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-rw-r--r--npc/Changelog.txt5
-rw-r--r--npc/quests/Kiel_Hyre_Quest.txt326
2 files changed, 278 insertions, 53 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index e16c8656e..5ca54aa51 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,10 @@
Date Added
======
+2007/05/12
+ * Rev. 10526 Fixed the weight checking in Vandt, and added official dialog. [L0ne_W0lf]
+ - Added weight checks for all NPCs that give items. Semi-official dialog.
+ - Got the missing portion of dialog for Mills'.
+ - Will add further improper dialogs as I get to them on the second runthrough of the quest.
2007/05/11
* Updated hack check and added a weight check to Umbala Elemental Dismantler. [SinSloth]
* Made Veins spawns slightly more mobby [Playtester]
diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt
index 21edab72c..bcc5d99c8 100644
--- a/npc/quests/Kiel_Hyre_Quest.txt
+++ b/npc/quests/Kiel_Hyre_Quest.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf (Script), DZeroX (Timer)
//===== Current Version: =====================================
-//= 2.6
+//= 2.8
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -54,6 +54,10 @@
//= Removed $@KH_DoorInvoker entirely. The quest is now working like it should according to iRO.
//= Fixed up a few more NPC headers. Facing direction fixes mostly this time.
//= More progression changes to Kiehl Hyre. He no longer stops dialog after the agents appear.
+//= 2.8 Fixed the weight checking in Vandt, and added official dialog. [L0ne_W0lf]
+//= Added weight checks for all NPCs that give items. Semi-official dialog.
+//= Got the missing portion of dialog for Mills'.
+//= Will add further improper dialogs as I get to them on the second runthrough of the quest.
//============================================================
//============================================================================
@@ -68,10 +72,8 @@
// - Let it be noted that ALL DIALOG IS OFFICIAL TO IRO UNLESS SPECIFIED.
// - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
// - Will probably require a major optimizing.
-// - Accidentally progressed Mills' dialog. Improvising.
// - Accidentally progressed Elly's dialog while reading 'Letter to Elly'. Improvising.
-// - Possible missing dialog for all getitems when overweight.
-// - Possible missing dialog for absense of Green Key item in "Bookshelf" NPC
+// - Possible missing dialog for some getitem weight checks.
// - Possible missing dialog for "Test Tube" if you haven't read the second poem.
// - Possible missing dialog for Elly in Dromitory if you don't have "Grey Box"
// - Possible missing dialog for "Grave" if you don't have "Yellow Keycard"
@@ -267,12 +269,14 @@
// Juno Pub Master/Starting point.
//----------------------------------------------------------------------------
yuno_in01,35,179,1 script Pub Master 46,4,4,{
- if (checkweight(7487,1) == 1) {
- mes "^3355FF- Wait!! -";
- mes "- You are carrying too many items-";
- mes "- so you can't receive any more items -";
- mes "- please take off some items -";
- mes "- and come for the challenge again -^000000";
+ if (checkweight(7487,1) == 0) {
+ mes "[Vandt]";
+ mes "Just a second! You're";
+ mes "carrying too many items";
+ mes "right now. You'd better";
+ mes "put your stuff in Kafra";
+ mes "Storage or you won't be";
+ mes "able to pick up anything new...";
close;
}
@@ -572,6 +576,17 @@ yuno,217,114,4 script Little Kid 96,{
// Lighthalzen WindMill Owner.
//----------------------------------------------------------------------------
lighthalzen,365,300,2 script Windmill Owner 46,{
+ if (checkweight(7488,1) == 0) {
+ mes "[Mills]";
+ mes "Hey, you've got too much";
+ mes "stuff on you right now. ";
+ mes "Put your junk in Kafra Storage";
+ mes "if you expect me to give you";
+ mes "anything. That's why you came";
+ mes "here to the miss, didn't you?";
+ close;
+ }
+
if (KHToastGirlEnd < 1) {
mes "[Mills]";
mes "Hey, whaddya want?";
@@ -598,7 +613,9 @@ lighthalzen,365,300,2 script Windmill Owner 46,{
mes "Oh, Cezu from the";
mes "toast stand? Okay,";
mes "I've got everything";
- mes "here, let me just get";
+ mes "that kid needs right";
+ mes "here. There's eggs inside,";
+ mes "so be really careful with it.";
mes "it ready for you...";
next;
mes "[Mills]";
@@ -943,6 +960,18 @@ kh_school,176,60,4 script Lady::LadyKHQ 101,{
// Elly (In school)
//----------------------------------------------------------------------------
kh_school,179,39,1 script Cute Student 895,{
+ set @now_weight,MaxWeight-Weight;
+ if (@now_weight < 2000) {
+ mes "[Elly]";
+ mes "I'm sorry, but would you";
+ mes "put some of your things in";
+ mes "your kafra Storage first or";
+ mes "soemthing? I can't really";
+ mes "help you whne you're";
+ mes "carrying so much stuff.";
+ close;
+ }
+
cutin "kh_elly01",2;
if (KielHyreQuest < 4) {
cutin "kh_elly03",2;
@@ -976,7 +1005,6 @@ kh_school,179,39,1 script Cute Student 895,{
switch(select("What can I do to help you?","Oh, I'm so sorry.")) {
case 1:
- L_Accept:
cutin "kh_elly02",2;
mes "[Elly]";
mes "What was that...?";
@@ -984,6 +1012,7 @@ kh_school,179,39,1 script Cute Student 895,{
mes "me? That's wonderful!";
mes "Thank you! Thank you so much!";
next;
+ L_Accept:
cutin "kh_elly04",2;
mes "[Elly]";
mes "Well, I guess the only way";
@@ -1037,6 +1066,7 @@ kh_school,179,39,1 script Cute Student 895,{
goto KH_Elly_end;
Case 2:
+ mes "[Elly]";
mes "What, you don't go";
mes "to this school, don't";
mes "you? Y-you're one of";
@@ -1053,7 +1083,14 @@ kh_school,179,39,1 script Cute Student 895,{
switch(select("Accept","Decline")) {
case 1:
- //Missing text, needs another run through.
+ //bigsmile
+ mes "How Wonderful!";
+ mes "Thank you! Thank you";
+ mes "so much! I'm supposed to";
+ mes "finish baking this batch of";
+ mes "cookies soon, but I spilled";
+ mes "all of the ingredients...";
+ next;
goto L_Accept;
case 2:
@@ -1590,6 +1627,16 @@ yuno_fild08,69,185,0 script Window::WindowKHQ1 111,{
// Elly (In Dormitory)
//----------------------------------------------------------------------------
kh_school,178,180,5 script Elly 895,{
+ set @now_weight,MaxWeight-Weight;
+ if (@now_weight < 2000) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
if (KielHyreQuest <= 30) {
mes "[Elly]";
mes "Oh~!";
@@ -2212,6 +2259,14 @@ kh_vila,175,19,0 duplicate(BookKHQ1) Book#4::BookKHQ4 111
kh_vila,179,11,0 script KH_Letter_Trigger -1,2,2,{
OnTouch:
if (KielHyreQuest == 18) {
+ if (checkweight(7490,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
mes "^3355FFYou've found a letter^000000";
mes "^3355FFon the floor. Naturally,^000000";
mes "^3355FFyou pick i up, despite^000000";
@@ -2488,6 +2543,16 @@ kh_vila,33,184,0 script Pot 111,{
//----------------------------------------------------------------------------
kh_vila,14,55,0 script Calabash 111,{
if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) {
+ if (checkweight(7329,1) == 0) {
+ mes "^3355FFThat's a nice looking";
+ mes "calabash. You might even";
+ mes "get something from it...";
+ mes "But first you better get";
+ mes "rid of all your extra weight.";
+ mes "And by weight, I mean items.^000000";
+ close;
+ }
+
mes "^3355FFIt's an expensive^000000";
mes "^3355FFlooking calabash--^000000";
mes "^3355FFor in less fancy^000000";
@@ -2718,6 +2783,15 @@ OnTouch:
// Cottage interior, upstairs; Drawer, first room nightstand
//----------------------------------------------------------------------------
kh_vila,115,186,0 script Drawer::DrawerKHQ1 111,{
+ if (checkweight(7492,1) == 0) {
+ mes "^3355FFThere's something inside";
+ mes "this drawer, but you can't";
+ mes "take it since you're carrying";
+ mes "to many items with you. Maybe";
+ mes "you should pay a visit to your";
+ mes "trusty Kafra Storage first.^000000";
+ close;
+ }
if ((countitem(7492) < 1) && (KielHyreQuest < 36)) {
mes "^3355FFyou find an old drawer^000000";
mes "^3355FFthat has been closed.^000000";
@@ -2783,8 +2857,8 @@ kh_vila,107,126,0 script Box::BoxKHQ2 111,{
mes "^3355FFopen the inner box and^000000";
mes "^3355FFobtain the Green Keycard^000000";
mes "^3355FFthat was locked inside.^000000";
- getitem 7516,1;
- delitem 7329,1;
+ getitem 7516,1; //Green_Keycard
+ delitem 7329,1; //Old_Bronze_Key
close;
@@ -2812,8 +2886,18 @@ kh_vila,107,126,0 script Box::BoxKHQ2 111,{
//----------------------------------------------------------------------------
// Cottage interior, upstairs; Bookshelf.
//----------------------------------------------------------------------------
+//----------------------------------------------------------------------------
+// Cottage interior, upstairs; Bookshelf.
+//----------------------------------------------------------------------------
kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
- if ((countitem(7491) < 1) && (countitem(7516) >= 1)) {
+ if (checkweight(7492,1) == 0) {
+ mes "^3355FFYou've found a";
+ mes "bookshelf that's";
+ mes "crammed with books.^000000";
+ close;
+ }
+
+ if ((countitem(7491) < 1) && (countitem(7329) >= 1) || (countitem(7516) >= 1)) {
mes "^3355FFOne of the books on^000000";
mes "^3355FFthis crammed bookshell^000000";
mes "^3355FFis labeled with the note,^000000";
@@ -2850,53 +2934,85 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
mes "^3355FFthe first keyhole?^000000";
next;
- switch(select("Green keycard","Cottage Key")) {
+ if (countitem(7329) >= 1) {
+ switch(select("Old Bronze Key","Cottage Key")) {
- case 1:
- set @KHFirstKeyhole,1;
- break;
+ case 1:
+ break;
- case 2:
- set @KHFirstKeyhole,2;
- break;
+ case 2:
+ break;
- }
+ }
- mes "^3355FFWhich key will^000000";
- mes "^3355FFyou insert into^000000";
- mes "^3355FFthe second keyhole?^000000";
- next;
+ mes "^3355FFWhich key will^000000";
+ mes "^3355FFyou insert into^000000";
+ mes "^3355FFthe second keyhole?^000000";
+ next;
- switch(select("Green keycard","Cottage Key")) {
+ switch(select("Old Bronze Key","Cottage Key")) {
- case 1:
- set @KHSecondKeyhole,1;
- break;
+ case 1:
+ break;
- case 2:
- set @KHSecondKeyhole,2;
- break;
+ case 2:
+ break;
- }
+ }
- if (@KHFirstKeyhole == 2) && (@KHSecondKeyhole == 1) {
- mes "^3355FFThe safe opens with^000000";
- mes "^3355FFa click and you see^000000";
- mes "^3355FFa Grey Box inside.^000000";
- mes "^3355FFYou take the Grey Box^000000";
- mes "^3355FFwith you, hoping that^000000";
- mes "^3355FFwill come in handy later.^000000";
- delitem 7489,1; //Cottage Key
- delitem 7516,1; //Green_Keycard
- getitem 7491,1; //Iron_Box
- close;
}
- else {
- mes "^3355FFThe safe won't open.^000000";
- close;
+
+ else if (countitem(7516) >= 1) {
+
+ switch(select("Green keycard","Cottage Key")) {
+
+ case 1:
+ set @KHFirstKeyhole,1;
+ break;
+
+ case 2:
+ set @KHFirstKeyhole,2;
+ break;
+
+ }
+
+ mes "^3355FFWhich key will^000000";
+ mes "^3355FFyou insert into^000000";
+ mes "^3355FFthe second keyhole?^000000";
+ next;
+
+ switch(select("Green keycard","Cottage Key")) {
+
+ case 1:
+ set @KHSecondKeyhole,1;
+ break;
+
+ case 2:
+ set @KHSecondKeyhole,2;
+ break;
+
+ }
+
+ if (@KHFirstKeyhole == 2) && (@KHSecondKeyhole == 1) {
+ mes "^3355FFThe safe opens with^000000";
+ mes "^3355FFa click and you see^000000";
+ mes "^3355FFa Grey Box inside.^000000";
+ mes "^3355FFYou take the Grey Box^000000";
+ mes "^3355FFwith you, hoping that^000000";
+ mes "^3355FFwill come in handy later.^000000";
+ delitem 7489,1; //Cottage Key
+ delitem 7516,1; //Green_Keycard
+ getitem 7491,1; //Iron_Box
+ close;
+ }
+
}
+ mes "^3355FFThe safe won't open.^000000";
+ close;
+
+
case 2:
mes "^3355FFIt's probably a better^000000";
mes "^3355FFidea to investigate the^000000";
@@ -2924,7 +3040,10 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
}
else {
- end;
+ mes "^3355FFYou've found a";
+ mes "bookshelf that's";
+ mes "crammed with books.^000000";
+ close;
}
}
@@ -3641,6 +3760,15 @@ kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady::BeatifulLadyKHQ5
// Beautiful Lady "Allysia"
//----------------------------------------------------------------------------
kh_school,122,186,4 script Beautiful lady 894,{
+ if (checkweight(7496,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
cutin "kh_ellisia",2;
if (KielHyreQuest <= 38) {
mes "[Allysia]";
@@ -3881,6 +4009,15 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device 111
kh_dun01,224,233,0 script Kiel_Hyre_Door -1,5,5,{
OnTouch:
if (KielHyreQuest == 40) {
+ if (checkweight(7497,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "^3355FFyou can faintly hear^000000";
mes "^3355FFa voice from the other^000000";
mes "^3355FFside of this door.^000000";
@@ -4137,6 +4274,17 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
// Kiel Hyre
//----------------------------------------------------------------------------
kh_mansion,22,28,4 script Kiel Hyre 903,{
+ set @now_weight,MaxWeight-Weight;
+ if (@now_weight < 2000) {
+ mes "^3355FFJust as econd...";
+ mes "You're carrying too";
+ mes "many items with you";
+ mes "right now, so you'll";
+ mes "need to free up more";
+ mes "inventory space first...^000000";
+ close;
+ }
+
cutin "kh_kyel02",2;
if (KielHyreQuest < 46) {
mes "[Kiel Hyre]";
@@ -5644,6 +5792,15 @@ yuno,250,132,2 script Old Lady 711,{
}
else if (KielHyreQuest == 56) {
+ if (checkweight(7498,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "[Old Lady]";
mes "Goodness, I hate this";
mes "weather! Reminds me";
@@ -5785,7 +5942,7 @@ yuno,250,132,2 script Old Lady 711,{
mes "Time went by, and he";
mes "was forced to marry his";
mes "fiancee. Allysia was pretty";
- mes "devistated. I htink maybe";
+ mes "devistated. I think maybe";
mes "that's wht she... you know...";
next;
mes "[Old Lady]";
@@ -5839,6 +5996,15 @@ OnTouch:
//----------------------------------------------------------------------------
kh_rossi,23,23,0 script Table 111,{
if (countitem(7499) < 1) {
+ if (checkweight(7499,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
cutin "kh_family_port",1;
mes "^3355FFYou examine the table,^000000";
mes "^3355FFand find a frames portait^000000";
@@ -5861,6 +6027,15 @@ kh_rossi,23,23,0 script Table 111,{
//----------------------------------------------------------------------------
kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{
if (countitem(7500) < 1) {
+ if (checkweight(7500,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "^3355FFThere are locked^000000";
mes "^3355FFboxes on these bookshelves.^000000";
mes "^3355FFPerhaps if you used this^000000";
@@ -5921,6 +6096,15 @@ kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{
// Rosimier Mansion, top floor; Desk
//----------------------------------------------------------------------------
kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{
+ if (checkweight(7501,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "^3355FFThe desk has^000000";
mes "^3355FFthree drawers^000000";
next;
@@ -5972,6 +6156,15 @@ kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{
//----------------------------------------------------------------------------
kh_rossi,149,288,0 script Bookshelf::BookshelfKHQ2 111,{
if (countitem(7502) < 1) {
+ if (checkweight(7502,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "^3355FFYou encounter a dusty ^000000";
mes "^3355FFbookshelf filled with^000000";
mes "^3355FFnumerous books. You^000000";
@@ -6120,6 +6313,15 @@ yuno_fild09,158,217,0 script Wooden Board 111,{
}
else if (KielHyreQuest == 62) {
+ if (checkweight(7503,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "^000oFFYou found a long^000000";
mes "^3355FFwooden board carved^000000";
mes "^3355FFwith the initials, 'K.H.'^000000";
@@ -6248,6 +6450,15 @@ kh_kiehl01,13,40,0 script Flower Vase 111,{
//----------------------------------------------------------------------------
kh_kiehl01,19,25,0 script Box::BoxKHQ3 111,{
if (countitem(7505) < 1) {
+ if (checkweight(7505,1) == 0) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
mes "^3355FFYou found a box with";
mes "a button for each letter";
mes "of the alphabet on top of it.^000000";
@@ -6856,6 +7067,16 @@ OnGlobalTimerOff:
// - Timer will drop to 3 minutes once Kiehl is defeated.
//----------------------------------------------------------------------------
kh_kiehl02,50,52,4 script Kiehl#Original 902,{
+ set @now_weight,MaxWeight-Weight;
+ if (@now_weight < 2000) {
+ mes "^3355FF- Wait!! -";
+ mes "- You are carrying too many items";
+ mes "- and are unable to accept any more. -";
+ mes "- Please make some space avaliable";
+ mes "- in your inventory before returning. -^000000";
+ close;
+ }
+
cutin "kh_kiel01",2;
if ((KielHyreQuest < 94) || (KielHyreQuest >= 106)) {
mes "[Kiehl]";
@@ -7459,4 +7680,3 @@ OnInit:
}
//============================================================================
-