diff options
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/quests/Bard_Quest.txt | 39 | ||||
-rw-r--r-- | npc/quests/The_Sign_Quest.txt | 11 | ||||
-rw-r--r-- | npc/quests/eye_of_hellion.txt | 7 | ||||
-rw-r--r-- | npc/quests/first_class/tu_acolyte.txt | 19 | ||||
-rw-r--r-- | npc/quests/first_class/tu_archer.txt | 24 | ||||
-rw-r--r-- | npc/quests/first_class/tu_magician01.txt | 54 | ||||
-rw-r--r-- | npc/quests/first_class/tu_merchant.txt | 61 | ||||
-rw-r--r-- | npc/quests/first_class/tu_sword.txt | 51 | ||||
-rw-r--r-- | npc/quests/first_class/tu_thief01.txt | 57 | ||||
-rw-r--r-- | npc/quests/quests_ayothaya.txt | 39 | ||||
-rw-r--r-- | npc/quests/quests_ein.txt | 53 | ||||
-rw-r--r-- | npc/quests/quests_hugel.txt | 20 | ||||
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 15 | ||||
-rw-r--r-- | npc/quests/quests_louyang.txt | 48 | ||||
-rw-r--r-- | npc/quests/quests_prontera.txt | 5 | ||||
-rw-r--r-- | npc/quests/quests_rachel.txt | 18 | ||||
-rw-r--r-- | npc/quests/seals/megingard_seal.txt | 61 | ||||
-rw-r--r-- | npc/quests/thana_quest.txt | 15 |
19 files changed, 278 insertions, 321 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 9ed399b6a..cdb1729c6 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,8 @@ Date Added ====== 2007/09/10 + * Updated experience rewards in a lot of quests to match upcoming rate adjustments changes. [SinSloth] + - Please use 'getexp' command when rewarding experience in any lore-related quest. * Fixed Kafra Storage Exploit via Cool Event Co. Storage. Added password protection to C.E.C NPC [Lupus] Note: We use script based storage password due to lack of Packet/Client Storage Password Support. There were many complains from those servers that use extra password protection from account rippers diff --git a/npc/quests/Bard_Quest.txt b/npc/quests/Bard_Quest.txt index 78c3cf9f8..37cfefbfa 100644 --- a/npc/quests/Bard_Quest.txt +++ b/npc/quests/Bard_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Riotblade and L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -24,6 +24,7 @@ //= This Quest has relation with brisingamen_seal.txt (Seals) //= 1.2 Changed variable to "gef_bards_q" to avoid job quest conflict. [L0ne_W0lf] //= Progress prior to the 5th+ step will be lost. Job quest takes priority. +//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ geffen,132,38,3 script Bard#2 51,{ @@ -106,15 +107,15 @@ geffen,132,38,3 script Bard#2 51,{ specialeffect2 77; //EF_RESURRECTION mes "^3355FFWhile listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.^000000"; set gef_bard_q,31; - if (BaseLevel < 56) set BaseExp,BaseExp+4500; - else if ((BaseLevel > 55) && (BaseLevel < 61)) set BaseExp,BaseExp+5500; - else if ((BaseLevel > 60) && (BaseLevel < 66)) set BaseExp,BaseExp+9684; - else if ((BaseLevel > 65) && (BaseLevel < 71)) set BaseExp,BaseExp+13411; - else if ((BaseLevel > 70) && (BaseLevel < 76)) set BaseExp,BaseExp+35757; - else if ((BaseLevel > 75) && (BaseLevel < 81)) set BaseExp,BaseExp+60246; - else if ((BaseLevel > 80) && (BaseLevel < 86)) set BaseExp,BaseExp+70340; - else if ((BaseLevel > 85) && (BaseLevel < 91)) set BaseExp,BaseExp+92052; - else if (BaseLevel > 90) set BaseExp,BaseExp+156786; + if (BaseLevel < 56) getexp 4500,0; + else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 5500,0; + else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 9684,0; + else if ((BaseLevel > 65) && (BaseLevel < 71)) getexp 13411,0; + else if ((BaseLevel > 70) && (BaseLevel < 76)) getexp 35757,0; + else if ((BaseLevel > 75) && (BaseLevel < 81)) getexp 60246,0; + else if ((BaseLevel > 80) && (BaseLevel < 86)) getexp 70340,0; + else if ((BaseLevel > 85) && (BaseLevel < 91)) getexp 92052,0; + else if (BaseLevel > 90) getexp 156786,0; next; cutin "bard_eland02",2; mes "[Errende]"; @@ -196,15 +197,15 @@ geffen,132,38,3 script Bard#2 51,{ specialeffect2 77; //EF_RESURRECTION mes "^3355FFWhile listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.^000000"; set gef_bard_q,30; - if (BaseLevel < 56) set BaseExp,BaseExp+4500; - else if ((BaseLevel > 55) && (BaseLevel < 61)) set BaseExp,BaseExp+5500; - else if ((BaseLevel > 60) && (BaseLevel < 66)) set BaseExp,BaseExp+9684; - else if ((BaseLevel > 65) && (BaseLevel < 71)) set BaseExp,BaseExp+13411; - else if ((BaseLevel > 70) && (BaseLevel < 76)) set BaseExp,BaseExp+35757; - else if ((BaseLevel > 75) && (BaseLevel < 81)) set BaseExp,BaseExp+60246; - else if ((BaseLevel > 80) && (BaseLevel < 86)) set BaseExp,BaseExp+70340; - else if ((BaseLevel > 85) && (BaseLevel < 91)) set BaseExp,BaseExp+92052; - else if (BaseLevel > 90) set BaseExp,BaseExp+156786; + if (BaseLevel < 56) getexp 4500,0; + else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 5500,0; + else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 9684,0; + else if ((BaseLevel > 65) && (BaseLevel < 71)) getexp 13411,0; + else if ((BaseLevel > 70) && (BaseLevel < 76)) getexp 35757,0; + else if ((BaseLevel > 75) && (BaseLevel < 81)) getexp 60246,0; + else if ((BaseLevel > 80) && (BaseLevel < 86)) getexp 70340,0; + else if ((BaseLevel > 85) && (BaseLevel < 91)) getexp 92052,0; + else if (BaseLevel > 90) getexp 156786,0; next; cutin "bard_eland02",2; mes "[Errende]"; diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt index 916bdd7ea..9627ed70c 100644 --- a/npc/quests/The_Sign_Quest.txt +++ b/npc/quests/The_Sign_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= SinSloth(Most of the NPCs), MasterOfMuppets(Some of the NPCs + bug fixes) & Kargha(The quiz NPCs) //===== Current Version: ===================================== -//= 2.0 +//= 2.1 //===== Compatible With: ===================================== //= eAthena SVN 3422+(Requires jA Script System) //===== Description: ========================================= @@ -33,6 +33,7 @@ //= fight to finish the quest as well. Completely revamped quiz system. [SinSloth] //= 1.9 Made some changes in last event to reflect recent bug exploit fix. [SinSloth] //= 2.0 Fixed some various minor bugs. [SinSloth] +//= 2.1 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ //===== Configuration : ====================================== prontera,1,1,1 script TheSignConfig -1,{ @@ -727,7 +728,7 @@ L_Where: mes "that the Sign really exists. Thanks"; mes "again, and I hope you stop by and"; mes "chat from time to time."; - set BaseExp,BaseExp +1823951; + getexp 1823951,0; close2; cutin "",255; end; @@ -780,7 +781,7 @@ L_Stop: mes "look at it?"; next; getitem 617,1; - set BaseExp,BaseExp + 876543; + getexp 876543,0; } set sign_fail,3; mes "[Metz]"; @@ -8371,7 +8372,7 @@ L_Success: mes "I believe she wants to see you for"; mes "some reason..."; set signquest,57; - set BaseExp,BaseExp +297000; + getexp 297000,0; close; L_Voucher: @@ -9361,7 +9362,7 @@ L_Success: mes "to me, could you kindly"; mes "give it back please?"; next; - set JobExp,JobExp + 393759; + getexp 0,393759; } mes "[Serin]"; mes "Farewell, now."; diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt index 562a4e4ae..ced206819 100644 --- a/npc/quests/eye_of_hellion.txt +++ b/npc/quests/eye_of_hellion.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= MasterOfMuppets //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN 3422+(Requires jA Script System) //===== Description: ========================================= @@ -13,6 +13,7 @@ //===== Additional Comments: ================================= //= 1.0 First version [MasterOfMuppets] //= 1.1 a ',' that should be ';' [FlavioJS] +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ geffen,110,200,3 script Sage Welshyun 754,2,2,{ @@ -1916,7 +1917,7 @@ s_Tablet: mes "from those motivated by greed."; delitem 7332,1; //Complete Tablet getitem 2658,1; //Nile Rose - set BaseExp,BaseExp+1000000; + getexp 1000000,0; set HELLIONQ,27; next; mes "[Sir Chilias'Tyus]"; @@ -2035,7 +2036,7 @@ s_HellionEye: delitem 7337,1; //Eye of Hellion getitem 2658,1; //Nile Rose getitem 603,1; //Old Blue Box - set BaseExp,BaseExp+1200000; + getexp 1200000,0; set HELLIONQ,27; next; mes "[Sir Chilias'Tyus]"; diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index d5230660d..e2885e4ee 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.0 Fully working //= 1.1 optimized [Lupus] //= TODO: Test, Add correct misceffects numbers +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -284,7 +285,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{ unitskilluseid getcharid(3),28,10; set tu_acolyte01, 3; if(getskilllv(28) == 0){ - set JobExp,JobExp+100; + getexp 0,100; //misceffect EF_CONE; } close; @@ -355,13 +356,11 @@ prt_monk,230,106,3 script Asthe#tu 79,{ set tu_acolyte01, 5; delitem 1504, 1; if(Class == Job_Acolyte_High){ - set JobExp,JobExp+1000; - set BaseExp, BaseExp + 2000; + getexp 2000,1000; //misceffect EF_CONE; close; } else { - set JobExp,JobExp+500; - set BaseExp, BaseExp + 1000; + getexp 1000,500; //misceffect EF_CONE; close; } @@ -764,8 +763,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{ mes "[Asthe]"; mes "Well, please don't forget what I've taught you. I hope you look back with fondness at our time together amongst these beautiful flowers. May God bless you~"; set tu_acolyte01, 25; - set JobExp,JobExp+3000; - set BaseExp, BaseExp + 5000; + getexp 5000,3000; //misceffect EF_CONE; close; } @@ -840,8 +838,7 @@ monk_in,18,38,6 script Priest Gardron#tu 110,{ mes "Acolyte training."; set tu_acolyte01, 9; percentheal 100,100; - set JobExp,JobExp+2000; - set BaseExp, BaseExp + 2000; + getexp 2000,2000; //misceffect EF_CONE; getitem 505,1; //Blue_Potion close; @@ -1071,7 +1068,7 @@ prt_monk,226,257,6 script Ill Girl#tu 93,{ mes "practice your abilities!"; mes "It seemed that this good deed has improved your skills."; set tu_acolyte01, 13; - set JobExp,JobExp+1000; + getexp 0,1000; //misceffect EF_CONE; next; break; diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 72a9fb020..95e461b19 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -14,6 +14,7 @@ //= TODO: Test, Add correct misceffects numbers //= 1.3 Moved Master Kavaruk (overlapped Phantasmic Arrow //= Skill quest NPC) [Lupus] +//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -307,8 +308,7 @@ payon_in02,47,13,3 script Master Kavaruk 55,{ mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me."; mes "You should also train and prepare for the future as well."; set tu_archer02, 10; - set BaseExp, BaseExp + 2000; - set JobExp,JobExp+1000; + getexp 2000,1000; close; } @@ -608,7 +608,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ emotion e_ag; mes "Huh. So you already know a little about Owl's Eye already, huh? Well then, I guess I oughta talk about something you don't know about!"; set tu_archer01, 7; - set BaseExp, BaseExp + 500; + getexp 500,0; close; } break; @@ -636,7 +636,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "Here, this is a small, special reward for you."; //misceffect EF_WIND ; set tu_archer01, 7; - set BaseExp, BaseExp + 500; + getexp 500,0; next; emotion e_pif; mes "[Raiden Karus]"; @@ -855,7 +855,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ if(@eagle == 0){ //misceffect EF_WIND; set tu_archer01, 10; - set JobExp,JobExp+500; + getexp 0,500; } emotion e_no1; next; @@ -904,8 +904,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "Don't forget that you gotta keep training and improve your skills. Before you know it, you'll be an expert almost as good as me!"; //misceffect EF_WIND; set tu_archer01, 12; - set BaseExp, BaseExp + 1000; - set JobExp,JobExp+1000; + getexp 1000,1000; getitem 1707, 1; close; } @@ -1001,8 +1000,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "this little reward!"; //misceffect EF_WIND ; set tu_archer01, 16; - set BaseExp, BaseExp + 3000; - set JobExp,JobExp+3000; + getexp 3000,3000; getitem 1770, 500; next; mes "[Raiden Karus]"; @@ -1341,13 +1339,13 @@ pay_arche,84,139,3 script Seisner 727,{ //misceffect EF_WIND ; set tu_archer01, 3; if(JobLevel == 1){ - set JobExp,JobExp+30; + getexp 0,30; } else if((JobLevel > 1) && (JobLevel < 11)){ - set JobExp,JobExp+100; + getexp 0,100; } else if((JobLevel > 10) && (JobLevel < 21)){ - set JobExp,JobExp+250; + getexp 0,250; } else { - set JobExp,JobExp+500; + getexp 0,500; } end; } diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt index a8e8a8a2c..a82b27e08 100644 --- a/npc/quests/first_class/tu_magician01.txt +++ b/npc/quests/first_class/tu_magician01.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.0 Fully working //= 1.1 Optimized [Lupus] //= TODO: Test, Add proper misceffects +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -92,8 +93,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "Was I talking too much?"; mes "Let's take a break and continue later. I'm still new to this, so I'm a little bushed~!"; set tu_magician01, 1; - set BaseExp,BaseLevel*30; - set JobExp,BaseLevel*15; + getexp BaseLevel*30,BaseLevel*15; //misceffect EF_HIT5; close; break; @@ -304,24 +304,19 @@ geffen,67,180,4 script New Mage Manager#M 102,{ set tu_magician01, 2; //misceffect EF_HIT5; if(tu_mana&1){ - set BaseExp, BaseExp + 150; - set JobExp,JobExp+70; + getexp 150,70; } if(tu_mana&2){ - set BaseExp, BaseExp + 150; - set JobExp,JobExp+70; + getexp 150,70; } if(tu_mana&4){ - set BaseExp, BaseExp + 150; - set JobExp,JobExp+70; + getexp 150,70; } if(tu_mana&8){ - set BaseExp, BaseExp + 150; - set JobExp,JobExp+70; + getexp 150,70; } if(tu_mana&16){ - set BaseExp, BaseExp + 150; - set JobExp,JobExp+70; + getexp 150,70; } set tu_mana,0; } @@ -417,8 +412,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "It may be hard for you to fight a 'Creamy' yet"; mes "so if the 'Pupa' is acting weird be extra careful."; set tu_magician01, 3; - set BaseExp, BaseExp + 400; - set JobExp,JobExp+200; + getexp 400,200; //misceffect EF_HIT5; close; break; @@ -446,8 +440,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "Let's take a break now before we"; mes "move on to explain the other skills."; set tu_magician01, 5; - set BaseExp, BaseExp + 400; - set JobExp,JobExp+200; + getexp 400,200; //misceffect EF_HIT5; close; } @@ -473,8 +466,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ mes "Let's take a break now before we"; mes "move on to explain the other skills."; set tu_magician01, 5; - set BaseExp, BaseExp + 400; - set JobExp,JobExp+200; + getexp 400,200; //misceffect EF_HIT5; close; } @@ -632,32 +624,25 @@ geffen,67,180,4 script New Mage Manager#M 102,{ getitem 1604, 1; //misceffect EF_HIT5; if(tu_mana&1){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } if(tu_mana&2){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } if(tu_mana&4){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } if(tu_mana&8){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } if(tu_mana&16){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } if(tu_mana&32){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } if(tu_mana&64){ - set BaseExp, BaseExp + 300; - set JobExp,JobExp+100; + getexp 300,100; } set tu_mana,0; close; @@ -737,8 +722,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{ set tu_magician01, 28; getitem 2321, 1; set Zeny, Zeny + 3000; - set BaseExp, BaseExp + 3000; - set JobExp, JobExp + 1000; + getexp 3000,1000; close; break; default: diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt index 0ed8b7210..51c9e69b3 100644 --- a/npc/quests/first_class/tu_merchant.txt +++ b/npc/quests/first_class/tu_merchant.txt @@ -12,6 +12,7 @@ //= 1.0 Fully working //= 1.1 Fixed bugs, optimized [Lupus] 1.2 fixed Weight check //= TODO: Test, add missing misceffects +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -59,15 +60,13 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Excellent!"; mes "You've taught yourself well. Here, you've earned this little reward~"; set tu_merchant, 17; - set BaseExp, BaseExp + 1860; - set JobExp, JobExp + 604; + getexp 1860,604; next; } else if(@chk_vend == 10){ mes "[Guarnien]"; mes "Oh, I see that you're very serious about being a Merchant. I'm proud that you've managed to master this skill! Here, you deserve this reward!"; set tu_merchant, 17; - set BaseExp, BaseExp + 1990; - set JobExp, JobExp + 699; + getexp 1990,699; //misceffect EF_HIT5; next; } else { @@ -122,8 +121,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; mes "But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~"; set tu_merchant, 17; - set BaseExp, BaseExp + 1860; - set JobExp, JobExp + 604; + getexp 1860,604; //misceffect EF_HIT5; next; } else if(@chk_vend == 10){ @@ -137,8 +135,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "little reward for"; mes "all your efforts~"; set tu_merchant, 17; - set BaseExp, BaseExp + 1990; - set JobExp, JobExp + 699; + getexp 1990,699; //misceffect EF_HIT5; next; } else { @@ -178,8 +175,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "You deserve a little"; mes "reward for your effort~"; set tu_merchant, 15; - set BaseExp, BaseExp + 1620; - set JobExp, JobExp + 520; + getexp 1620,520; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -190,8 +186,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Excellent!"; mes "You've actually went above and beyond mastered the Push Cart skill. Great work!"; set tu_merchant, 15; - set BaseExp, BaseExp + 1860; - set JobExp, JobExp + 604; + getexp 1860,604; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -233,8 +228,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "speed, it shouldn't be a big deal."; mes "Well done~"; set tu_merchant, 15; - set BaseExp, BaseExp + 1620; - set JobExp, JobExp + 520; + getexp 1620,520; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -246,8 +240,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "mastered the Push Cart skill."; mes "You truly deserve a little bit of a reward~"; set tu_merchant, 15; - set BaseExp, BaseExp + 1860; - set JobExp, JobExp + 602; + getexp 1860,602; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -279,8 +272,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "as I asked. Please,"; mes "take this little reward~"; set tu_merchant, 13; - set BaseExp, BaseExp + 1260; - set JobExp, JobExp + 272; + getexp 1260,272; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -293,8 +285,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "mastered Over Charge?"; mes "Most impressive! You deserve a small reward for your work!"; set tu_merchant, 13; - set BaseExp, BaseExp + 1420; - set JobExp, JobExp + 336; + getexp 1420,336; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -327,8 +318,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; mes "Ah, you've already learned Level 4 Over Charge. Perfect! Let me give you a little reward~"; set tu_merchant, 13; - set BaseExp, BaseExp + 1260; - set JobExp, JobExp + 272; + getexp 1260,272; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -339,8 +329,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; mes "Amazing! You've already mastered the Over Charge skill! You must have wanted this reward badly~"; set tu_merchant, 13; - set BaseExp, BaseExp + 1420; - set JobExp, JobExp + 336; + getexp 1420,336; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -385,8 +374,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Let me see those"; mes "Red Potions. Ah, it seems you researched the market and bought the cheapest ones! Great work!"; set tu_merchant, 11; - set BaseExp, BaseExp + 1120; - set JobExp, JobExp + 220; + getexp 1120,220; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -440,8 +428,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "how to use the Discount skill"; mes "well enough. Good, here's a little reward for your hard work~"; set tu_merchant, 5; - set BaseExp, BaseExp + 830; - set JobExp, JobExp + 116; + getexp 830,116; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -451,8 +438,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Incredible!"; mes "You've actually mastered the Discount skill! You're such a great student. You deserve a bit of a reward!"; set tu_merchant, 5; - set BaseExp, BaseExp + 970; - set JobExp, JobExp + 180; + getexp 970,180; next; mes "[Guarnien]"; mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?"; @@ -486,8 +472,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Here, take this"; mes "small reward~"; set tu_merchant, 5; - set BaseExp, BaseExp + 830; - set JobExp, JobExp + 116; + getexp 830,116; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -498,8 +483,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Incredible!"; mes "You've actually mastered the Discount skill! You're such a great student. You deserve a bit of a reward!"; set tu_merchant, 5; - set BaseExp, BaseExp + 970; - set JobExp, JobExp + 180; + getexp 970,180; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -539,8 +523,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; mes "Well, since you're still green, I feel awfully sorry if you've wasted Zeny. Why don't you take this as compensation?"; set tu_merchant, 3; - set BaseExp, BaseExp + 700; - set JobExp, JobExp + 58; + getexp 700,58; //misceffect EF_HIT5; next; mes "[Guarnien]"; @@ -577,8 +560,7 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; mes "I see in your eyes that you've already learned to appraise items. Haha, although having that knowledge is reward in itself, let me give you something extra!"; set tu_merchant, 2; - set BaseExp, BaseExp + 585; - set JobExp, JobExp + 43; + getexp 585,43; getitem 1351, 1; next; mes "[Guarnien]"; @@ -643,8 +625,7 @@ alberta_in,70,51,5 script Guarnien 98,{ if(getskilllv(40)){ mes "I see in your eyes that you've already learned to appraise items. Haha, although having that knowledge is reward in itself, let me give you something extra!"; //misceffect EF_HIT5; - set BaseExp, BaseExp + 585; - set JobExp, JobExp + 43; + getexp 585,43; getitem 1351, 1; next; mes "[Guarnien]"; diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index 9c185d8ea..8b1f306d0 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.1 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -13,6 +13,7 @@ //= 1.1 optimized [Lupus] //= TODO: Test, Add correct misceffects numbers //= 1.2 Fixed a typo on NPC name. [SinSloth] +//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -106,7 +107,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here is a humble reward for"; mes "your great efforts. But do not let your talents allow you to grow arrogant!"; set tu_swordman, 23; - set BaseExp, BaseExp + 1860; + getexp 1860,0; getitem 1113, 1; next; mes "[Shurank]"; @@ -193,7 +194,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "in recognition of"; mes "your accomplishment."; set tu_swordman, 22; - set BaseExp, BaseExp + 1860; + getexp 1860,0; next; mes "[Shurank]"; mes "Next time, I will tell you more about the Magnum Break skill."; @@ -220,7 +221,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~"; set tu_swordman, 13; - set BaseExp, BaseExp + 1260; + getexp 1260,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -279,7 +280,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~"; set tu_swordman, 13; - set BaseExp, BaseExp + 1260; + getexp 1260,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -352,7 +353,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Hm. But judging from the gleen of toughness on your skin, I suppose teaching you about Endure would be a waste of your time. Well done!"; set tu_swordman, 13; - set BaseExp, BaseExp + 1260; + getexp 1260,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -374,7 +375,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - set BaseExp, BaseExp + 1120; + getexp 1120,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -388,7 +389,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - set BaseExp, BaseExp + 1260; + getexp 1260,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -438,7 +439,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - set BaseExp, BaseExp + 1120; + getexp 1120,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -452,7 +453,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - set BaseExp, BaseExp + 1260; + getexp 1260,0; next; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; @@ -532,7 +533,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - set BaseExp, BaseExp + 1120; + getexp 1120,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -546,7 +547,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - set BaseExp, BaseExp + 1260; + getexp 1260,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -637,7 +638,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Ah! That healthy glow!"; mes "I see that you've mastered this skill already. Let me give you a little reward for your hard training!"; set tu_swordman, 5; - set BaseExp, BaseExp + 1120; + getexp 1120,0; next; } else { mes "[Shurank]"; @@ -678,7 +679,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - set BaseExp, BaseExp + 970; + getexp 970,0; getitem 2503, 1; close; } else { @@ -714,7 +715,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as"; mes "you grow stronger."; set tu_swordman, 3; - set BaseExp, BaseExp + 830; + getexp 830,0; close; } else if(@chk_bash == 10){ mes "[Shurank]"; @@ -725,7 +726,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - set BaseExp, BaseExp + 970; + getexp 970,0; getitem 2503, 1; close; } else { @@ -761,7 +762,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 2; - set BaseExp, BaseExp + 585; + getexp 585,0; close; } else if((@chk_bash > 4) && (@chk_bash < 10)){ mes "[Shurank]"; @@ -790,7 +791,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger..."; set tu_swordman, 3; - set BaseExp, BaseExp + 830; + getexp 830,0; next; mes "[Shurank]"; mes "I believe that every true Swordman should master the Bash skill. If you ever do master the skill as a Swordman, come back to me."; @@ -804,7 +805,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - set BaseExp, BaseExp + 970; + getexp 970,0; getitem 2503, 1; close; } else { @@ -838,7 +839,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Now, if you wish to become a true Swordman, you must learn the Bash skill. There's no question about it: You've got to know these basics! Take this, and learn to Bash!"; set tu_swordman, 1; - set BaseExp, BaseExp + 490; + getexp 490,0; close; } else if((@chk_bash > 0) && (@chk_bash < 5)){ mes "[Shurank]"; @@ -861,7 +862,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 2; - set BaseExp, BaseExp + 585; + getexp 585,0; close; } else if((@chk_bash > 4) && (@chk_bash < 10)){ mes "[Shurank]"; @@ -883,7 +884,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 3; - set BaseExp, BaseExp + 830; + getexp 830,0; next; mes "[Shurank]"; mes "But if you wish to become an expert Swordman in my eyes, you must master Bash!"; @@ -897,7 +898,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - set BaseExp, BaseExp + 970; + getexp 970,0; getitem 2503, 1; close; } @@ -1051,7 +1052,7 @@ if((tu_swordman == 17) || (tu_swordman == 18)){ mes "[Dequ'ee]"; mes "Hurry over to Morroc and monitor Bankley in case he does anything desperate. If something happens, report to me right away!"; set tu_swordman, 19; - set BaseExp, BaseExp + 1620; + getexp 1620,0; close2; warp "moc_fild07",359,201; end; @@ -2147,7 +2148,7 @@ if(tu_swordman == 6){ mes "[Dequ'ee]"; mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points."; set tu_swordman, 7; - set BaseExp, BaseExp + 1120; + getexp 1120,0; next; mes "[Dequ'ee]"; mes "Take care"; diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt index 718ec8043..6290cce8c 100644 --- a/npc/quests/first_class/tu_thief01.txt +++ b/npc/quests/first_class/tu_thief01.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.0 Fully working //= 1.1 optimized [Lupus] //= TODO: Test, Add correct misceffects numbers +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ //=================================================Thief Trainer==================================================== @@ -85,8 +86,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you."; set tu_thief01, 1; - set BaseExp, BaseExp + 200; - set JobExp, JobExp + 100; + getexp 200,100; //misceffect EF_HIT5; close; break; @@ -103,8 +103,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Sure, ^23238EDEX^000000 and LUK can"; mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000."; set tu_thief01, 1; - set BaseExp, BaseExp + 400; - set JobExp, JobExp + 200; + getexp 400,200; //misceffect EF_HIT5; close; break; @@ -120,8 +119,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you."; set tu_thief01, 1; - set BaseExp, BaseExp + 200; - set JobExp, JobExp + 100; + getexp 200,100; //misceffect EF_HIT5; close; break; @@ -232,8 +230,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "about any other skills,"; mes "I can explain real quick."; set tu_thief01, 3; - set BaseExp, BaseExp + (BaseLevel * 30); - set JobExp, JobExp + (BaseLevel *15); + getexp BaseLevel*30,BaseLevel*15; //misceffect EF_HIT5;//CHECK close; } else if(tu_thief01 == 3){ @@ -333,28 +330,22 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 4; //misceffect EF_HIT5; if(@read_d){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_f){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_s){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_p){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_h){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_r){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } close; break; @@ -373,8 +364,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 5; savepoint "moc_ruins",80,164; getitem 602, 1; - set BaseExp, BaseExp + 100; - set JobExp, JobExp + 50; + getexp 100,50; //misceffect EF_HIT5; close2; warp "moc_fild12",158,373; @@ -427,8 +417,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "They are still poisonous."; set tu_thief01, 8; getitem 1207, 1; - set BaseExp, BaseExp + 1000; - set JobExp, JobExp + 500; + getexp 1000,500; //misceffect EF_HIT5; close; break; @@ -440,8 +429,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hahaha..."; set tu_thief01, 7; getitem 1207, 1; - set BaseExp, BaseExp + 500; - set JobExp, JobExp + 200; + getexp 500,200; //misceffect EF_HIT5; close; break; @@ -459,8 +447,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hahaha..."; set tu_thief01, 7; getitem 1207, 1; - set BaseExp, BaseExp + 500; - set JobExp, JobExp + 200; + getexp 500,200; //misceffect EF_HIT5; close; break; @@ -472,8 +459,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hahaha..."; set tu_thief01, 7; getitem 1207, 1; - set BaseExp, BaseExp + 500; - set JobExp, JobExp + 200; + getexp 500,200; //misceffect EF_HIT5; close; break; @@ -505,8 +491,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "takes out a Red Gemstone in front of you, beware."; mes "He might try to use poison with the Gemstone."; set tu_thief01, 8; - set BaseExp, BaseExp + 200; - set JobExp, JobExp + 100; + getexp 200,100; //misceffect EF_HIT5; close; } else if(tu_thief01 == 8){ @@ -594,8 +579,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 27; set Mantle, 1; // Why this? Maybe getitem? [Jukka] set Zeny, Zeny + 5000; - set BaseExp, BaseExp + 8000; - set JobExp, JobExp + 3000; + getexp 8000,3000; next; mes "[Yierhan]"; mes "Take care now."; @@ -705,8 +689,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Take care now."; set tu_magician01, 27; set Zeny, Zeny + 5000; - set BaseExp, BaseExp + 5000; - set JobExp, JobExp + 2000; + getexp 5000,2000; close2; break; } diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt index d1419003c..6c0fa345d 100644 --- a/npc/quests/quests_ayothaya.txt +++ b/npc/quests/quests_ayothaya.txt @@ -3,7 +3,7 @@ //===== By =================================================== //= Fredzilla, MasterOfMuppets //===== Version ============================================== -//= 1.7 +//= 1.8 //===== Compatible With ====================================== //= eAthena 1.0 //===== Description ========================================== @@ -29,6 +29,7 @@ //= 1.6 Moved quests from cities/ to here: //= Shrimp, Dungeon, Tom Yum Goong [Evera] //= 1.7 Updated the Ayothaya Ring quest to the official one [MasterOfMuppets] +//= 1.8 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ //============================================================ @@ -747,23 +748,23 @@ ayo_dun02,91,264,3 script Haggard Man 841,{ mes "realigned every bone in your skeleton, placing them in the right spots. Strangely, you feel intense relaxation and refreshment instead of excruciating pain."; set thai_find,14; if(BaseLevel < 56) - set BaseExp,BaseExp+9000; + getexp 9000,0; else if(BaseLevel > 55 && BaseLevel < 61) - set BaseExp,BaseExp+10500; + getexp 10500,0; else if(BaseLevel > 60 && BaseLevel < 66) - set BaseExp,BaseExp+18684; + getexp 18684,0; else if(BaseLevel > 65 && BaseLevel < 71) - set BaseExp,BaseExp+27411; + getexp 27411,0; else if(BaseLevel > 70 && BaseLevel < 76) - set BaseExp,BaseExp+70757; + getexp 70757,0; else if(BaseLevel > 75 && BaseLevel < 81) - set BaseExp,BaseExp+130246; + getexp 130246,0; else if(BaseLevel > 80 && BaseLevel < 86) - set BaseExp,BaseExp+150340; + getexp 150340,0; else if(BaseLevel > 85 && BaseLevel < 91) - set BaseExp,BaseExp+182052; + getexp 182052,0; else if(BaseLevel > 90) - set BaseExp,BaseExp+406786; + getexp 406786,0; next; mes "[" +strcharinfo(0)+ "]"; mes "Whoa...?"; @@ -823,23 +824,23 @@ ayo_dun02,91,264,3 script Haggard Man 841,{ mes "realigned every bone in your skeleton, placing them in the right spots. Strangely, you feel intense relaxation and refreshment instead of excruciating pain."; set thai_find,14; if(BaseLevel < 56) - set BaseExp,BaseExp+9000; + getexp 9000,0; else if(BaseLevel > 55 && BaseLevel < 61) - set BaseExp,BaseExp+10500; + getexp 10500,0; else if(BaseLevel > 60 && BaseLevel < 66) - set BaseExp,BaseExp+18684; + getexp 18684,0; else if(BaseLevel > 65 && BaseLevel < 71) - set BaseExp,BaseExp+27411; + getexp 27411,0; else if(BaseLevel > 70 && BaseLevel < 76) - set BaseExp,BaseExp+70757; + getexp 70757,0; else if(BaseLevel > 75 && BaseLevel < 81) - set BaseExp,BaseExp+130246; + getexp 130246,0; else if(BaseLevel > 80 && BaseLevel < 86) - set BaseExp,BaseExp+150340; + getexp 150340,0; else if(BaseLevel > 85 && BaseLevel < 91) - set BaseExp,BaseExp+182052; + getexp 182052,0; else if(BaseLevel > 90) - set BaseExp,BaseExp+406786; + getexp 406786,0; next; mes "[" +strcharinfo(0)+ "]"; mes "Whoa...?"; diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt index 5a02cb69d..22ddc766f 100644 --- a/npc/quests/quests_ein.txt +++ b/npc/quests/quests_ein.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Evera and The eAthena Dev Team //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= @@ -24,6 +24,7 @@ //= 1.6 Updated Laboratory Entrance regarding Heart Fragment quest. [SinSloth] //= 1.7 Changed the laboratory entrance checking to prevent players //= from being stuck in the quest. [SinSloth] +//= 1.8 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -1471,12 +1472,12 @@ L_P2: mes "really worth this kind of"; mes "cruelty? Whoever they are,"; mes "their intentions can't be good."; - if(BaseLevel < 41)set BaseExp,BaseExp+34750; - else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+69500; - else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+139000; - else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+278000; - else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+417000; - else if(BaseLevel > 90)set BaseExp,BaseExp+556000; + if(BaseLevel < 41) getexp 34750,0; + else if(BaseLevel > 40 && BaseLevel < 61) getexp 69500,0; + else if(BaseLevel > 60 && BaseLevel < 71) getexp 139000,0; + else if(BaseLevel > 70 && BaseLevel < 81) getexp 278000,0; + else if(BaseLevel > 80 && BaseLevel < 91) getexp 417000,0; + else if(BaseLevel > 90) getexp 556000,0; close; L_NNotify: @@ -2127,12 +2128,12 @@ s_Switches: mes "soooooo good."; mes "Wait. Now I just"; mes "feel goooood~"; - if(BaseLevel < 41)set BaseExp,BaseExp+3712; - else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+7425; - else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+14850; - else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+29700; - else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+59400; - else if(BaseLevel > 90)set BaseExp,BaseExp+118800; + if(BaseLevel < 41) getexp 3712,0; + else if(BaseLevel > 40 && BaseLevel < 61) getexp 7425,0; + else if(BaseLevel > 60 && BaseLevel < 71) getexp 14850,0; + else if(BaseLevel > 70 && BaseLevel < 81) getexp 29700,0; + else if(BaseLevel > 80 && BaseLevel < 91) getexp 59400,0; + else if(BaseLevel > 90) getexp 118800,0; set EIN_LOVERQ,15; next; mes "[Calla]"; @@ -2427,12 +2428,12 @@ s_Switches: mes "Hell yeah!"; mes "That's the stuff!"; delitem 1901,1; - if(BaseLevel < 41)set BaseExp,BaseExp+3712; - else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+7425; - else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+14850; - else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+29700; - else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+59400; - else if(BaseLevel > 90)set BaseExp,BaseExp+118800; + if(BaseLevel < 41) getexp 3712,0; + else if(BaseLevel > 40 && BaseLevel < 61) getexp 7425,0; + else if(BaseLevel > 60 && BaseLevel < 71) getexp 14850,0; + else if(BaseLevel > 70 && BaseLevel < 81) getexp 29700,0; + else if(BaseLevel > 80 && BaseLevel < 91) getexp 59400,0; + else if(BaseLevel > 90) getexp 118800,0; set EIN_LOVERQ,4; next; mes "[Clitzer]"; @@ -3549,13 +3550,13 @@ s_Switches: delitem 7319,10; set EinFactory,16; set $EinPolution,$EinPolution+1; - if(BaseLevel < 41) set BaseExp,BaseExp+615; - else if(BaseLevel >= 41 && BaseLevel < 51) set BaseExp,BaseExp+3075; - else if(BaseLevel >= 51 && BaseLevel < 61) set BaseExp,BaseExp+6604; - else if(BaseLevel >= 61 && BaseLevel < 71) set BaseExp,BaseExp+18508; - else if(BaseLevel >= 71 && BaseLevel < 81) set BaseExp,BaseExp+32062; - else if(BaseLevel >= 81 && BaseLevel < 91) set BaseExp,BaseExp+76026; - else if(BaseLevel >= 91) set BaseExp,BaseExp+290675; + if(BaseLevel < 41) getexp 615,0; + else if(BaseLevel >= 41 && BaseLevel < 51) getexp 3075,0; + else if(BaseLevel >= 51 && BaseLevel < 61) getexp 6604,0; + else if(BaseLevel >= 61 && BaseLevel < 71) getexp 18508,0; + else if(BaseLevel >= 71 && BaseLevel < 81) getexp 32062,0; + else if(BaseLevel >= 81 && BaseLevel < 91) getexp 76026,0; + else if(BaseLevel >= 91) getexp 290675,0; mes "[Zelmeto]"; mes "I don't know how"; mes "I can possible pay you"; diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt index 7a05815a1..d4a2611a6 100644 --- a/npc/quests/quests_hugel.txt +++ b/npc/quests/quests_hugel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= MasterOfMuppets & SinSloth //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena //===== Description: ========================================= @@ -15,6 +15,7 @@ //= 1.2 Added Odin Temple Excavation quest. [SinSloth] //= 1.3 Added a Missing "close;". [Samuray22] //= -Thanks to Elfange +//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ //------------------------------------------------------------------------- @@ -700,7 +701,7 @@ OnTouch: specialeffect 71; set hg_herb,13; getitem 603,1; //Old blue box - set BaseExp,BaseExp+50000; + getexp 50000,0; } else { @@ -1317,7 +1318,7 @@ ein_in01,16,36,3 script Morriphen 86,{ mes "I won't have to worry"; mes "about you. Take care~"; set hg_bio,9; - set BaseExp,BaseExp+700000; + getexp 700000,0; close; } else if(hg_bio == 9) @@ -1529,7 +1530,7 @@ hu_in01,326,307,3 script Siria 90,{ mes "I just... I just need to relax."; mes "Thank you for everything..."; set hg_bio,8; - set BaseExp,BaseExp+500000; + getexp 500000,0; close; } else if(hg_bio == 8) @@ -5354,7 +5355,7 @@ hugel,196,164,3 script El Schatt 50,{ next; specialeffect2 71; set hg_memory,12; - set BaseExp,BaseExp+50000; + getexp 50000,0; getitem 603,1; //Old blue box mes "[El Schatt]"; mes "Oh... Oh dear"; @@ -5685,7 +5686,7 @@ hu_fild06,190,367,3 script Torpy's Mom 701,{ specialeffect2 71; set hg_ubu01,8; getitem 12065,3; //Green salad - set BaseExp,BaseExp+50000; + getexp 50000,0; close; } else if(hg_ubu01 == 7) @@ -5707,7 +5708,7 @@ hu_fild06,190,367,3 script Torpy's Mom 701,{ specialeffect2 68; set hg_ubu01,8; getitem 12065,3; //Green salad - set BaseExp,BaseExp+50000; + getexp 50000,0; close; } else if(hg_ubu01 == 8) @@ -6424,7 +6425,7 @@ hu_in01,15,372,3 script Cellette Lavit 74,{ mes "you so much for your help~"; set hg_odeng,0; getitem 584,3; //Skewer soup - set BaseExp,BaseExp+1000; + getexp 1000,0; next; mes "[Cellette]"; mes "It was really nice working"; @@ -7175,8 +7176,7 @@ yuno,111,156,3 script Euslan 90,{ close2; set hg_ma1,13; specialeffect 253; - set BaseExp,BaseExp+900000; - set JobExp,JobExp+600000; + getexp 900000,600000; end; } else if(hg_ma1 == 13) diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index c1803a081..84999a455 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -4,7 +4,7 @@ //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets, //= Lupus, Lord Gywall //===== Current Version: ===================================== -//= 3.3 +//= 3.4 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -57,6 +57,7 @@ //= 3.2 Removed the NPC "#kiz03-4" as I couldn't find any [L0ne_W0lf] //= reference to it in the Aegis script. //= 3.3 Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth] +//= 3.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ lighthalzen,1,1,7 script sneakAddSuber -1,{ @@ -2531,12 +2532,12 @@ s_Ask: mes "adventurer. When the three"; mes "of us get together, I'll be"; mes "sure to let you know~"; - if(BaseLevel < 41)set BaseExp,BaseExp+49500; - else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+99000; - else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+198000; - else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+396000; - else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+594000; - else if(BaseLevel > 90)set BaseExp,BaseExp+792000; + if(BaseLevel < 41) getexp 49500,0; + else if(BaseLevel > 40 && BaseLevel < 61) getexp 99000,0; + else if(BaseLevel > 60 && BaseLevel < 71) getexp 198000,0; + else if(BaseLevel > 70 && BaseLevel < 81) getexp 396000,0; + else if(BaseLevel > 80 && BaseLevel < 91) getexp 594000,0; + else if(BaseLevel > 90) getexp 792000,0; getitem 7350,1; set friendship,11; set friendship3,0; diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index efc0ffa36..a383d4400 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Evera and The eAthena Dev Team //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= @@ -13,11 +13,13 @@ //= 1.0 Initial Release [Evera] //= 1.1 Fixed double levelup bug [Lupus] //= 1.2 Added Revolution Quest. [SinSloth] +//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ //============================================================ -//======================================================= Soup -//====================================================== Quest +//== Soup Quest +//============================================================ + lou_fild01,195,177,4 script Jiu Lian Bu#01 819,{ if(QL_SOUP2) goto L_DONE; if(QL_SOUPQUEST)goto L_WHERE; @@ -1081,7 +1083,7 @@ L_DONE: set QL_DOC1STTIME,0; set QL_DOCQUEST,2; getitem 679,2; //Pilule - set BaseExp,BaseExp + 10000; + getexp 10000,0; next; mes "[Hua Tuo]"; mes "Well then, I will see you around. Once again, I'd like to thank you for your help."; @@ -1131,7 +1133,7 @@ L_CHECKITM: mes "Of course!"; mes "Here's your reward. Use this medicine when you feel weary."; getitem 679,5; //Pilule - set BaseExp,BaseExp + 30000; + getexp 30000,0; set QL_GOTHERB,0; set QL_DOC1STTIME,0; set QL_DOCQUEST,2; @@ -1990,15 +1992,15 @@ s_CameBack: set QL_POISONKING,30; set QL_POISONPATH,0; getitem 678,3; - if(BaseLevel < 56)set BaseExp,BaseExp+8909; - else if(BaseLevel > 55 && BaseLevel < 61)set BaseExp,BaseExp+10213; - else if(BaseLevel > 60 && BaseLevel < 66)set BaseExp,BaseExp+17684; - else if(BaseLevel > 65 && BaseLevel < 71)set BaseExp,BaseExp+25411; - else if(BaseLevel > 70 && BaseLevel < 76)set BaseExp,BaseExp+68757; - else if(BaseLevel > 75 && BaseLevel < 81)set BaseExp,BaseExp+128246; - else if(BaseLevel > 80 && BaseLevel < 86)set BaseExp,BaseExp+142340; - else if(BaseLevel > 85 && BaseLevel < 91)set BaseExp,BaseExp+152052; - else if(BaseLevel > 90)set BaseExp,BaseExp+366786; + if(BaseLevel < 56) getexp 8909,0; + else if(BaseLevel > 55 && BaseLevel < 61) getexp 10213,0; + else if(BaseLevel > 60 && BaseLevel < 66) getexp 17684,0; + else if(BaseLevel > 65 && BaseLevel < 71) getexp 25411,0; + else if(BaseLevel > 70 && BaseLevel < 76) getexp 68757,0; + else if(BaseLevel > 75 && BaseLevel < 81) getexp 128246,0; + else if(BaseLevel > 80 && BaseLevel < 86) getexp 142340,0; + else if(BaseLevel > 85 && BaseLevel < 91) getexp 152052,0; + else if(BaseLevel > 90) getexp 366786,0; warp "louyang",270,136; end; @@ -3023,15 +3025,15 @@ s_Letter: mes "^3131FFYou grow dizzy, but you can also feel"; mes "like you're becoming more powerful"; mes "and gaining experience."; - if(BaseLevel < 56)set BaseExp,BaseExp+9000; - else if(BaseLevel > 55 && BaseLevel < 61)set BaseExp,BaseExp+10500; - else if(BaseLevel > 60 && BaseLevel < 66)set BaseExp,BaseExp+18684; - else if(BaseLevel > 65 && BaseLevel < 71)set BaseExp,BaseExp+27411; - else if(BaseLevel > 70 && BaseLevel < 76)set BaseExp,BaseExp+70757; - else if(BaseLevel > 75 && BaseLevel < 81)set BaseExp,BaseExp+130246; - else if(BaseLevel > 80 && BaseLevel < 86)set BaseExp,BaseExp+150340; - else if(BaseLevel > 85 && BaseLevel < 91)set BaseExp,BaseExp+182052; - else if(BaseLevel > 90)set BaseExp,BaseExp+406786; + if(BaseLevel < 56) getexp 9000,0; + else if(BaseLevel > 55 && BaseLevel < 61) getexp 10500,0; + else if(BaseLevel > 60 && BaseLevel < 66) getexp 18684,0; + else if(BaseLevel > 65 && BaseLevel < 71) getexp 27411,0; + else if(BaseLevel > 70 && BaseLevel < 76) getexp 70757,0; + else if(BaseLevel > 75 && BaseLevel < 81) getexp 130246,0; + else if(BaseLevel > 80 && BaseLevel < 86) getexp 150340,0; + else if(BaseLevel > 85 && BaseLevel < 91) getexp 182052,0; + else if(BaseLevel > 90) getexp 406786,0; set QL_POISONKING,17; close2; warp "louyang",270,136; diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt index 2aa06a979..7503e1718 100644 --- a/npc/quests/quests_prontera.txt +++ b/npc/quests/quests_prontera.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.7c +//= 1.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -31,6 +31,7 @@ //= 1.7 Updated "Ph.D Quest" Dialogs. [Samuray22] //= 1.7b Fixed some minor typos. [SinSloth] //= 1.7c replaced item "names" with item id. [Lupus] +//= 1.8 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ // Prontera Culvert @@ -2693,7 +2694,7 @@ prt_church,185,106,3 script Father Bamph 60,{ mes "adventurer. May safety accompany you on all of your journeys."; if (prt_curse == 43) set prt_curse,44; else set prt_curse,54; - set BaseExp,BaseExp+1600000; + getexp 1600000,0; close; } else if (prt_curse > 43 && prt_curse < 50) { diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index 73bad6967..bc12a3e02 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -48,6 +48,7 @@ //= Another minor fix to Hamion. "< 1" -> "< 2". Added a missing close to //= the ontouch "key". Thanks to Gepard for pointing them out. //= 1.9 Fixed a misorder with variable checkings. [SinSloth] +//= 2.0 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ // Lost Child Quest (Prerequisite to High Priest quest) @@ -2606,9 +2607,9 @@ OnTouch: mes "Who would be to blame?"; next; set rach_vice,24; - if (BaseLevel > 90) set BaseExp,BaseExp+1300000; - else if (BaseLevel > 75) set BaseExp,BaseExp+850000; - else set BaseExp,BaseExp+450000; + if (BaseLevel > 90) getexp 1300000,0; + else if (BaseLevel > 75) getexp 850000,0; + else getexp 450000,0; mes "[" + strcharinfo(0) + "]"; mes "Somehow, I wish that"; mes "Katinshuell had the"; @@ -2901,7 +2902,7 @@ rachel,157,183,3 script Sincere Follower Urstia 916,{ mes "token of my appreication for"; mes " what you have done for me."; delitem 7573,1; //Sparkling Necklace - set BaseExp,BaseExp+700000; + getexp 700000,0; set ice_necklace_q,6; next; mes "["+strcharinfo(0)+"]"; @@ -4228,7 +4229,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{ if (countitem(12018) >= 20) { cutin "ra_nemma04",2; delitem 12018,20; //FireCracker"; - set BaseExp,BaseExp+200000; + getexp 200000,0; set ra_tem_q,14; mes "[Priestess Nemma]"; mes "Yay!"; @@ -5017,7 +5018,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ mes "be with you, "+strcharinfo(0)+"."; set lost_boy,13; specialeffect2 253; - set BaseExp,BaseExp+900000; + getexp 900000,0; goto L_End; } @@ -5448,8 +5449,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ set ra_tem_q,0; cutin "",255; specialeffect2 253; - set BaseExp,BaseExp+900000; - set JobExp,JobExp+600000; + getexp 900000,600000; end; } diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt index 736d89bd1..44f4d43ff 100644 --- a/npc/quests/seals/megingard_seal.txt +++ b/npc/quests/seals/megingard_seal.txt @@ -3,14 +3,15 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.01 +//= 1.2 //===== Compatible With: ===================================== //= eAthena //===== Description: ========================================= //= Quest for breaking the seal of Megingjard. //===== Additional Comments: ================================= -// 1.0 First version. Thanks to SinSloth for scripting it. [MasterOfMuppets] -// 1.1 fixed exploit [Lupus] +//= 1.0 First version. Thanks to SinSloth for scripting it. [MasterOfMuppets] +//= 1.1 fixed exploit [Lupus] +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ prt_castle,44,151,0 script Rebarev Doug 56,{ @@ -2654,23 +2655,23 @@ aldebaran,66,213,0 script Lady#megin 69,{ set god_eremes,28; getitem 603,1; if (BaseLevel < 56) - set BaseExp,BaseExp + 27000; + getexp 27000,0; else if (BaseLevel > 55 && BaseLevel < 61) - set BaseExp,BaseExp + 30000; + getexp 30000,0; else if (BaseLevel > 60 && BaseLevel < 66) - set BaseExp,BaseExp + 56052; + getexp 56052,0; else if (BaseLevel > 65 && BaseLevel < 71) - set BaseExp,BaseExp + 82233; + getexp 82233,0; else if (BaseLevel > 70 && BaseLevel < 76) - set BaseExp,BaseExp + 212271; + getexp 212271,0; else if (BaseLevel > 75 && BaseLevel < 81) - set BaseExp,BaseExp + 390738; + getexp 390738,0; else if (BaseLevel > 80 && BaseLevel < 86) - set BaseExp,BaseExp + 451020; + getexp 451020,0; else if (BaseLevel > 85 && BaseLevel < 91) - set BaseExp,BaseExp + 546156; + getexp 546156,0; else if (BaseLevel > 90) - set BaseExp,BaseExp + 1220358; + getexp 1220358,0; close; } else if (god_eremes == 28) @@ -3214,23 +3215,23 @@ niflheim,109,254,0 script Egnigem 796,{ mes "This is all I can do for you in return..."; set god_eremes,27; if (BaseLevel < 56) - set BaseExp,BaseExp + 27000; + getexp 27000,0; else if (BaseLevel > 55 && BaseLevel < 61) - set BaseExp,BaseExp + 30000; + getexp 30000,0; else if (BaseLevel > 60 && BaseLevel < 66) - set BaseExp,BaseExp + 56052; + getexp 56052,0; else if (BaseLevel > 65 && BaseLevel < 71) - set BaseExp,BaseExp + 82233; + getexp 82233,0; else if (BaseLevel > 70 && BaseLevel < 76) - set BaseExp,BaseExp + 212271; + getexp 212271,0; else if (BaseLevel > 75 && BaseLevel < 81) - set BaseExp,BaseExp + 390738; + getexp 390738,0; else if (BaseLevel > 80 && BaseLevel < 86) - set BaseExp,BaseExp + 451020; + getexp 451020,0; else if (BaseLevel > 85 && BaseLevel < 91) - set BaseExp,BaseExp + 546156; + getexp 546156,0; else if (BaseLevel > 90) - set BaseExp,BaseExp + 1220358; + getexp 1220358,0; close; } else if (god_eremes == 26) @@ -3270,23 +3271,23 @@ niflheim,109,254,0 script Egnigem 796,{ specialeffect2 245; set god_eremes,27; if (BaseLevel < 56) - set BaseExp,BaseExp + 27000; + getexp 27000,0; else if (BaseLevel > 55 && BaseLevel < 61) - set BaseExp,BaseExp + 30000; + getexp 30000,0; else if (BaseLevel > 60 && BaseLevel < 66) - set BaseExp,BaseExp + 56052; + getexp 56052,0; else if (BaseLevel > 65 && BaseLevel < 71) - set BaseExp,BaseExp + 82233; + getexp 82233,0; else if (BaseLevel > 70 && BaseLevel < 76) - set BaseExp,BaseExp + 212271; + getexp 212271,0; else if (BaseLevel > 75 && BaseLevel < 81) - set BaseExp,BaseExp + 390738; + getexp 390738,0; else if (BaseLevel > 80 && BaseLevel < 86) - set BaseExp,BaseExp + 451020; + getexp 451020,0; else if (BaseLevel > 85 && BaseLevel < 91) - set BaseExp,BaseExp + 546156; + getexp 546156,0; else if (BaseLevel > 90) - set BaseExp,BaseExp + 1220358; + getexp 1220358,0; close; } else if (god_eremes < 20) diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt index 5f2564d0e..d3df4847f 100644 --- a/npc/quests/thana_quest.txt +++ b/npc/quests/thana_quest.txt @@ -3,20 +3,21 @@ //===== By: ================================================== //= [Ishizu-chan] //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= Any eAthena Version i guess? //===== Description: ========================================= //= It's the Thanatos Tower Quest... //===== Additional Comments: ================================= -//= 1.0 - First Release [Ishizu-chan] -//= 1.1 - Updated Thanatos Tower Quest to official. [SinSloth] -//= 1.2 - Fixed a bug where Reward NPC didn't give you Zeny and Exp. [SinSloth] -//= 1.3 - Added a checking in boss map to reset event if there's no player. [SinSloth] -//= 1.4 - Changed the way the Thanatos Portal works to allow people to enter +//= 1.0 First Release [Ishizu-chan] +//= 1.1 Updated Thanatos Tower Quest to official. [SinSloth] +//= 1.2 Fixed a bug where Reward NPC didn't give you Zeny and Exp. [SinSloth] +//= 1.3 Added a checking in boss map to reset event if there's no player. [SinSloth] +//= 1.4 Changed the way the Thanatos Portal works to allow people to enter //= as long as Thanatos is alive. [SinSloth] //= 1.4a You may enter either "Charmstone" or "Charm Stone" [Lupus] //= 1.5 Fixed a bug in the number part of the quest. [SinSloth] +//= 1.6 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ hu_fild01,140,163,5 script Tower Keeper 852,3,3,{ @@ -531,7 +532,7 @@ function script Func_Thana { mes "and please keep up"; mes "the good work~"; set Zeny,Zeny + countitem(getarg(0)) * 1000; - set BaseExp,BaseExp + countitem(getarg(0)) * 2000; + getexp countitem(getarg(0))*2000,0; delitem getarg(0),countitem(getarg(0)); close; |