diff options
-rw-r--r-- | conf-tmpl/atcommand_athena.conf | 28 | ||||
-rw-r--r-- | src/map/atcommand.c | 670 | ||||
-rw-r--r-- | src/map/atcommand.h | 15 |
3 files changed, 710 insertions, 3 deletions
diff --git a/conf-tmpl/atcommand_athena.conf b/conf-tmpl/atcommand_athena.conf index 149c1fac5..74d99ab0c 100644 --- a/conf-tmpl/atcommand_athena.conf +++ b/conf-tmpl/atcommand_athena.conf @@ -105,12 +105,24 @@ jumpto: 20 goto: 20 warpto: 20 +// Warp yourself to a person by PID (similar to above, cept you us the PID) +jumptoid: 20 +jumptoid2: 20 +gotoid: 20 +gotoid2: 20 +warptoid: 20 +warptoid2: 20 + // follow a player (including warping to them) follow: 20 // Disconnects a user from the server (1 command + right click menu for GM "(name) force to quit"). kick: 20 +// Disconnects a user from the server using their PID. +kickid: 20 +kickid2: 20 + // Changes your apperance. model: 20 @@ -289,6 +301,10 @@ rings: 40 // make another player killable charkillable: 40 +// Same as above, cept uses PID. +charkillableid: 40 +charkillableid2: 40 + //--------------------- // 50: Sub-GM+ commands @@ -384,6 +400,10 @@ itemcheck: 60 // Kill another character without hitting them. kill: 60 +// Same as above, cept uses PID. +killid: 60 +killid2: 60 + // Kill all monsters in map (with drops) killmonster: 60 @@ -403,6 +423,10 @@ produce: 60 // Warps a character to you (1 command + /recall). recall: 60 +// Warps a character to you using their PID. +recallid: 60 +recallid2: 60 + // Refines all weapons in your items list. refine: 60 @@ -412,6 +436,10 @@ repairall: 60 // Revives a character, and heals them. revive: 60 +// Same as above, cept uses PID. +reviveid: 60 +reviveid2: 60 + // Warp another person to a certain map, at (x,y) coordinates (2 same commands). rura+: 60 charwarp: 60 diff --git a/src/map/atcommand.c b/src/map/atcommand.c index aa4577891..8e4559cab 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -233,6 +233,19 @@ ACMD_FUNC(rings); // by MouseJstr ACMD_FUNC(grind); // by MouseJstr +ACMD_FUNC(jumptoid); // by Dino9021 +ACMD_FUNC(jumptoid2); // by Dino9021 +ACMD_FUNC(recallid); // by Dino9021 +ACMD_FUNC(recallid2); // by Dino9021 +ACMD_FUNC(kickid); // by Dino9021 +ACMD_FUNC(kickid2); // by Dino9021 +ACMD_FUNC(reviveid); // by Dino9021 +ACMD_FUNC(reviveid2); // by Dino9021 +ACMD_FUNC(killid); // by Dino9021 +ACMD_FUNC(killid2); // by Dino9021 +ACMD_FUNC(charkillableid); // by Dino9021 +ACMD_FUNC(charkillableid2); // by Dino9021 + /*========================================== *AtCommandInfo atcommand_info[]構造体の定義 *------------------------------------------ @@ -484,6 +497,23 @@ static AtCommandInfo atcommand_info[] = { { AtCommand_Rings, "@rings", 40, atcommand_rings }, // [MouseJstr] { AtCommand_Grind, "@grind", 40, atcommand_grind }, // [MouseJstr] + { AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021] + { AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021] + { AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021] + { AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021] + { AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021] + { AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021] + { AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021] + { AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021] + { AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021] + { AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021] + { AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021] + { AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021] + { AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021] + { AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021] + { AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021] + { AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021] + // add new commands before this line { AtCommand_Unknown, NULL, 1, NULL } }; @@ -1221,9 +1251,9 @@ int atcommand_who( player_name[j] = tolower(player_name[j]); if (strstr(player_name, match_text) != NULL) { // search with no case sensitive if (pl_GM_level > 0) - sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); + sprintf(output, "(CID:%d/AID:%d) Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.char_id, pl_sd->status.account_id, pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); else - sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); + sprintf(output, "(CID:%d/AID:%d) Name: %s | Location: %s %d %d", pl_sd->status.char_id, pl_sd->status.account_id, pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y); clif_displaymessage(fd, output); count++; } @@ -8027,6 +8057,642 @@ int atcommand_sendmail( return 0; } +int charid2sessionid(int charid) +{ + int i; + int session_id=0; + struct map_session_data *pl_sd = NULL; + + for(i=0;i<fd_max;i++){ + if(session[i] && (pl_sd=session[i]->session_data) && pl_sd->state.auth){ + if (pl_sd->status.char_id==charid) { session_id = i; break; } + } + } + + return session_id; +} + +int accountid2sessionid(int accountid) +{ + int i; + int session_id=0; + struct map_session_data *pl_sd = NULL; + + for(i=0;i<fd_max;i++){ + if(session[i] && (pl_sd=session[i]->session_data) && pl_sd->state.auth){ + if (pl_sd->status.account_id==accountid) { session_id = i; break; } + } + } + + return session_id; +} + + +/*========================================== + * Jump to a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ + +int atcommand_jumptoid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char output[200]; + int cid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + + if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>)."); + return -1; + } + + cid=atoi(message); + + if ((session_id=charid2sessionid(cid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you to the map of this player."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf(output, msg_table[4], pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, output); + } else { + clif_displaymessage(fd, msg_table[154]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, cid = %d\n",session_id,cid); + + return 0; +} + +/*========================================== + * Jump to a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ + +int atcommand_jumptoid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char output[200]; + int aid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + + if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>)."); + return -1; + } + + aid=atoi(message); + + if ((session_id=accountid2sessionid(aid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you to the map of this player."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3); + sprintf(output, msg_table[4], pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, output); + } else { + clif_displaymessage(fd, msg_table[154]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, aid = %d\n",session_id,aid); + + return 0; +} + +/*========================================== + * Recall a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_recallid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char output[200]; + int cid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + + if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>)."); + return -1; + } + + cid=atoi(message); + + if ((session_id=charid2sessionid(cid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you to the map of this player."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); + sprintf(output, msg_table[46], pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, output); + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[154]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, cid = %d\n",session_id,cid); + + return 0; +} + +/*========================================== + * Recall a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_recallid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char output[200]; + int aid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + + if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>)."); + return -1; + } + + aid=atoi(message); + + if ((session_id=accountid2sessionid(aid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you to the map of this player."); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp you from your actual map."); + return -1; + } + pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2); + sprintf(output, msg_table[46], pl_sd->status.name); // Jump to %s + clif_displaymessage(fd, output); + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[154]); // Character not found. + return -1; + } + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, aid = %d\n",session_id,aid); + + return 0; +} + +/*========================================== + * Kick a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_kickid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + char character[100]; + int cid=0; + int session_id=0; + + memset(character, '\0', sizeof(character)); + + if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>)."); + return -1; + } + + cid=atoi(message); + + if ((session_id=charid2sessionid(cid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level + clif_GM_kick(sd, pl_sd, 1); + else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, cid = %d\n",session_id,cid); + + return 0; +} + +/*========================================== + * Kick a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_kickid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + char character[100]; + int aid=0; + int session_id=0; + + memset(character, '\0', sizeof(character)); + + if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>)."); + return -1; + } + + aid=atoi(message); + + if ((session_id=accountid2sessionid(aid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level + clif_GM_kick(sd, pl_sd, 1); + else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, aid = %d\n",session_id,aid); + + return 0; +} + +/*========================================== + * Revive a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_reviveid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + int cid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>)."); + return -1; + } + + cid=atoi(message); + + if ((session_id=charid2sessionid(cid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + pl_sd->status.hp = pl_sd->status.max_hp; + pc_setstand(pl_sd); + if (battle_config.pc_invincible_time > 0) + pc_setinvincibletimer(sd, battle_config.pc_invincible_time); + clif_updatestatus(pl_sd, SP_HP); + clif_updatestatus(pl_sd, SP_SP); + clif_resurrection(&pl_sd->bl, 1); + clif_displaymessage(fd, msg_table[51]); // Character revived. + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, cid = %d\n",session_id,cid); + + + return 0; +} + +/*========================================== + * Revive a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_reviveid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + int aid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>)."); + return -1; + } + + aid=atoi(message); + + if ((session_id=accountid2sessionid(aid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + pl_sd->status.hp = pl_sd->status.max_hp; + pc_setstand(pl_sd); + if (battle_config.pc_invincible_time > 0) + pc_setinvincibletimer(sd, battle_config.pc_invincible_time); + clif_updatestatus(pl_sd, SP_HP); + clif_updatestatus(pl_sd, SP_SP); + clif_resurrection(&pl_sd->bl, 1); + clif_displaymessage(fd, msg_table[51]); // Character revived. + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, aid = %d\n",session_id,aid); + + + return 0; +} + +/*========================================== + * Kill a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_killid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + int cid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>)."); + return -1; + } + + cid=atoi(message); + + if ((session_id=charid2sessionid(cid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level + pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); + clif_displaymessage(fd, msg_table[14]); // Character killed. + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, cid = %d\n",session_id,cid); + + return 0; +} + +/*========================================== + * Kill a player by PID number + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int atcommand_killid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + int aid=0; + int session_id=0; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>)."); + return -1; + } + + aid=atoi(message); + + if ((session_id=accountid2sessionid(aid))!=0) + { + if ((pl_sd = session[session_id]->session_data) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level + pc_damage(NULL, pl_sd, pl_sd->status.hp + 1); + clif_displaymessage(fd, msg_table[14]); // Character killed. + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, aid = %d\n",session_id,aid); + + return 0; +} + +/*========================================== + * Make a player killable, by PID + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int +atcommand_charkillableid( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int cid=0; + int session_id=0; + + if (!message || (cid = atoi(message)) == 0 || !*message) + return -1; + + cid=atoi(message); + + if ((session_id=charid2sessionid(cid))!=0) + { + if((pl_sd=session[session_id]->session_data) == NULL) + return -1; + + pl_sd->special_state.killable = !pl_sd->special_state.killable; + + if(pl_sd->special_state.killable) + clif_displaymessage(fd, "The player is now killable"); + else + clif_displaymessage(fd, "The player is no longer killable"); + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, cid = %d\n",session_id,cid); + return 0; +} + + +/*========================================== + * Make a player killable, by PID + * Original by Dino9021 + * Added in by nsstrunks + *------------------------------------------ + */ +int +atcommand_charkillableid2( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + int aid=0; + int session_id=0; + + if (!message || (aid = atoi(message)) == 0 || !*message) + return -1; + + aid=atoi(message); + + if ((session_id=accountid2sessionid(aid))!=0) + { + if((pl_sd=session[session_id]->session_data) == NULL) + return -1; + + pl_sd->special_state.killable = !pl_sd->special_state.killable; + + if(pl_sd->special_state.killable) + clif_displaymessage(fd, "The player is now killable"); + else + clif_displaymessage(fd, "The player is no longer killable"); + } + else + { + clif_displaymessage(fd,msg_table[3]); + } + //printf("Session_id = %d, aid = %d\n",session_id,aid); + return 0; +} + /*========================================== * Refresh online command for SQL [Valaris] * Will refresh and check online column of diff --git a/src/map/atcommand.h b/src/map/atcommand.h index 696e391e6..d0aac3a49 100644 --- a/src/map/atcommand.h +++ b/src/map/atcommand.h @@ -217,7 +217,20 @@ enum AtCommandType { AtCommand_Divorce, // by MouseJstr AtCommand_Rings, // by MouseJstr AtCommand_Grind, // by MouseJstr - + + AtCommand_JumpToId, // by Dino9021 + AtCommand_JumpToId2, // by Dino9021 + AtCommand_RecallId, // by Dino9021 + AtCommand_RecallId2, // by Dino9021 + AtCommand_KickId, // by Dino9021 + AtCommand_KickId2, // by Dino9021 + AtCommand_ReviveId, // by Dino9021 + AtCommand_ReviveId2, // by Dino9021 + AtCommand_KillId, // by Dino9021 + AtCommand_KillId2, // by Dino9021 + AtCommand_CharKillableId, // by Dino9021 + AtCommand_CharKillableId2, // by Dino9021 + // end AtCommand_Unknown, AtCommand_MAX |