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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/pc.h2
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 8c1856089..8ff064239 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/09/28
+ * Rev. 11325 Corrected Summer Outfit not included as a PC class. (Zephyrus_CR) [L0ne_W0lf]
* Rev. 11321 Implemented Summer Outfit care of Zephyrus_CR. [L0ne_W0lf]
- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation
of the 12.1 Guild Castles.
diff --git a/src/map/pc.h b/src/map/pc.h
index b5d29a550..be0569b21 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -113,7 +113,7 @@ enum {
#define pc_check_weapontype(sd, type) ((type)&((sd)->status.weapon < MAX_WEAPON_TYPE? \
1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2)))
//Checks if the given class value corresponds to a player class. [Skotlex]
-#define pcdb_checkid(class_) (class_ <= JOB_XMAS || (class_ >= JOB_NOVICE_HIGH && class_ <= JOB_SOUL_LINKER))
+#define pcdb_checkid(class_) (class_ <= JOB_SUMMER || (class_ >= JOB_NOVICE_HIGH && class_ <= JOB_SOUL_LINKER))
int pc_isGM(struct map_session_data *sd);
int pc_getrefinebonus(int lv,int type);