diff options
-rw-r--r-- | npc/quests/quests_moscovia.txt | 125 |
1 files changed, 118 insertions, 7 deletions
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 4a9ab322b..c722f2677 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -9,7 +9,7 @@ //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= -//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) 2012-2017 Hercules Dev Team //= Copyright (C) Lemongrass //= Copyright (C) Euphy //= Copyright (C) Joseph @@ -17,6 +17,7 @@ //= Copyright (C) Gepard //= Copyright (C) brianluau //= Copyright (C) Kisuka +//= Copyright (C) Asheraf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by @@ -43,7 +44,7 @@ //= The Moving Island, Help Mikhail, Acorn Exchange, Banish Winter, Shafka //= Hat, Koshei the Immortal. //================= Current Version ======================================= -//= 2.3 +//= 2.4 //========================================================================= //== The Moving Island :: mos_whale_edq ==================== @@ -65,6 +66,7 @@ moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{ mes "seen many marvelous things"; mes "from near and far."; next; + setquest(18100); mes "[Berbayeff]"; mes "I'm sure you'll probably"; mes "be interested in my story."; @@ -189,6 +191,7 @@ moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{ mes "I'll definitely go up to that"; mes "island... and verify it with my own eyes!"; mos_whale_edq = 1; + changequest(18100, 18101); close; } else if (mos_whale_edq == 1) { .@speak = rand(1,5); @@ -235,6 +238,7 @@ moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{ mes "If you want to find the island"; mes "by ship, go to Mr. Ibanoff"; mes "and ask for a favor."; + changequest(18101, 18102); close; } else if (mos_whale_edq > 12 && mos_whale_edq < 42) { emotion e_omg; @@ -298,6 +302,8 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "What's up?"; next; if(select("Tell me an adventure story.", "Lend me your ship.") == 1) { + completequest(18101, 18102); + setquest(18103); mes "[Mr. Ibanoff]"; mes "You are an adventurer, right?"; mes "You come from a strange land?"; @@ -399,6 +405,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "If you ever need anything,"; mes "come talk to me whenever, hahaha!"; mos_whale_edq = 2; + changequest(18103, 18104); close; } if (mos_whale_edq == 2) { @@ -452,6 +459,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "materials, bring them to me. I'll"; mes "repair the ship."; mos_whale_edq = 3; + changequest(18104, 18105); close; } emotion e_ag; @@ -483,6 +491,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ delitem Tube,5; delitem Jubilee,10; mos_whale_edq = 4; + changequest(18105, 18106); mes "[Mr. Ibanoff]"; mes "Okay, we are at the ready."; mes "When would you like to depart?"; @@ -603,6 +612,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "back to the island, I want to go"; mes "together with you! Eh? Hahaha!"; mos_whale_edq = 16; + changequest(18111, 18112); close; } else if (mos_whale_edq < 18) { mes "[Mr. Ibanoff]"; @@ -640,6 +650,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "[Mr. Ibanoff]"; mes "Again, let's get the ship ready and sail before the sun sets!"; mos_whale_edq = 19; + changequest(18113, 18114); close; } mes "[Mr. Ibanoff]"; @@ -676,6 +687,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "been, it's very good to see you"; mes "again."; mos_whale_edq = 19; + changequest(18113, 18114); next; mes "[Mr. Ibanoff]"; mes "I can guess you'd like to go to"; @@ -821,6 +833,7 @@ mosk_ship,98,110,3 script Mr. Ibanoff#npc2 4_M_RUSBALD,{ mes "At first, hold the rudder to go"; mes "forward, to the east."; mos_whale_edq = 5; + changequest(18106, 18107); close; } else if (mos_whale_edq == 5) { mes "[Mr. Ibanoff]"; @@ -874,6 +887,7 @@ mosk_ship,98,110,3 script Mr. Ibanoff#npc2 4_M_RUSBALD,{ mes "Go around the deck to look more"; mes "carefully! Go!"; mos_whale_edq = 12; + changequest(18107, 18108); donpcevent "#findship::OnEnable"; close; } else if (mos_whale_edq == 12) { @@ -904,6 +918,7 @@ mosk_ship,98,110,3 script Mr. Ibanoff#npc2 4_M_RUSBALD,{ mes "At first, hold the rudder to go"; mes "forward, to the east."; mos_whale_edq = 20; + changequest(18114, 18115); close; } else if (mos_whale_edq == 20) { mes "[Mr. Ibanoff]"; @@ -921,6 +936,7 @@ mosk_ship,98,110,3 script Mr. Ibanoff#npc2 4_M_RUSBALD,{ mes "There is a moving island!"; mes "We have done well!"; next; + changequest(18115, 18116); mes "[Mr. Ibanoff]"; mes "Oh...my..."; mes "It really is there..."; @@ -1230,6 +1246,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ mes "the back of a gigantic whale!"; mes "That's why I call it Whale Island!"; next; + changequest(18109, 18110); mes "["+strcharinfo(PC_NAME)+"]"; mes "How...? How is it possible"; mes "that the water flows in streams"; @@ -1269,6 +1286,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ next; callsub S_AS_3; mos_whale_edq = 14; + changequest(18110, 18111); close2; sleep2 20000; mos_whale_edq = 15; @@ -1411,6 +1429,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ mes "I'll send you back to the"; mes "mainland."; mos_whale_edq = 31; + changequest(18116, 18117); close; } else if (mos_whale_edq == 31) { mes "[Aged Stranger]"; @@ -1449,6 +1468,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ delitem Goats_Horn,20; delitem Sea_Otter_Leather,10; mos_whale_edq = 34; + changequest(18117, 18118); mes "[Aged Stranger]"; mes "Wait for a moment until I make the"; mes "instrument successfully."; @@ -1495,6 +1515,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ mes "the ancestors of Moscovia."; getitem GUSLI, 1; mos_whale_edq = 35; + changequest(18118, 18119); next; mes "[Aged Stranger]"; mes "I am the last person who has"; @@ -1696,6 +1717,7 @@ S_AS_1: mes "With your ability to play, surely"; mes "you can win the admiration of all."; mos_whale_edq = 38; + changequest(18119, 18120); close; } mes "[Aged Stranger]"; @@ -1891,6 +1913,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ mes "banishing winter with magic,"; mes "announce that to me immediately."; mos_nowinter = 14; + changequest(18076, 18077); close; } } @@ -1934,6 +1957,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ mes "If you do that, I will arrest you immediately!"; mes "So take care of yourself."; mos_nowinter = 14; + changequest(18076, 18077); close; } mes "[Csar Alexsay III]"; @@ -2004,6 +2028,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ mes "I give it as an atonement"; mes "to make my people happy."; mos_nowinter = 21; + completequest(18079); getitem Old_Blue_Box,1; next; mes "[Csar Alexsay III]"; @@ -2111,6 +2136,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ mes "You have a heavy responsibility."; mes "Bring evidence of this whale island to me, to provide me with some relief. Now go."; mos_whale_edq = 18; + changequest(18112, 18113); close; } else if (mos_whale_edq > 17 && mos_whale_edq < 35) { mes "[Csar Alexsay III]"; @@ -2307,6 +2333,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{ getitem Old_Violet_Box,1; getexp RENEWAL_EXP?100000:1200000,0; mos_whale_edq = 41; + completequest(18120); close; } mes "[Csar Alexsay III]"; @@ -2558,6 +2585,7 @@ OnTouch: mes "Watch out! "+strcharinfo(PC_NAME)+"!"; mes "Ah... That... That is... What..."; mos_whale_edq = 13; + changequest(18108, 18109); close2; warp "mosk_fild01",95,93; end; @@ -2697,6 +2725,7 @@ function script F_MOS_1 { mes "Mikhail is such a timid boy. I guess he didn't leave this village."; mes "Please bring him to me, then~"; mos_swan = 1; + setquest(18060); close; } @@ -2751,6 +2780,7 @@ mosk_in,144,279,5 script Gallina#mos 4_F_RUSWOMAN1,{ mes "Well, now I have to get to work!"; mes "I'll make you my hotcakes someday. Please visit me later"; mos_swan = 100; + completequest(18069); getexp RENEWAL_EXP?90000:1000000,0; close; } @@ -2863,7 +2893,10 @@ mosk_in,148,274,1 script Anna#mos 4_F_RUSCHILD,{ next; mes "["+strcharinfo(PC_NAME)+"]"; mes "It's the only clue, I guess I'll go to ^3131FFInn 'Sticky Herb Tree'^000000?"; - if (mos_swan == 2) mos_swan = 3; + if (mos_swan == 2) { + mos_swan = 3; + changequest(18060, 18061); + } next; break; case 4: @@ -3084,6 +3117,7 @@ mosk_in,205,268,3 script Fire pot#mos HIDDEN_NPC,{ mes "- I need to know what's required for the paste."; mes "I'll ask that guy ^3131FFMr. Victor^000000 about them. -"; mos_swan = 12; + changequest(18064, 18065); close; break; case 2: @@ -3139,6 +3173,7 @@ mosk_in,205,268,3 script Fire pot#mos HIDDEN_NPC,{ mes "Now I'm gonna give this back to Mom."; donpcevent "Mikhail#mos::OnInit"; mos_swan = 25; + changequest(18068, 18069); delitem High_Strength_Adhesive,1; close; } @@ -3302,6 +3337,7 @@ mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{ mes "I was unkind to make you stay here but wasn't it easier for you? hoho."; mes "When it gets dark, promise me to come here again. Hoho"; mos_swan = 7; + changequest(18061, 18062); close; break; case 3: @@ -3380,6 +3416,7 @@ mosk_in,141,212,3 script Pub Owner#mos 4_M_RUSBALD,{ mes "[Pub Owner]"; mes "You're welcome."; mos_swan = 8; + changequest(18062, 18063); close; } mes "[Pub Owner]"; @@ -3596,6 +3633,7 @@ mosk_in,147,202,3 script Victor#mos 4_M_RUSMAN2,{ mes "[Victor]"; mes "He might've just hidden himself somewhere, haha!"; mos_swan = 10; + changequest(18062, 18063); close; } else if (mos_swan == 10 || mos_swan == 11) { mes "[Victor]"; @@ -3633,6 +3671,7 @@ mosk_in,147,202,3 script Victor#mos 4_M_RUSMAN2,{ mes "[Victor]"; mes "You should bring ^3131FF'10 sticky herbs'^000000 and ^3131FF 1 medicine bowl^000000 to me."; mos_swan = 13; + changequest(18065, 18066); close; } else if (mos_swan > 12 && mos_swan < 23) { mes "[Victor]"; @@ -3664,6 +3703,7 @@ mosk_in,147,202,3 script Victor#mos 4_M_RUSMAN2,{ delitem Sticky_Herb,10; delitem Medicine_Bowl,1; mos_swan = 24; + changequest(18067, 18068); getitem High_Strength_Adhesive,1; close; } @@ -3730,6 +3770,7 @@ mosk_dun03,153,90,3 script Bubbling Swamp#mos1 CLEAR_NPC,{ mes "["+strcharinfo(PC_NAME)+"]"; mes "I don't see any traces of Mikhail. I think I should go back and check his house one more time."; mos_swan = 11; + changequest(18063, 18064); close; } else if (mos_swan == 11 && mos_swan == 12) { mes "- You can see a small muddy swamp -"; @@ -3748,6 +3789,7 @@ mosk_dun03,153,90,3 script Bubbling Swamp#mos1 CLEAR_NPC,{ if (mos_swan == 22) { getitem Sticky_Herb,1; mos_swan = 23; + changequest(18066, 18067); close; } getitem Sticky_Herb,1; @@ -4461,6 +4503,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "a 1, 2, or 3 carat"; mes "^ff00001 Diamond^000000."; mos_nowinter = 6; + changequest(18070, 18071); next; } else { mes "[Baba Yaga, the Horrible]"; @@ -4481,6 +4524,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "a 1, 2, or 3 carat"; mes "^ff0000Diamond^000000."; mos_nowinter = 7; + changequest(18070, 18072); next; } mes "[Baba Yaga, the Horrible]"; @@ -4541,6 +4585,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "contain people's speech."; mes "I must have this."; next; + changequest(18071, 18073); mes "[Baba Yaga, the Horrible]"; mes "I don't know how strong you are,"; mes "but I would like to recommend that"; @@ -4742,6 +4787,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "[Baba Yaga, the Horrible]"; mes "Take care of yourself, cough, cough."; mos_nowinter = 10; + changequest(18074, 18075); close; } mes "[Baba Yaga, the Horrible]"; @@ -4888,8 +4934,9 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "If you do this, what the villagers want"; mes "will be happening,"; mes "forever."; - getitem Yaga_Secret_Medicine,1; mos_nowinter = 19; + changequest(18077, 18078); + getitem(Yaga_Secret_Medicine, 1); close; } else if (mos_nowinter == 19) { mes "[Baba Yaga, the Horrible]"; @@ -4935,6 +4982,7 @@ S_BY_1: mes "where it is."; mes "Could you please come back later?"; mos_nowinter = 5; + setquest(18070); close; } @@ -5472,6 +5520,7 @@ moscovia,224,190,0 script #nowinterplz CLEAR_NPC,{ delitem Yaga_Secret_Medicine,1; specialeffect EF_BARRIER; mos_nowinter = 20; + changequest(18078, 18079); next; mes "-You feel like your"; mes "body is heating up."; @@ -6166,7 +6215,10 @@ moscovia,196,71,3 script A Young Man#mos14 4_M_RUSMAN2,{ mes "I hope that winter never comes."; mes "It is my dream."; mos_middle = 1; - if (mos_kid == 1 && mos_elder == 1) mos_nowinter = 11; + if (mos_kid == 1 && mos_elder == 1) { + mos_nowinter = 11; + changequest(18075, 18076); + } close; } mes "[Fredek]"; @@ -6217,7 +6269,10 @@ moscovia,234,168,5 script A Man#mos15 4_M_RUSBALD,{ mes "But, design of coldness is"; mes "winter itself, isn't it?"; mos_elder = 1; - if (mos_kid == 1 && mos_middle == 1) mos_nowinter = 11; + if (mos_kid == 1 && mos_middle == 1) { + mos_nowinter = 11; + changequest(18075, 18076); + } close; } mes "[Gavrel]"; @@ -6267,7 +6322,10 @@ moscovia,228,80,3 script A Little Boy#mos16 4_M_RUSCHILD,{ mes "Do you think"; mes "the winter should come again?"; mos_kid = 1; - if (mos_middle == 1 && mos_elder == 1) mos_nowinter = 11; + if (mos_middle == 1 && mos_elder == 1) { + mos_nowinter = 11; + changequest(18075, 18076); + } close; } mes "[Rurik]"; @@ -6329,6 +6387,7 @@ OnTouch: mes "Here it is."; mes "That was easy to find."; mos_nowinter = 9; + changequest(18073, 18074); getitem Magic_Gourd_Bottle,1; close; } @@ -6337,6 +6396,7 @@ OnTouch: mes "Ah, I got it!"; mes "I better get out of here quickly."; mos_nowinter = 9; + changequest(18073, 18074); getitem Magic_Gourd_Bottle,1; close; } @@ -6503,6 +6563,7 @@ moscovia,211,93,3 script Irina#edq 4_F_RUSCHILD,{ mes "Shafka still keeps you warm!"; close; } + setquest(18121); mes "[Irina]"; mes "Do you want to make a Shafka hat?"; mes "Heheh. Good idea!"; @@ -6525,6 +6586,7 @@ moscovia,211,93,3 script Irina#edq 4_F_RUSCHILD,{ delitem Sea_Otter_Leather,20; delitem Spool,1; getitem Chullos,1; + completequest(18121); mes "[Irina]"; mes "Good, I made it. So, how about it?"; mes "Do you like it?"; @@ -6770,6 +6832,7 @@ mosk_dun01,167,160,3 script Gray Wolf#rus03 4_RUS_DWOLF,{ mes "I'm warning you again!"; mes "Unless you want to be killed, leave now."; rhea_rus_main = 3; + setquest(8136); emotion e_omg,1; specialeffect2 EF_HIT2; percentheal -50,0; @@ -6918,6 +6981,7 @@ mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{ mes "Please don't forget about me."; donpcevent "Gray Wolf#rus05::OnDisable"; rhea_rus_main = 6; + changequest(8136, 8137); close; } else if (rhea_rus_main > 5 && rhea_rus_main < 8) { mes "[Girl's Voice]"; @@ -7084,6 +7148,7 @@ mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{ mes "Stop! Where do you think you're going?!!!"; delitem Gold_Key,1; rhea_rus_main = 48; + changequest(8167, 8168); monster "mosk_dun01",45,256,"Koshei, the Immortal",1890,1,"Wall#rus04::OnMyMobDead"; donpcevent "Koshei#rus47::OnEnable"; close; @@ -7124,6 +7189,7 @@ mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{ mes "[Gray Wolf]"; mes "I can't keep her alive for much longer. You must find Baba Yaga."; rhea_rus_main = 49; + changequest(8168, 8169); close2; donpcevent "Gray Wolf#rus05::OnDisable"; end; @@ -7258,6 +7324,7 @@ mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{ mes "[Maria Morebna]"; mes "It's been a long time since I've felt the sunlight, fresh wind and the scent of grass. I'm so grateful."; rhea_rus_main = 52; + completequest(8171); .@rus_food = rand(1,6); switch (rand(1,6)) { case 1: getitem Dex_Dish08,1; break; @@ -7475,6 +7542,7 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{ mes "Bahahaha~"; mes "I promise you, I'll explain when you bring the ^0000ff25 Steel^000000 to me. Please just get the Steel and come back."; rhea_rus_main = 7; + changequest(8137, 8138); close; } else if (rhea_rus_main == 7) { if (countitem(Steel) > 24) { @@ -7524,6 +7592,8 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{ mes "And don't forget to wear these!"; delitem Steel,25; rhea_rus_main = 8; + // if (BaseClass != Job_Thief) + changequest(8138, 8139); if (BaseClass == Job_Merchant || BaseClass == Job_Swordman || BaseClass == Job_Thief || BaseClass == Job_Archer) getitem Iron_Boots01,1; else getitem Iron_Boots02,1; close; } mes "[The Blacksmith]"; @@ -7585,6 +7655,7 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{ mes "Ah and you shouldn't be needing those Steel Boots anymore. Good luck!"; if (countitem(Iron_Boots01)) delitem Iron_Boots01,1; else delitem Iron_Boots02,1; rhea_rus_main = 9; + changequest(8139, 8154); close; } mes "[The Blacksmith]"; @@ -7753,6 +7824,7 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{ mes "[Vassili Grandpapa]"; mes "She disappeared soon... after Now all I have is Ryubaba. She is also pretty and smart but nothing can relieve the sadnesss in my heart from losing Mashenka..."; rhea_rus_ring = 1; + setquest(8140); close; } else if (rhea_rus_ring && rhea_rus_ring < 8) { mes "[Vassili Grandpapa]"; @@ -7879,6 +7951,7 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{ mes "...It is my fault that this tragedy between my daughters happened. I will spend the rest of my life trying to make up for it..."; delitem Pointed_Wooden_Flute,1; rhea_rus_ring = 10; + completequest(8144); getitem Red_Ring,1; if (RENEWAL_EXP) { if (BaseLevel < 56) getexp 470,0; @@ -8073,6 +8146,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{ mes "[Ryubaba]"; mes "Right... Let me finish talking. We tried searching for her but we couldn't find her. She must have been wearing the ring when she disappeared around the marsh."; rhea_rus_ring = 5; + changequest(8140, 8141); close; } else if (rhea_rus_ring > 4 && rhea_rus_ring < 7) { mes "[Ryubaba]"; @@ -8184,6 +8258,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{ mes "[Ryubaba]"; mes "W, wait!!!"; rhea_rus_ring = 8; + changequest(8143, 8144); close2; warp "moscovia",203,80; end; @@ -8195,6 +8270,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{ mes "I have to repent for my sins and atone for them for the rest of my life."; delitem Pointed_Wooden_Flute,1; rhea_rus_ring = 9; + completequest(8143); getitem Red_Ring,1; if (RENEWAL_EXP) { if (BaseLevel < 56) getexp 470,0; @@ -8367,6 +8443,7 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{ mes "[Shepherdess]"; mes "I am an excellent flute player! If you get me enough Pointed Branches, I will make a flute from them and play beautiful music for you. Please~!"; rhea_rus_ring = 6; + changequest(8141, 8142); close; } else if (rhea_rus_ring == 6) { if (countitem(Pointed_Branch) > 24) { @@ -8421,6 +8498,7 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{ mes "- ^0000ff'Pointed Wooden Flute'!!^000000 -"; delitem Pointed_Branch,25; rhea_rus_ring = 7; + changequest(8142, 8143); getitem Pointed_Wooden_Flute,1; close; } @@ -8544,6 +8622,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{ mes "[Worried Mother]"; mes "Please, please find my daughter."; rhea_rus_hair = 1; + setquest(8145); close; } else if (rhea_rus_hair == 1) { mes "[Worried Mother]"; @@ -8567,6 +8646,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{ mes "[Worried Mother]"; mes "I'm not sure where she would be but it has to be somewhere near water. Please, find where my daughter is. I beg of you."; rhea_rus_hair = 2; + changequest(8145, 8146); close; } else if (rhea_rus_hair > 1 && rhea_rus_hair < 9) { mes "[Worried Mother]"; @@ -8781,6 +8861,7 @@ mosk_fild02,124,202,3 script Lusalka#rus23 4_F_RUSGREEN,{ mes "- ^0000ffgolden earrings^000000 -"; mes "- ^0000fffrom Lusalka!^000000 -"; rhea_rus_hair = 3; + changequest(8146, 8147); donpcevent "Lusalka#rus23::OnDisable"; close; } else if (rhea_rus_hair > 2 && rhea_rus_hair < 7) { @@ -8861,6 +8942,7 @@ mosk_fild02,124,202,3 script Lusalka#rus23 4_F_RUSGREEN,{ mes "W, who are you!? Ahkkk!!"; sc_start SC_BLIND,10000,0; rhea_rus_hair = 8; + completequest(8150); donpcevent "Lusalka#rus23::OnDisable"; close; } else if (rhea_rus_hair > 7) { @@ -8992,6 +9074,7 @@ prontera,228,279,3 script Wanderer#rus24 4_M_RUSMAN2,{ mes "me that he wanted"; mes "to travel to a desert."; rhea_rus_hair = 4; + changequest(8147, 8148); close; } else if (rhea_rus_hair > 3 && rhea_rus_hair < 7) { mes "[A Wanderer from a strange land]"; @@ -9070,6 +9153,7 @@ morocc,165,82,0 script Morroc Villager#rus25 1_M_02,{ mes "[Morroc Villager]"; mes "Yep that's gotta be who you're looking for. I can see his gloomy face right now... that poor sad man."; rhea_rus_hair = 5; + changequest(8148, 8149); close; } else if (rhea_rus_hair > 4 && rhea_rus_hair < 7) { mes "[Morroc Villager]"; @@ -9208,6 +9292,7 @@ moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{ mes "[A gloomy looking soldier]"; mes "Before the full moon, I will be back to Moscovia and meet her. I will come back so strong and happy that when I go to see her she will not suffer anymore."; rhea_rus_hair = 7; + changequest(8149, 8150); close; } else if (rhea_rus_hair == 7) { mes "[A gloomy looking soldier]"; @@ -9292,6 +9377,7 @@ OnTouch: mes "[Voice unidentified]"; mes "Show me what you can do."; rhea_rus_quiz = 1; + setquest(8151); close; } } @@ -9489,6 +9575,7 @@ mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{ mes "[Marozka]"; mes "That was a test of your strength. Now you must pass the test of mind and wisdom."; rhea_rus_quiz = 29; + changequest(8152, 8153); close; } else if (rhea_rus_quiz == 29) { if (getequipid(EQI_SHOES) != 2429) { @@ -9556,6 +9643,7 @@ mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{ mes "[Marozka]"; mes "I hope you help Maria with your strength and kindness."; rhea_rus_quiz = 30; + completequest(8153); getitem Golden_Thread,10; close; } @@ -9687,6 +9775,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Ok! Move, move! You better be quick or I will find a way to punish you. Ehehehehehe."; rhea_rus_main = 11; + changequest(8154, 8155); close; } else if (BaseClass == Job_Acolyte) { mes "[Baba Yaga]"; @@ -9695,6 +9784,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Ok! Move, move! You better be quick or I will find a way to punish you. Ehehehehehe."; rhea_rus_main = 16; + changequest(8154, 8157); close; } else if (BaseClass == Job_Thief) { mes "[Baba Yaga]"; @@ -9703,6 +9793,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Ok! Move, move! You better be quick or I will find a way to punish you. Ehehehehehe."; rhea_rus_main = 21; + changequest(8154, 8159); close; } else if (BaseClass == Job_Mage) { mes "[Baba Yaga]"; @@ -9711,6 +9802,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Ok! Move, move! You better be quick or I will find a way to punish you. Ehehehehehe."; rhea_rus_main = 26; + changequest(8154, 8161); close; } else if (BaseClass == Job_Swordman) { mes "[Baba Yaga]"; @@ -9719,6 +9811,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Ok! Move, move! You better be quick or I will find a way to punish you. Ehehehehehe."; rhea_rus_main = 31; + changequest(8154, 8163); close; } mes "[Baba Yaga]"; @@ -9727,6 +9820,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Ok! Move, move! You better be quick or I will find a way to punish you. Ehehehehehe."; rhea_rus_main = 36; + changequest(8154, 8165); close; } else if (rhea_rus_main > 10 && rhea_rus_main < 16) { mes "[Baba Yaga]"; @@ -9855,6 +9949,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "Here, help Maria with this key and watch out for Koshei. He is very dangerous. Kehehehehehe."; rhea_rus_main = 47; getitem Gold_Key,1; + changequest(8156, 8167); close; } else if (rhea_rus_main == 42) { mes "["+ strcharinfo(PC_NAME) +"]"; @@ -9869,6 +9964,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Here, help Maria with this key and watch out for Koshei. He is very dangerous. Kehehehehehe."; rhea_rus_main = 47; + changequest(8158, 8167); getitem Gold_Key,1; close; } else if (rhea_rus_main == 43) { @@ -9886,6 +9982,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "Here, help Maria with this key and watch out for Koshei. He is very dangerous. Kehehehehehe."; delitem Babayaga_Silver_Spoon,1; rhea_rus_main = 47; + changequest(8160, 8167); getitem Gold_Key,1; close; } @@ -9911,6 +10008,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Here, help Maria with this key and watch out for Koshei. He is very dangerous. Kehehehehehe."; rhea_rus_main = 47; + changequest(8162, 8167); getitem Gold_Key,1; close; } else if (rhea_rus_main == 45) { @@ -9926,6 +10024,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Here, help Maria with this key and watch out for Koshei. He is very dangerous. Kehehehehehe."; rhea_rus_main = 47; + changequest(8164, 8167); getitem Gold_Key,1; close; } else if (rhea_rus_main == 46) { @@ -9941,6 +10040,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Here, help Maria with this key and watch out for Koshei. He is very dangerous. Kehehehehehe."; rhea_rus_main = 47; + changequest(8166, 8167); getitem Gold_Key,1; close; } else if (rhea_rus_main > 46 && rhea_rus_main < 49) { @@ -9979,6 +10079,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ mes "[Baba Yaga]"; mes "Bring them to me quickly! Time is running out!"; rhea_rus_main = 50; + changequest(8169, 8170); close; } else if (rhea_rus_main == 50) { if (countitem(Holy_Water) && countitem(Water_Of_Darkness) && countitem(Leaf_Of_Yggdrasil) > 1 && countitem(Leaflet_Of_Hinal) > 9) { @@ -10031,6 +10132,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{ delitem Leaf_Of_Yggdrasil,2; delitem Leaflet_Of_Hinal,10; rhea_rus_main = 51; + changequest(8170, 8171); close; } mes "[Baba Yaga]"; @@ -10383,6 +10485,7 @@ OnTouch: mes "["+ strcharinfo(PC_NAME) +"]"; mes "Ok, then. Let's get back to Baba Yaga..."; rhea_rus_main = 41; + changequest(8155, 8156); close; } else if (rhea_rus_main == 41) { mes "[Cow]"; @@ -10482,6 +10585,7 @@ OnTouch: mes "["+ strcharinfo(PC_NAME) +"]"; mes "Ok, then. Let's get back to Baba Yaga..."; rhea_rus_main = 41; + changequest(8155, 8156); close; } else if (rhea_rus_main == 41) { mes "[Cow]"; @@ -10570,6 +10674,7 @@ OnTouch: mes "["+ strcharinfo(PC_NAME) +"]"; mes "Ok, then. Let's get back to Baba Yaga..."; rhea_rus_main = 41; + changequest(8155, 8156); close; } else if (rhea_rus_main == 41) { mes "[Cow]"; @@ -10764,6 +10869,7 @@ mosk_dun02,65,232,0 script Noisy Coffin#rus36 4_NFCOFFIN,{ mes "Hu, the job has been done."; mes "Let's get back to Baba Yaga."; rhea_rus_main = 42; + changequest(8157, 8158); close; } else if (rhea_rus_main == 20) { mes "["+ strcharinfo(PC_NAME) +"]"; @@ -10777,6 +10883,7 @@ mosk_dun02,65,232,0 script Noisy Coffin#rus36 4_NFCOFFIN,{ mes "Hu, the job has been done."; mes "Let's get back to Baba Yaga."; rhea_rus_main = 42; + changequest(8157, 8158); close; } else if (rhea_rus_main == 42) { mes "["+ strcharinfo(PC_NAME) +"]"; @@ -10835,6 +10942,7 @@ treasure01,165,58,0 script Old Treasure Box#rus37 HIDDEN_NPC,{ next; mes "- ^0000ff You find Baba Yaga's spoon !!^000000 -"; rhea_rus_main = 43; + changequest(8159, 8160); getitem Babayaga_Silver_Spoon,1; close; } else if (rhea_rus_main == 43) { @@ -11111,6 +11219,7 @@ amatsu,233,234,3 script Momotoro Publisher#rus42 4_F_JPN2,{ mes "Thank you for buying our books. If you need more books, contact us please."; Zeny -= 5000; rhea_rus_main = 27; + changequest(8161, 8162); getitem Book_Of_Magic,1; close; } else if (rhea_rus_main > 26 && rhea_rus_main < 31) { @@ -11381,6 +11490,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 HIDDEN_NPC,{ mes "[House Ghost]"; mes "I will never forget your kindness of entertaining me."; rhea_rus_main = 45; + changequest(8163, 8164); close; } else if (rhea_rus_main == 45) { mes "[House Ghost]"; @@ -11756,6 +11866,7 @@ pay_dun04,163,186,0 script Ghost Tree#rus45 HIDDEN_NPC,{ next; mes "- ^0000ff You receive the best broom from Payon !!^000000 - "; rhea_rus_main = 46; + changequest(8165, 8166); close; } mes "[Ghost Tree]"; |