diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/common/socket.c | 5 |
2 files changed, 2 insertions, 4 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 045a7f646..436dc6d16 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -1,6 +1,7 @@ Date Added 2011/04/08 + * Fixed memory corruption when amount of players online approached FD_SETSIZE (topic:262388, bugreport:4856, since 11897). [Ai4rei] * Fixed a compile error when socket send shortlists are disabled (s->eof instead of s->flag.eof) (follow up to r11930). [Ai4rei] 2011/04/07 * Fixed monster skill associated emotions were always ignored when having less than three digits ( = all ) (bugreport:4842). [Ai4rei] diff --git a/src/common/socket.c b/src/common/socket.c index 425d84779..262351dcf 100644 --- a/src/common/socket.c +++ b/src/common/socket.c @@ -1351,9 +1351,6 @@ void send_shortlist_do_sends() { int i = 0; - // Assume all or most of the fd's don't remain in the shortlist - memset(send_shortlist_set, 0, sizeof(send_shortlist_set)); - while( i < send_shortlist_count ) { int fd = send_shortlist_array[i]; @@ -1375,7 +1372,6 @@ void send_shortlist_do_sends() // be sent from it we'll keep it in the shortlist. if( session[fd] && !session[fd]->flag.eof && session[fd]->wdata_size ) { - send_shortlist_set[fd/32] |= 1<<(fd%32); ++i; continue; } @@ -1383,6 +1379,7 @@ void send_shortlist_do_sends() // Remove fd from shortlist, move the last fd to the current position send_shortlist_array[i] = send_shortlist_array[--send_shortlist_count]; + send_shortlist_set[fd/32]&=~(1<<(fd%32)); } } #endif |