012..39f55ea9e 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/10/24
+ * Reverted the previous change to OnTouch not triggering for invisible chars [ultramage]
* 'OnTouch' script shouldn't trigger when you are invisible.(same as warps) [Inkfish]
* Fixed character doesn't stop walking when walking into OnTouch area of an NPC who doesn't have an OnTouch label. [Inkfish]
09/10/18
diff --git a/src/map/npc.c b/src/map/npc.c
index 9447478f2..d87619382 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -776,9 +776,6 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
if(sd->npc_id)
return 1;
- if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK))
- return 0;
-
for(i=0;i<map[m].npc_num;i++)
{
if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) {
@@ -810,6 +807,8 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
}
switch(map[m].npc[i]->subtype) {
case WARP:
+ if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK))
+ break; // hidden chars cannot use warps
pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
break;
case SCRIPT: