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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/mob.c4
2 files changed, 4 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index faf9cd0ff..d9f56257c 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/24
+ * Fixed the md->class_ variable not being updated when a mob's class is
+ changed. [Skotlex]
* Added setting clear_skills_on_warp to specify when a character's
land-based skills are deleted when the caster changes maps. Defaults to all
types. [Skotlex]
diff --git a/src/map/mob.c b/src/map/mob.c
index 19f258b3f..d22d86f5f 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2275,7 +2275,7 @@ int mob_class_change (struct mob_data *md, int class_)
hp_rate = md->status.hp*100/md->status.max_hp;
md->db = mob_db(class_);
-
+ md->class_ = class_;
if (battle_config.override_mob_names==1)
memcpy(md->name,md->db->name,NAME_LENGTH-1);
else
@@ -2287,7 +2287,7 @@ int mob_class_change (struct mob_data *md, int class_)
status_set_viewdata(&md->bl, class_);
clif_mob_class_change(md,class_);
status_calc_mob(md, 3);
-
+
if (battle_config.monster_class_change_full_recover) {
memset(md->dmglog, 0, sizeof(md->dmglog));
md->tdmg = 0;