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-rw-r--r--Changelog-Trunk.txt7
-rw-r--r--conf/char_athena.conf12
-rw-r--r--src/char_sql/char.c187
-rw-r--r--src/char_sql/int_guild.c36
-rw-r--r--src/char_sql/int_guild.h1
-rw-r--r--src/common/mmo.h1
6 files changed, 216 insertions, 28 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 624bd3b01..a08480277 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,8 +3,15 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/10/10
+ * Added character rename function. [Inkfish]
09/10/06
* Fixed rental items can be moved into guild storage from cart. [Inkfish]
+09/10/04
+ * Implemented new packets for rental items (from Jobbie and Natz and fixed by me). [zephyrus]
+ * Rental items now can be moved to storage and cart. [zephyrus]
+ * Autotrade cannot be used when user is dead, and it's not dispelled if user dies to prevent abuse. [zephyrus]
+ * Fixed pc_checkitem to do a proper item check and remove. [zephyrus]
09/10/02
* Fixed a damage underflow.(bugreport:3624) [Inkfish]
* Marionette Control now has an infinite duration.(bugreport:2542) [Inkfish]
diff --git a/conf/char_athena.conf b/conf/char_athena.conf
index 2773fa08e..ffe25c9a7 100644
--- a/conf/char_athena.conf
+++ b/conf/char_athena.conf
@@ -156,13 +156,19 @@ char_name_option: 1
// Note: Don't add spaces unless you mean to add 'space' to the list.
char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890
-// Character rename option. When set to yes, the server will send an extended
-// char-info packet, informing whether the character can be renamed or not.
-// NOTE: This functionality is not implemented.
+// Character rename option.
+// When set to yes, the server will send an extended char-info packet,
+// informing whether the character can be renamed or not.
// NOTE: This option is for compatibility with kRO sakray 2006-10-23 and newer.
// !Do not use it for any other type of client since it will crash them!
char_rename: yes
+// Specifies the maximun number of times you can change
+// the char name, applied individually to each character.
+// It's necessary that "char_rename" be set to yes.
+// 0 = unlimited
+char_max_rename: 1
+
// How many Characters are allowed per Account ? (0 = disabled) [SQL Only!]
chars_per_account: 0
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index d57168903..e402c4f7a 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -100,6 +100,7 @@ char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the request
#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
char char_name_letters[1024] = ""; // list of letters/symbols used to authorise or not a name of a character. by [Yor]
bool char_rename = true;
+int char_max_rename = 1;
int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius]
int char_del_level = 0; //From which level u can delete character [Lupus]
@@ -130,6 +131,7 @@ struct char_session_data {
int gmlevel;
uint32 version;
uint8 clienttype;
+ char new_name[NAME_LENGTH];
};
int char_num, char_max;
@@ -477,7 +479,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',"
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
- "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d'"
+ "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
@@ -486,7 +488,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id,
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
- mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
p->account_id, p->char_id) )
{
Sql_ShowDebug(sql_handle);
@@ -835,7 +837,7 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
"`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
- "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`"
+ "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`rename`"
" FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
@@ -870,6 +872,7 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
)
{
SqlStmt_ShowDebug(stmt);
@@ -884,6 +887,8 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
for( ; i < MAX_CHARS; i++ )
sd->found_char[i] = -1;
+ memset(sd->new_name,0,sizeof(sd->new_name));
+
SqlStmt_Free(stmt);
return j;
}
@@ -925,7 +930,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`,"
"`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
- "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`"
+ "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`"
" FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
@@ -976,7 +981,9 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->father, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->mother, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->child, 0, NULL, NULL)
- || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->fame, 0, NULL, NULL) )
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->fame, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
+ )
{
SqlStmt_ShowDebug(stmt);
SqlStmt_Free(stmt);
@@ -1173,18 +1180,73 @@ int mmo_char_sql_init(void)
}
//-----------------------------------
-// Function to create a new character
+// Function to change chararcter's names
//-----------------------------------
-int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
+int rename_char_sql(struct char_session_data *sd, int char_id)
{
- char name[NAME_LENGTH];
+ StringBuf buf;
+ struct mmo_charstatus char_dat;
char esc_name[NAME_LENGTH*2+1];
- unsigned int i;
- int char_id;
- safestrncpy(name, name_, NAME_LENGTH);
- normalize_name(name,TRIM_CHARS);
- Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( sd->new_name[0] == 0 ) // Not ready for rename
+ return 2;
+
+ if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
+ return 2;
+
+ if( char_dat.rename >= char_max_rename && char_max_rename != 0 )
+ return 1;
+
+ Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
+
+ // check if the char exist
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s'", char_db, esc_name) ) {
+ Sql_ShowDebug(sql_handle);
+ return 4;
+ }
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `name` = '%s'", char_db, esc_name);
+
+ if( char_max_rename )
+ {
+ char_dat.rename++;
+ StringBuf_Printf(&buf, ", `rename` = '%d'", char_dat.rename);
+ }
+
+ StringBuf_Printf(&buf, " WHERE `char_id` = '%d'", char_id);
+
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+ return 3;
+ }
+
+ StringBuf_Destroy(&buf);
+
+ // Change character's name into guild_db.
+ if( char_dat.guild_id )
+ inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
+
+ safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
+ memset(sd->new_name,0,sizeof(sd->new_name));
+
+ // log change
+ if( log_char )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
+ charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ return 0;
+}
+
+int check_char_name(char * name, char * esc_name)
+{
+ int i;
// check length of character name
if( name[0] == '\0' )
@@ -1197,27 +1259,49 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
// check for reserved names
if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
return -1; // nick reserved for internal server messages
-
+
// Check Authorised letters/symbols in the name of the character
- if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
+ if( char_name_option == 1 )
+ { // only letters/symbols in char_name_letters are authorised
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(char_name_letters, name[i]) == NULL )
return -2;
- } else
- if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden
+ }
+ else if( char_name_option == 2 )
+ { // letters/symbols in char_name_letters are forbidden
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(char_name_letters, name[i]) != NULL )
return -2;
- } // else, all letters/symbols are authorised (except control char removed before)
+ }
- // check name (already in use?)
- if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
+ { // check name (already in use?)
Sql_ShowDebug(sql_handle);
return -2;
}
if( Sql_NumRows(sql_handle) > 0 )
return -1; // name already exists
+ return 0;
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
+{
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];
+ int char_id, flag;
+
+ safestrncpy(name, name_, NAME_LENGTH);
+ normalize_name(name,TRIM_CHARS);
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+
+ flag = check_char_name(name,esc_name);
+ if( flag < 0 )
+ return flag;
+
//check other inputs
if((slot >= MAX_CHARS) // slots
|| (hair_style >= 24) // hair style
@@ -1512,7 +1596,7 @@ int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p)
WBUFB(buf,103) = min(p->luk, UCHAR_MAX);
WBUFW(buf,104) = p->slot;
if (char_rename) {
- WBUFW(buf,106) = 1;// Rename bit (0=rename,1=no rename)
+ WBUFW(buf,106) = (p->rename >= char_max_rename && char_max_rename != 0) ? 1 : 0;// Rename bit (0=rename,1=no rename)
return 108;
} else {
return 106;
@@ -3142,7 +3226,7 @@ int parse_char(int fd)
// add new entry to the chars list
ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
if( ch < MAX_CHARS )
- sd->found_char[ch] = i; // the char_id of the new char
+ sd->found_char[ch] = i; // the char_id of the new char
}
RFIFOSKIP(fd,37);
@@ -3220,9 +3304,60 @@ int parse_char(int fd)
// R 028d <account ID>.l <char ID>.l <new name>.24B
case 0x28d:
FIFOSD_CHECK(34);
- //not implemented
- RFIFOSKIP(fd,34);
- break;
+ {
+ int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];
+ safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH);
+ RFIFOSKIP(fd,34);
+
+ if( aid != sd->account_id )
+ break;
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ break;
+
+ normalize_name(name,TRIM_CHARS);
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( !check_char_name(name,esc_name) )
+ {
+ i = 1;
+ safestrncpy(sd->new_name, name, NAME_LENGTH);
+ }
+ else
+ i = 0;
+
+ WFIFOHEAD(fd, 4);
+ WFIFOW(fd,0) = 0x28e;
+ WFIFOW(fd,2) = i;
+ WFIFOSET(fd,4);
+ }
+ break;
+ //Confirm change name.
+ // 0x28f <char_id>.L
+ case 0x28f:
+ // 0: Sucessfull
+ // 1: This character's name has already been changed. You cannot change a character's name more than once.
+ // 2: User information is not correct.
+ // 3: You have failed to change this character's name.
+ // 4: Another user is using this character name, so please select another one.
+ FIFOSD_CHECK(6);
+ {
+ int i;
+ int cid = RFIFOL(fd,2);
+ RFIFOSKIP(fd,6);
+
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ break;
+ i = rename_char_sql(sd, cid);
+
+ WFIFOHEAD(fd, 4);
+ WFIFOW(fd,0) = 0x290;
+ WFIFOW(fd,2) = i;
+ WFIFOSET(fd,4);
+ }
+ break;
// log in as map-server
case 0x2af8:
@@ -3772,6 +3907,8 @@ int char_config_read(const char* cfgName)
strcpy(char_name_letters, w2);
} else if (strcmpi(w1, "char_rename") == 0) {
char_rename = config_switch(w2);
+ } else if (strcmpi(w1, "char_max_rename") == 0) {
+ char_max_rename = atoi(w2);
} else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius]
char_per_account = atoi(w2);
} else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
index 725a5059f..24b0cea7b 100644
--- a/src/char_sql/int_guild.c
+++ b/src/char_sql/int_guild.c
@@ -1673,6 +1673,42 @@ int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender)
return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
}
+int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name)
+{
+ struct guild *g;
+ int i, flag = 0;
+
+ g = inter_guild_fromsql(guild_id);
+ if( g == NULL )
+ {
+ ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id);
+ return 0;
+ }
+
+ ARR_FIND(0, g->max_member, i, g->member[i].char_id == char_id);
+ if( i == g->max_member )
+ {
+ ShowError("inter_guild_charrenamed: Can't find character %d in the guild\n", char_id);
+ return 0;
+ }
+
+ if( !strcmp(g->member[i].name, g->master) )
+ {
+ safestrncpy(g->master, name, NAME_LENGTH);
+ flag |= GS_BASIC;
+ }
+ safestrncpy(g->member[i].name, name, NAME_LENGTH);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ flag |= GS_MEMBER;
+
+ if( !inter_guild_tosql(g, flag) )
+ return 0;
+
+ mapif_guild_info(-1,g);
+
+ return 0;
+}
+
// Change a position desc
int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
{
diff --git a/src/char_sql/int_guild.h b/src/char_sql/int_guild.h
index ade191e9f..a14e09b00 100644
--- a/src/char_sql/int_guild.h
+++ b/src/char_sql/int_guild.h
@@ -29,6 +29,7 @@ int inter_guild_leave(int guild_id,int account_id,int char_id);
int mapif_parse_BreakGuild(int fd,int guild_id);
int inter_guild_broken(int guild_id);
int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender);
+int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name);
int inter_guild_CharOnline(int char_id, int guild_id);
int inter_guild_CharOffline(int char_id, int guild_id);
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 9979c5a8e..d772f6fea 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -296,6 +296,7 @@ struct mmo_charstatus {
struct hotkey hotkeys[MAX_HOTKEYS];
#endif
bool show_equip;
+ short rename;
};
typedef enum mail_status {