diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/npc.c | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 4c80e2c4a..946b0df2a 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/30
+ * Fixed a little bug in event enqueue code [Toms]
* Updated the code so mobs can use ChainAction as a targetted skill.
[Skotlex]
* Added GroundDrift effects for Wind (Stun) and Fire (knockback). The
diff --git a/src/map/npc.c b/src/map/npc.c index 9c77460d4..7784be6ec 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -790,7 +790,7 @@ int npc_event_sub(struct map_session_data *sd, struct event_data *ev, const unsi if ( sd->npc_id!=0) {
//Enqueue the event trigger.
int i;
- for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++)
+ for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++);
if (i==MAX_EVENTQUEUE) {
if (battle_config.error_log)
|