diff options
-rw-r--r-- | npc/events/gdevent_aru.txt | 2 | ||||
-rw-r--r-- | npc/events/gdevent_sch.txt | 2 | ||||
-rw-r--r-- | npc/quests/kiel_hyre_quest.txt | 6 | ||||
-rw-r--r-- | npc/quests/quests_13_1.txt | 6 | ||||
-rw-r--r-- | npc/quests/quests_morocc.txt | 14 | ||||
-rw-r--r-- | npc/quests/quests_nameless.txt | 6 | ||||
-rw-r--r-- | npc/quests/skills/knight_skills.txt | 1 |
7 files changed, 3 insertions, 34 deletions
diff --git a/npc/events/gdevent_aru.txt b/npc/events/gdevent_aru.txt index 898880d02..d192456aa 100644 --- a/npc/events/gdevent_aru.txt +++ b/npc/events/gdevent_aru.txt @@ -1333,7 +1333,7 @@ OnInit: disablenpc "removepp_aru_gd"; end; -OnTouch2: +OnTouch: .@paper_aru_gd = countitem(Glitering_PaperA); .@spaper_aru_gd = countitem(Glitering_PaperB); if ((.@paper_aru_gd > 0) || (.@spaper_aru_gd > 0)) { diff --git a/npc/events/gdevent_sch.txt b/npc/events/gdevent_sch.txt index e04a28075..dcb529ebe 100644 --- a/npc/events/gdevent_sch.txt +++ b/npc/events/gdevent_sch.txt @@ -1330,7 +1330,7 @@ OnInit: disablenpc "removepp_sch_gd"; end; -OnTouch2: +OnTouch: .@paper_sch_gd = countitem(Glitering_PaperA); .@spaper_sch_gd = countitem(Glitering_PaperB); if ((.@paper_sch_gd > 0) || (.@spaper_sch_gd > 0)) { diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt index 9468bbe38..3a21bbfa0 100644 --- a/npc/quests/kiel_hyre_quest.txt +++ b/npc/quests/kiel_hyre_quest.txt @@ -302,7 +302,6 @@ yuno_in01,35,179,4 script Pub Master#kh 1_ETC_01,5,5,{ close; } -//OnTouch2: OnTouch: if (KielHyreQuest < 1) { mes "[Vandt]"; @@ -1987,7 +1986,6 @@ kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 HIDDEN_NPC //- Store room interior; Letter to Elly on the floor. - kh_vila,179,11,0 script Letter#kh FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 18) { if (checkweight(Kyll_Hire_Letter,1) == 0) { @@ -2369,7 +2367,6 @@ kh_vila,39,41,0 script Pool#khp1 HIDDEN_NPC,{ //- Cottage interior, upstairs; Vicious Dog - kh_vila,181,178,4 script Vicious Dog#khp1 4_DOG01,7,3,{ -//OnTouch2: OnTouch: mes "*Grrr~*"; next; @@ -3456,7 +3453,6 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC //- Kiel Hyre - OnTouch - kh_dun01,224,233,0 script Factory B Area Door FAKE_NPC,5,5,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 40) { if (checkweight(Steel_Piece,1) == 0) { @@ -4612,7 +4608,6 @@ kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{ //- Abduction triggering NPC - lighthalzen,188,200,0 script Abduction_trigger FAKE_NPC,3,1,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 50) { mes "^3355FFAs you walked out of"; @@ -4630,7 +4625,6 @@ OnTouch: //- Mysterious Woman "Mitchell Layla" - kh_mansion,25,79,4 script Mysterious Woman#kh 4_F_JOB_HUNTER,3,3,{ -//OnTouch2: OnTouch: if (KielHyreQuest == 50) { mes "^3355FFYou awaken with your"; diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 80a458dea..562609d31 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -7470,7 +7470,6 @@ OnDisable: disablenpc "Hillsrion#alba01"; end; -//OnTouch2: OnTouch: mes "It is hissing in a low voice."; mes "Sometimes it purrs, too."; @@ -7487,7 +7486,6 @@ OnDisable: disablenpc "Tatacho#alba02"; end; -//OnTouch2: OnTouch: mes "[Taab]"; mes "Oh, please don't disturb"; @@ -7508,7 +7506,6 @@ OnDisable: disablenpc "Cornus#alba03"; end; -//OnTouch2: OnTouch: mes "[Taab]"; mes "Oh, please don't get"; @@ -11528,7 +11525,6 @@ OnInit: } mid_camp,205,312,0 script #moc2_talkevent01 FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (mao_morocc2 == 11) { mes "[Mr. Kidd]"; @@ -13394,7 +13390,6 @@ hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{ close; } -//OnTouch2: OnTouch: if (mao_morocc2 == 7) { specialeffect EF_LEVEL99_4; @@ -13731,7 +13726,6 @@ yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10 que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129 que_dan02,21,37,0 script #moc2_b1_gate FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (mao_morocc2 == 17) { mes "- You find a side door that leads to the basement."; diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 1b387be0c..0d509b2d4 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -1092,7 +1092,6 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3, end; } -//OnTouch2: OnTouch: mes "[Continental Guard]"; mes "No commoners are allowed in the area beyond this point."; @@ -2647,7 +2646,6 @@ yuno,333,210,5 script Library Master#garas 1_M_LIBRARYMASTER,{ } yuno,336,203,0 script #garas_catch HIDDEN_WARP_NPC,3,3,{ -//OnTouch2: OnTouch: if (barmunt_crow == 2) { mes "[Dog]"; @@ -2912,8 +2910,7 @@ yuno_in04,100,5,3 script Hot Bestseller Corner HIDDEN_NPC,{ } yuno_in04,100,3,0 script #garas_path HIDDEN_WARP_NPC,1,1,{ -//OnTouch2: -OnTouch2: +OnTouch: if (barmunt_crow == 6) { mes "..................................."; next; @@ -3572,7 +3569,6 @@ yuno_in04,167,120,3 script Worn-out Book#garas HIDDEN_NPC,{ } que_ba,247,33,0 script #bpast_1_1 FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (barmunt_crow < 4) { warp "ama_dun03",119,110; @@ -3640,7 +3636,6 @@ que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25 que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51 que_ba,102,56,0 script #3room_barmunt FAKE_NPC,3,3,{ -//OnTouch2: OnTouch: if (barmunt_crow < 4) { warp "yuno_in04",100,3; @@ -3712,7 +3707,6 @@ que_ba,99,51,7 script Grotesque Man#zid1 4_M_MUT1,{ } que_ba,53,232,0 script #garas_f_yume HIDDEN_WARP_NPC,1,1,{ -//OnTouch2: OnTouch: if (barmunt_crow == 5) { //GetHEALTHSTATE VAR_HEALTHSTATENORMAL 0 @@ -3757,7 +3751,6 @@ que_ba,48,227,7 script Grotesque Man#zid2 4_M_MUT1,{ } que_ba,264,186,0 script #barmut_room1 HIDDEN_WARP_NPC,2,2,{ -//OnTouch2: OnTouch: if (barmunt_crow == 11) { mes "^660000You wake up, and look around you. Somehow, you've now ended up in a huge mansion.^000000"; @@ -3797,7 +3790,6 @@ que_ba,270,181,3 script #barmunt_fire 4_M_SAGE_C,{ } que_ba,270,270,0 script #barmunt_living HIDDEN_WARP_NPC,1,1,{ -//OnTouch2: OnTouch: mes ".................."; mes ".................."; @@ -3974,7 +3966,6 @@ cave,82,97,3 script Cave Settler#g1 4_M_CAVE1,3,3,{ close; } -//OnTouch2: OnTouch: if (barmunt_crow == 8) { mes "[Cave Settler]"; @@ -6810,7 +6801,6 @@ prt_castle,368,312,4 script Prince#ern 4_M_2NDPRIN1,{ } prt_castle,163,319,0 script #twonoble FAKE_NPC,3,3,{ -//OnTouch2: OnTouch: if (nkprince_eisen == 7) { donpcevent "Young Noble#valter::OnEnable"; @@ -7723,7 +7713,6 @@ prt_castle,176,170,5 script Guard#princein 8W_SOLDIER,{ } prt_castle,121,168,0 script #arm HIDDEN_NPC,4,4,{ -//OnTouch2: OnTouch: if (nk_prince == 8) { mes "[" + strcharinfo(PC_NAME) + "]"; @@ -7744,7 +7733,6 @@ OnTouch: } prt_castle,316,313,0 script #arm1 HIDDEN_NPC,3,3,{ -//OnTouch2: OnTouch: if (nkprince_eisen > 14) { mes "[" + strcharinfo(PC_NAME) + "]"; diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index 1371c93bf..0e0422530 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -2862,7 +2862,6 @@ que_temsky,99,100,6 script Pope#rachel2 4_F_ARUNA_POP,{ } que_temsky,100,93,0 script #em_sky_s FAKE_NPC,5,2,{ -//OnTouch2: OnTouch: if (aru_em == 21) { mes "^3355FFHigh Priest Zhed and High"; @@ -4252,7 +4251,6 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{ close; } -//OnTouch2: OnTouch: if (diamond_edq < 9) { mes "[Dorian]"; @@ -5162,7 +5160,6 @@ moc_ruins,152,147,5 script Ibrahim 4_M_JOB_HUNTER,3,3,{ mes "kept it well hidden..."; close; -//OnTouch2: OnTouch: if ((diamond_edq == 14) && (BaseLevel > 65)) { mes "[Ibrahim]"; @@ -6861,7 +6858,6 @@ prt_in,168,18,1 script Valdes 1_M_YOUNGKNIGHT,2,2,{ mes "It's like my life is over..."; close; -//OnTouch2: OnTouch: if (zdan_edq == 2) { mes "[Valdes]"; @@ -8702,7 +8698,6 @@ OnInit: $@mosnter = 0; end; -//OnTouch2: OnTouch: if (zdan_edq == 15) { mes "^FF0000*Creak Creak*^000000"; @@ -11647,7 +11642,6 @@ OnTimer60000: gef_fild08,182,182,0 script #CallGhost FAKE_NPC,2,2,{ end; -//OnTouch2: OnTouch: if (jewel_nd == 21) { if (countitem(Unlucky_Emerald) > 0) { diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt index 3e177243a..1230ecab9 100644 --- a/npc/quests/skills/knight_skills.txt +++ b/npc/quests/skills/knight_skills.txt @@ -332,7 +332,6 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{ } prontera,69,351,0 script #tour HIDDEN_NPC,5,5,{ -//OnTouch2: OnTouch: if (KNGT_SK > 2) end; |