diff options
-rw-r--r-- | src/char/char.c | 10 | ||||
-rw-r--r-- | src/common/mmo.h | 2 | ||||
-rw-r--r-- | src/map/atcommand.c | 48 | ||||
-rw-r--r-- | src/map/pc.c | 13 |
4 files changed, 25 insertions, 48 deletions
diff --git a/src/char/char.c b/src/char/char.c index 8dc2661db..9275678e6 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -476,7 +476,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," "`base_exp`='%u', `job_exp`='%u', `zeny`='%d'," - "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%u',`skill_point`='%u'," + "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d'," "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," "`option`='%u',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," @@ -973,8 +973,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) || SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p.status_point, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p.skill_point, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL) @@ -1083,8 +1083,8 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every || SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p->status_point, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_INT, &p->skill_point, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL) diff --git a/src/common/mmo.h b/src/common/mmo.h index 7e01d6960..0a5d9d053 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -570,7 +570,7 @@ struct mmo_charstatus { int bank_vault; short class_; - unsigned int status_point,skill_point; + int status_point, skill_point; int hp,max_hp,sp,max_sp; unsigned int option; short manner; // Defines how many minutes a char will be muted, each negative point is equivalent to a minute. diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 969f564ba..66ccbe3b0 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2296,30 +2296,18 @@ ACMD(displaystatus) ACMD(statuspoint) { int point; - unsigned int new_status_point; + int new_status_point; if (!*message || (point = atoi(message)) == 0) { clif->message(fd, msg_fd(fd,1010)); // Please enter a number (usage: @stpoint <number of points>). return false; } - if(point < 0) - { - if(sd->status.status_point < (unsigned int)(-point)) - { - new_status_point = 0; - } - else - { - new_status_point = sd->status.status_point + point; - } - } - else if(UINT_MAX - sd->status.status_point < (unsigned int)point) - { - new_status_point = UINT_MAX; - } - else - { + if (point < 0 && sd->status.status_point + point < 0) { + new_status_point = 0; + } else if (point > 0 && (int64)sd->status.status_point + point > INT_MAX) { + new_status_point = INT_MAX; + } else { new_status_point = sd->status.status_point + point; } @@ -2344,30 +2332,18 @@ ACMD(statuspoint) ACMD(skillpoint) { int point; - unsigned int new_skill_point; + int new_skill_point; if (!*message || (point = atoi(message)) == 0) { clif->message(fd, msg_fd(fd,1011)); // Please enter a number (usage: @skpoint <number of points>). return false; } - if(point < 0) - { - if(sd->status.skill_point < (unsigned int)(-point)) - { - new_skill_point = 0; - } - else - { - new_skill_point = sd->status.skill_point + point; - } - } - else if(UINT_MAX - sd->status.skill_point < (unsigned int)point) - { - new_skill_point = UINT_MAX; - } - else - { + if (point < 0 && sd->status.skill_point + point < 0) { + new_skill_point = 0; + } else if (point > 0 && (int64)sd->status.skill_point + point > INT_MAX) { + new_skill_point = INT_MAX; + } else { new_skill_point = sd->status.skill_point + point; } diff --git a/src/map/pc.c b/src/map/pc.c index 29eb5e45e..fd4101868 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1762,13 +1762,13 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd) if (sd->change_level_3rd == 0) { sd->change_level_2nd = pc->max_level[pc->class2idx(pc->mapid2jobid(sd->class_&MAPID_UPPERMASK, sd->status.sex))][1]; } else { - sd->change_level_2nd = 1 + skill_point + (int)sd->status.skill_point // FIXME + sd->change_level_2nd = 1 + skill_point + sd->status.skill_point - (sd->status.job_level - 1) - (sd->change_level_3rd - 1) - novice_skills; } } else { - sd->change_level_2nd = 1 + skill_point + (int)sd->status.skill_point // FIXME + sd->change_level_2nd = 1 + skill_point + sd->status.skill_point - (sd->status.job_level - 1) - novice_skills; @@ -1783,7 +1783,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd) } else if(sd->class_&JOBL_THIRD) { // limit 3rd class to 2nd class/trans job levels // regenerate change_level_3rd if (sd->change_level_3rd == 0) { - sd->change_level_3rd = 1 + skill_point + (int)sd->status.skill_point // FIXME + sd->change_level_3rd = 1 + skill_point + sd->status.skill_point - (sd->status.job_level - 1) - (sd->change_level_2nd - 1) - novice_skills; @@ -6570,14 +6570,15 @@ int pc_checkbaselevelup(struct map_session_data *sd) { return 0; do { + int status_points = 0; sd->status.base_exp -= next; //Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex] if(!battle_config.multi_level_up && sd->status.base_exp > next-1) sd->status.base_exp = next-1; - next = pc->gets_status_point(sd->status.base_level); + status_points = pc->gets_status_point(sd->status.base_level); sd->status.base_level++; - sd->status.status_point += next; + sd->status.status_point += status_points; } while ((next=pc->nextbaseexp(sd)) > 0 && sd->status.base_exp >= next); @@ -6639,7 +6640,7 @@ int pc_checkjoblevelup(struct map_session_data *sd) sd->status.job_exp = next-1; sd->status.job_level++; - sd->status.skill_point ++; + sd->status.skill_point++; } while ((next=pc->nextjobexp(sd)) > 0 && sd->status.job_exp >= next); |