diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/skill.c | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index d672e3dfc..7bd233fa6 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/06/08 + * Fixed SA_DISPELL removing SC_CRITICALWOUND. [Brainstorm] + 2008/06/07 * Swapped the W_SHOTGUN and W_GATLING weapon type IDs [ultramage] * Fixed GD_EMERGENCYCALL not working inside gvg castles when WoE is off, bugreport:1637 fix by Meyraw [Brainstorm] diff --git a/src/map/skill.c b/src/map/skill.c index e752afb87..7559c8177 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4236,7 +4236,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SC_INCHITRATE: case SC_INCATKRATE: case SC_NEN: case SC_READYSTORM: case SC_READYDOWN: case SC_READYTURN: case SC_READYCOUNTER:case SC_DODGE: case SC_WARM: - case SC_SPEEDUP1: case SC_AUTOTRADE: + case SC_SPEEDUP1: case SC_AUTOTRADE: case SC_CRITICALWOUND: continue; } if(i==SC_BERSERK) tsc->data[i]->val2=0; //Mark a dispelled berserk to avoid setting hp to 100 by setting hp penalty to 0. |