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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/skill.c6
2 files changed, 5 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index dc9129b62..db354bb4c 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/10/12
+ * Fixed Bragi's aftercast delay reduction [Playtester]
2007/10/10
* Fixed itemdb_read_sqldb blowing up the server with segmentation faults.
* Added an option for parse_script to ignore the checks for the set of
diff --git a/src/map/skill.c b/src/map/skill.c
index 66d797b04..f7df711b3 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6848,10 +6848,10 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
case BA_POEMBRAGI:
val1 = 3*skilllv+status->dex/10; // Casting time reduction
//For some reason at level 10 the base delay reduction is 50%.
- val2 = (skilllv<10?3*skilllv:50)+status->int_/10; // After-cast delay reduction
+ val2 = (skilllv<10?3*skilllv:50)+status->int_/5; // After-cast delay reduction
if(sd){
- val1 += pc_checkskill(sd,BA_MUSICALLESSON);
- val2 += pc_checkskill(sd,BA_MUSICALLESSON);
+ val1 += 2*pc_checkskill(sd,BA_MUSICALLESSON);
+ val2 += 2*pc_checkskill(sd,BA_MUSICALLESSON);
}
break;
case DC_DONTFORGETME: