diff options
-rw-r--r-- | db/const.txt | 13 | ||||
-rw-r--r-- | src/map/npc.h | 2 |
2 files changed, 14 insertions, 1 deletions
diff --git a/db/const.txt b/db/const.txt index 176c90134..7ab0cd438 100644 --- a/db/const.txt +++ b/db/const.txt @@ -3205,6 +3205,19 @@ THANATOS_KEEP 10009 4_F_08 10095 4_F_08_STATUE 10096 4_M_DARKPRIEST 10097 +4_JP_GARM_H 10098 +4_JP_MEDUSA_H 10099 +4_CHN_GVG_01 10100 +4_SPRING_RABBIT 10101 +4_PD_TYRA 10102 +4_PD_TYRANOS 10103 +4_PD_PLESI 10104 +4_PD_PLESIO 10105 +4_PD_BRACHI 10106 +4_PD_BRACHIOS 10107 +4_PD_GOLDDRAGON 10108 +4_PD_ZAEROG 10109 +4_PD_TAMADORA 10110 MER_LIF 6001 diff --git a/src/map/npc.h b/src/map/npc.h index 6e9686d33..06a9312b5 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -121,7 +121,7 @@ enum actor_classes { #define MAX_NPC_CLASS 1000 // New NPC range #define MAX_NPC_CLASS2_START 10000 -#define MAX_NPC_CLASS2_END 10070 +#define MAX_NPC_CLASS2_END 10110 //Checks if a given id is a valid npc id. [Skotlex] //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) |