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-rw-r--r--db/quest_db.txt2
-rw-r--r--npc/jobs/1-1/acolyte.txt15
-rw-r--r--npc/jobs/1-1/mage.txt19
-rw-r--r--npc/jobs/1-1/merchant.txt19
-rw-r--r--npc/merchants/hair_style.txt7
5 files changed, 45 insertions, 17 deletions
diff --git a/db/quest_db.txt b/db/quest_db.txt
index 23017b11a..240d6b561 100644
--- a/db/quest_db.txt
+++ b/db/quest_db.txt
@@ -19,6 +19,8 @@
1012,0,0,0,0,0,0,0,"Job Change to Merchant"
1013,0,0,0,0,0,0,0,"Job Change to Thief"
1014,0,0,0,0,0,0,0,"Job Change to Swordman"
+1015,0,0,0,0,0,0,0,"Your first quest"
+1016,0,0,0,0,0,0,0,"Gaining base levels"
2000,0,0,0,0,0,0,0,"Job Change to Blacksmith"
2001,0,0,0,0,0,0,0,"Job Change to Blacksmith"
2002,0,0,0,0,0,0,0,"Job Change to Blacksmith"
diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt
index 77802fdaf..f62b8404e 100644
--- a/npc/jobs/1-1/acolyte.txt
+++ b/npc/jobs/1-1/acolyte.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 2.1
+//= 2.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -27,6 +27,7 @@
//= 1.9 Changed Marthilda to Mathilda. [L0ne_W0llf]
//= 2.0 Fixed High Acolytesnot being given holy light. [L0ne_W0lf]
//= 2.1 Added Quest Log commands. [L0ne_W0lf]
+//= 2.2 Fixed an issue with completequest by adding checkquest. [Kisuka]
//============================================================
prt_church,184,41,4 script Cleric#aco 60,{
@@ -183,9 +184,15 @@ prt_church,184,41,4 script Cleric#aco 60,{
skill 143,0,0;
callfunc "Job_Change",Job_Acolyte;
callfunc "F_ClearJobVar";
- completequest 1001;
- completequest 1002;
- completequest 1003;
+ if(checkquest(1001) != "-1") {
+ completequest 1001;
+ }
+ else if(checkquest(1002) != "-1") {
+ completequest 1002;
+ }
+ else {
+ completequest 1003;
+ }
mes "[Father Mareusis]";
mes "Always remember to be thankful to God, who is taking care of us all the time.";
next;
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index ce5784770..c382358a2 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 1.8
+//= 1.9
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -21,6 +21,7 @@
//= No longer uses function "F_ToHigh"
//= 1.7a Fixed a "If" in the quest. (bugreport:489) [Samuray22]
//= 1.8 Added Quest Log commands. [L0ne_W0lf]
+//= 1.9 Fixed an issue with completequest by adding checkquest. [Kisuka]
//============================================================
geffen_in,164,124,4 script Mage Guildsman 123,{
@@ -208,10 +209,18 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
callfunc "Job_Change",Job_Mage;
callfunc "F_ClearJobVar";
set Zeny,Zeny+50;
- completequest 1005;
- completequest 1006;
- completequest 1007;
- completequest 1008;
+ if(checkquest(1005) != "-1") {
+ completequest 1005;
+ }
+ else if(checkquest(1006) != "-1") {
+ completequest 1006;
+ }
+ else if(checkquest(1007) != "-1") {
+ completequest 1007;
+ }
+ else {
+ completequest 1008;
+ }
mes "[Mage Guildsman]";
mes "'Welcome to My World~'";
mes "Heh heh, I just wanted to say that. You know, it's a quote from a well-known movie~";
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index 06ac821cb..4d0e9fd11 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 2.2
+//= 2.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -27,6 +27,7 @@
//= 2.0 Should "fix" the problem with the Biliban Kafra. [L0ne_W0lf]
//= 2.1 Fixed mistake in condition check. [L0ne_W0lf]
//= 2.2 Added Quest Log commands. [L0ne_W0lf]
+//= 2.3 Fixed an issue with completequest by adding checkquest. [Kisuka]
//============================================================
alberta_in,53,43,6 script Merchant#mer 86,{
@@ -152,10 +153,18 @@ alberta_in,53,43,6 script Merchant#mer 86,{
mes "Congratulations!";
callfunc "Job_Change",Job_Merchant;
callfunc "F_ClearJobVar";
- completequest 1009;
- completequest 1010;
- completequest 1011;
- completequest 1012;
+ if(checkquest(1009) != "-1") {
+ completequest 1009;
+ }
+ else if(checkquest(1010) != "-1") {
+ completequest 1010;
+ }
+ else if(checkquest(1011) != "-1") {
+ completequest 1011;
+ }
+ else {
+ completequest 1012;
+ }
mes "I'm very pleased that you are joining the Merchant Guild and hope that you will play an active part in Rune-Midgarts' economy.";
next;
if (quest_alb_01 == 1) {
diff --git a/npc/merchants/hair_style.txt b/npc/merchants/hair_style.txt
index 94ffc2a8b..9a62b3d74 100644
--- a/npc/merchants/hair_style.txt
+++ b/npc/merchants/hair_style.txt
@@ -231,7 +231,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
mes "care how I look at all.'";
close2; cutin "",255; end;
}
- mes "Oh, that's 'Intimidate' style!"";
+ mes "Oh, that's 'Intimidate' style!";
mes "The Rogue women seem to like";
mes "this style...although I imagine";
mes "that more of them would prefer";
@@ -353,6 +353,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
mes "casting those windy spells.";
close2; cutin "",255; end;
}
+ }
case 2:
if(BaseLevel < 60) {
mes "[Veronica]";
@@ -410,7 +411,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
}
callsub L_cutin,.@style;
mes "[Veronica]";
- mes "You have chosen style no. (" + input + ").";
+ mes "You have chosen style no. (" + .@style + ").";
mes "I shall proceed with your request.";
mes "Would you mind?";
next;
@@ -484,7 +485,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
mes "[Veronica]";
mes "Alright, it's done~";
mes "I hope you like";
- mes "this style no.(" + input + ").";
+ mes "this style no.(" + .@style + ").";
mes "Feel free to come back anytime";
mes "when you want a new hairstyle. Hohohohohoho~";
setlook 1,.@style;