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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/battle.c2
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 313deac10..0c41078a4 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/06/09
+ * Fixed SN_SHARPSHOOTING doing 100% atk less damage than it should, bugreport:1654
* Fixed Active Guild skills not working when WoE is OFF, follow up on r12770, bugreport:1653 and bugreport:1637
* Fixed Fire Pillar (and any future splash damage magical trap) not working on Land Protector.
* Fixed reject sword having a infinite duration, bugreport:695 [Brainstorm]
diff --git a/src/map/battle.c b/src/map/battle.c
index 2be66abf4..76a6b606f 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1466,7 +1466,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
skillratio += 40*skill_lv-60;
break;
case SN_SHARPSHOOTING:
- skillratio += 50*skill_lv;
+ skillratio += 100+50*skill_lv;
break;
case CG_ARROWVULCAN:
skillratio += 100+100*skill_lv;