diff options
-rw-r--r-- | Changelog-Trunk.txt | 8 | ||||
-rw-r--r-- | conf-tmpl/Changelog.txt | 5 | ||||
-rw-r--r-- | conf-tmpl/battle/skill.conf | 6 | ||||
-rw-r--r-- | src/map/battle.c | 8 | ||||
-rw-r--r-- | src/map/battle.h | 3 | ||||
-rw-r--r-- | src/map/pc.c | 101 |
6 files changed, 64 insertions, 67 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ff0c6f2c1..5a00488fd 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,14 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/10/24
+ * Cleaned up the "show_steal_in_party" setting so it only takes effect when
+ the item was successfully stolen (there was no point in telling you the
+ item couldn't be stolen due to being overweight) [Skotlex]
+ * Cleaned up the pc_steal_item implementation (again). It now uses a more
+ random, simple approach in each steal attempt. [Skotlex]
+ * Changed the way the skill_steal_max_tries work. Now it actually MEANS the
+ max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
2006/10/23
* Added a bunch of important indexes when dealing with the log tables.
Added upgrade_svn9050.sql which adds these indexes as well. [Skotlex]
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 4cb9f338c..16853afb7 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,10 @@ Date Added
+2006/10/24
+ * Changed the way the skill_steal_max_tries work. Now it actually MEANS the
+ max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
+ * Changed the default of skill_steal_max_tries to 0 as there's no proof
+ anywhere that there should be such a limit. [Skotlex]
2006/10/20
* Added config setting "summon_flora_setting" (skill.conf), with it you can
decide now two things: a. Whether or not players can harm your floras
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 4455f5f86..42c4486f0 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -212,9 +212,9 @@ backstab_bow_penalty: yes skill_steal_type: yes
// How many times you could try to steal from a mob.
-// Note: It helps to avoid stealing exploit on monstewrs with few rare items
-// 0..254 = number of tries +1
-skill_steal_max_tries: 15
+// Note: It helps to avoid stealing exploit on monsters with few rare items
+// Use 0 to disable (max allowed value is 255)
+skill_steal_max_tries: 0
// Can Rogues plagiarize advanced job skills
// 0 = no restriction
diff --git a/src/map/battle.c b/src/map/battle.c index 0469fea0f..bc9828764 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3705,8 +3705,7 @@ static const struct battle_data_short { { "pk_min_level", &battle_config.pk_min_level}, // [celest] { "skill_steal_type", &battle_config.skill_steal_type}, // [celest] { "skill_steal_rate", &battle_config.skill_steal_rate}, // [celest] - { "skill_steal_max_tries", &battle_config.skill_steal_max_tries}, // [Lupus] -// { "night_darkness_level", &battle_config.night_darkness_level}, // [celest] + { "skill_steal_max_tries", &battle_config.skill_steal_max_tries}, // [Lupus] { "motd_type", &battle_config.motd_type}, // [celest] { "finding_ore_rate", &battle_config.finding_ore_rate}, // [celest] { "exp_calc_type", &battle_config.exp_calc_type}, // [celest] @@ -4138,8 +4137,7 @@ void battle_set_defaults() { battle_config.pk_min_level = 55; battle_config.skill_steal_type = 1; battle_config.skill_steal_rate = 100; - battle_config.skill_steal_max_tries = 15; //=16 tries -// battle_config.night_darkness_level = 9; + battle_config.skill_steal_max_tries = 0; //Default: unlimited tries. battle_config.motd_type = 0; battle_config.finding_ore_rate = 100; battle_config.castrate_dex_scale = 150; @@ -4392,7 +4390,7 @@ void battle_validate_conf() { if (battle_config.sg_miracle_skill_duration_max < 2000) battle_config.sg_miracle_skill_duration_max = 2000; - if (battle_config.skill_steal_max_tries > UCHAR_MAX) + if (battle_config.skill_steal_max_tries >= UCHAR_MAX) battle_config.skill_steal_max_tries = UCHAR_MAX; #ifdef CELL_NOSTACK diff --git a/src/map/battle.h b/src/map/battle.h index 181f39340..be3a67c90 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -355,8 +355,7 @@ extern struct Battle_Config { unsigned short pk_min_level; // [celest]
unsigned short skill_steal_type; // [celest]
unsigned short skill_steal_rate; // [celest]
- unsigned short skill_steal_max_tries; //max steal skill tries on a mob. if=256, then w/o limit [Lupus]
-// unsigned short night_darkness_level; // [celest]
+ unsigned short skill_steal_max_tries; //max steal skill tries on a mob. if 0 or 256, then w/o limit [Lupus]
unsigned short motd_type; // [celest]
unsigned short finding_ore_rate; // orn
unsigned short exp_calc_type;
diff --git a/src/map/pc.c b/src/map/pc.c index 782b51d79..98d581980 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3154,23 +3154,14 @@ int pc_show_steal(struct block_list *bl,va_list ap) struct item_data *item=NULL; char output[100]; - nullpo_retr(0, bl); - nullpo_retr(0, ap); - nullpo_retr(0, sd=va_arg(ap,struct map_session_data *)); - + sd=va_arg(ap,struct map_session_data *); itemid=va_arg(ap,int); - type=va_arg(ap,int); - if(!type){ - if((item=itemdb_exists(itemid))==NULL) - sprintf(output,"%s stole an Unknown Item.",sd->status.name); - else - sprintf(output,"%s stole %s.",sd->status.name,item->jname); - clif_displaymessage( ((struct map_session_data *)bl)->fd, output); - }else{ - sprintf(output,"%s has not stolen the item because of being overweight.",sd->status.name); - clif_displaymessage( ((struct map_session_data *)bl)->fd, output); - } + if((item=itemdb_exists(itemid))==NULL) + sprintf(output,"%s stole an Unknown Item.",sd->status.name); + else + sprintf(output,"%s stole %s.",sd->status.name,item->jname); + clif_displaymessage( ((struct map_session_data *)bl)->fd, output); return 0; } @@ -3181,8 +3172,7 @@ int pc_show_steal(struct block_list *bl,va_list ap) //** pc.c: int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv) { - static int i = 0; - int old_i,rate,itemid,flag; + int i,rate,itemid,flag; struct status_data *sd_status, *md_status; struct mob_data *md; struct item tmp_item; @@ -3194,47 +3184,40 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv) md_status= status_get_status_data(bl); md = (TBL_MOB *)bl; - if(md->state.steal_flag>=battle_config.skill_steal_max_tries || + if(md->state.steal_flag == UCHAR_MAX || //already stolen from md_status->mode&MD_BOSS || md->master_id || (md->class_>=1324 && md->class_<1364) || // prevent stealing from treasure boxes [Valaris] map[md->bl.m].flag.nomobloot || // check noloot map flag [Lorky] md->sc.opt1 //status change check ) return 0; - + + if(battle_config.skill_steal_max_tries && + md->state.steal_flag++ >= battle_config.skill_steal_max_tries) + { //Reached limit of steal attempts. + md->state.steal_flag = UCHAR_MAX; + return 0; + } + rate = battle_config.skill_steal_type ? (sd_status->dex - md_status->dex)/2 + lv*6 + 10 - : sd_status->dex - md_status->dex + lv*3 + 10; + : (sd_status->dex - md_status->dex) + lv*3 + 10; rate += sd->add_steal_rate; //Better make the steal_Rate addition affect % rather than an absolute on top of the total drop rate. [Skotlex] if (rate < 1) return 0; - md->state.steal_flag++; //increase steal tries number - //preliminar statistical data hints at this behaviour: //each steal attempt: try to steal against ONE mob drop, and no more. - //We use a static index to prevent giving priority to any of the slots. - old_i = i; - do { - i++; - if (i == MAX_MOB_DROP-1 && lv <= 5) - continue; //Cannot steal "last slot" (card slot) - if (i == MAX_MOB_DROP) - i = 0; - } while (md->db->dropitem[i].p <= 0 && old_i != i); - - if(old_i == i) { - md->state.steal_flag = UCHAR_MAX; //Tag for speed up in case you reinsist - return 0; //Mob has nothing stealable! - } + if (lv > 5) //Include last slot (card slot) + i = rand()%MAX_MOB_DROP; + else //Do not include card slot + i = rand()%(MAX_MOB_DROP-1); if(rand() % 10000 >= md->db->dropitem[i].p*rate/100) return 0; - md->state.steal_flag = UCHAR_MAX; //you can't steal from this mob any more - malloc_set(&tmp_item,0,sizeof(tmp_item)); itemid = md->db->dropitem[i].nameid; tmp_item.nameid = itemid; @@ -3242,27 +3225,31 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int lv) tmp_item.identify = itemdb_isidentified(itemid); flag = pc_additem(sd,&tmp_item,1); - if(battle_config.show_steal_in_same_party) - party_foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid,flag?1:0); - if(flag) + //TODO: Should we disable stealing when the item you stole couldn't be added to your inventory? Perhaps players will figure out a way to exploit this behaviour otherwise? + md->state.steal_flag = UCHAR_MAX; //you can't steal from this mob any more + + if(flag) { //Failed to steal due to overweight clif_additem(sd,0,0,flag); - else - { //Only invoke logs if item was successfully added (otherwise logs lie about actual item transaction) - //Logs items, Stolen from mobs [Lupus] - if(log_config.enable_logs&0x80) { - log_pick_mob(md, "M", itemid, -1, NULL); - log_pick_pc(sd, "P", itemid, 1, NULL); - } + return 0; + } + + if(battle_config.show_steal_in_same_party) + party_foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid); + + //Logs items, Stolen from mobs [Lupus] + if(log_config.enable_logs&0x80) { + log_pick_mob(md, "M", itemid, -1, NULL); + log_pick_pc(sd, "P", itemid, 1, NULL); + } - //A Rare Steal Global Announce by Lupus - if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) { - struct item_data *i_data; - char message[128]; - i_data = itemdb_search(itemid); - sprintf (message, msg_txt(542), (sd->status.name != NULL)?sd->status.name :"GM", md->db->jname, i_data->jname, (float)md->db->dropitem[i].p/100); - //MSG: "'%s' stole %s's %s (chance: %%%0.02f)" - intif_GMmessage(message,strlen(message)+1,0); - } + //A Rare Steal Global Announce by Lupus + if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) { + struct item_data *i_data; + char message[128]; + i_data = itemdb_search(itemid); + sprintf (message, msg_txt(542), (sd->status.name != NULL)?sd->status.name :"GM", md->db->jname, i_data->jname, (float)md->db->dropitem[i].p/100); + //MSG: "'%s' stole %s's %s (chance: %%%0.02f)" + intif_GMmessage(message,strlen(message)+1,0); } return 1; } |