diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/pc.h | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8c1856089..8ff064239 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/09/28 + * Rev. 11325 Corrected Summer Outfit not included as a PC class. (Zephyrus_CR) [L0ne_W0lf] * Rev. 11321 Implemented Summer Outfit care of Zephyrus_CR. [L0ne_W0lf] - Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles. diff --git a/src/map/pc.h b/src/map/pc.h index b5d29a550..be0569b21 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -113,7 +113,7 @@ enum { #define pc_check_weapontype(sd, type) ((type)&((sd)->status.weapon < MAX_WEAPON_TYPE? \ 1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2))) //Checks if the given class value corresponds to a player class. [Skotlex] -#define pcdb_checkid(class_) (class_ <= JOB_XMAS || (class_ >= JOB_NOVICE_HIGH && class_ <= JOB_SOUL_LINKER)) +#define pcdb_checkid(class_) (class_ <= JOB_SUMMER || (class_ >= JOB_NOVICE_HIGH && class_ <= JOB_SOUL_LINKER)) int pc_isGM(struct map_session_data *sd); int pc_getrefinebonus(int lv,int type); |