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-rw-r--r--Changelog-Trunk.txt7
-rw-r--r--src/common/mmo.h2
-rw-r--r--src/map/atcommand.c12
-rw-r--r--src/map/script.c19
-rw-r--r--src/map/skill.c3
5 files changed, 16 insertions, 27 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 519e3036b..9fdda5462 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,13 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/02/15
+ * The default packet version is now 8. Clients from November2006 and before
+ can no longer get past the char-server unless you change it back to 7.
+ * Fixed Storm Gust counter freezing on fourth hit instead of third.
+ * Fixed @homstats not taking into consideration that the stat growth
+ decimals get discarded on level up (so the real minimum/maximum displayed
+ was off).
2007/02/13
* Applied Rayce's dangling pointer fix when returning a temporary npc
string variable (those starting with .@)
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 3898f32d1..48a8266e7 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -9,7 +9,7 @@
#include "utils.h" // _WIN32
// server protocol version
-#define PACKETVER 7
+#define PACKETVER 8
#define FIFOSIZE_SERVERLINK 256*1024
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 98304925a..7411abc92 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -9434,27 +9434,27 @@ int atcommand_homstats(const int fd, struct map_session_data* sd, const char* co
clif_displaymessage(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,"Str: %d (%d~%d)",
- hom->str/10, db->baseSTR +lv*db->gminSTR/10, db->baseSTR +lv*db->gmaxSTR/10);
+ hom->str/10, db->baseSTR +lv*(db->gminSTR/10), db->baseSTR +lv*(db->gmaxSTR/10));
clif_displaymessage(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,"Agi: %d (%d~%d)",
- hom->agi/10, db->baseAGI +lv*db->gminAGI/10, db->baseAGI +lv*db->gmaxAGI/10);
+ hom->agi/10, db->baseAGI +lv*(db->gminAGI/10), db->baseAGI +lv*(db->gmaxAGI/10));
clif_displaymessage(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,"Vit: %d (%d~%d)",
- hom->vit/10, db->baseVIT +lv*db->gminVIT/10, db->baseVIT +lv*db->gmaxVIT/10);
+ hom->vit/10, db->baseVIT +lv*(db->gminVIT/10), db->baseVIT +lv*(db->gmaxVIT/10));
clif_displaymessage(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,"Int: %d (%d~%d)",
- hom->int_/10, db->baseINT +lv*db->gminINT/10, db->baseINT +lv*db->gmaxINT/10);
+ hom->int_/10, db->baseINT +lv*(db->gminINT/10), db->baseINT +lv*(db->gmaxINT/10));
clif_displaymessage(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,"Dex: %d (%d~%d)",
- hom->dex/10, db->baseDEX +lv*db->gminDEX/10, db->baseDEX +lv*db->gmaxDEX/10);
+ hom->dex/10, db->baseDEX +lv*(db->gminDEX/10), db->baseDEX +lv*(db->gmaxDEX/10));
clif_displaymessage(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,"Luk: %d (%d~%d)",
- hom->luk/10, db->baseLUK +lv*db->gminLUK/10, db->baseLUK +lv*db->gmaxLUK/10);
+ hom->luk/10, db->baseLUK +lv*(db->gminLUK/10), db->baseLUK +lv*(db->gmaxLUK/10));
clif_displaymessage(fd, atcmd_output);
return 0;
diff --git a/src/map/script.c b/src/map/script.c
index e4f7e7e5e..8441763cc 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -6659,25 +6659,6 @@ BUILDIN_FUNC(getgdskilllv)
script_pushint(st, guild_checkskill(g,skill_id));
return 0;
-/*
- int skill_id;
- TBL_PC* sd;
- struct guild* g = NULL;
-
- sd = script_rid2sd(st);
- if( sd == NULL )
- return 0; // needs player attached
-
- skill_id = conv_num(st, script_getdata(st,2));
- if( sd->status.guild_id > 0 )
- g = guild_search(sd->status.guild_id);
- if( g == NULL )
- script_pushint(st, -1);
- else
- script_pushint(st, guild_checkskill(g,skill_id+9999));
-
- return 0;
-*/
}
/// Returns the 'basic_skill_check' setting.
diff --git a/src/map/skill.c b/src/map/skill.c
index de00bd7f7..2a55a5280 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1113,7 +1113,8 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
break;
case WZ_STORMGUST:
- if(tsc->data[SC_FREEZE].val3 >= 3) //Tharis pointed out that this is normal freeze chance with a base of 300%
+ //Use two since the counter is increased AFTER the attack.
+ if(tsc->data[SC_FREEZE].val3 >= 2) //Tharis pointed out that this is normal freeze chance with a base of 300%
sc_start(bl,SC_FREEZE,300,skilllv,skill_get_time2(skillid,skilllv));
break;