diff options
-rw-r--r-- | db/item_noequip.txt | 5 | ||||
-rw-r--r-- | npc/cities/umbala.txt | 3 | ||||
-rw-r--r-- | npc/other/CashShop_Functions.txt | 35 | ||||
-rw-r--r-- | npc/warps/other/arena.txt | 2 | ||||
-rw-r--r-- | src/map/mail.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 24 | ||||
-rw-r--r-- | src/map/script.c | 2 |
7 files changed, 42 insertions, 31 deletions
diff --git a/db/item_noequip.txt b/db/item_noequip.txt index 661ae1ea3..e73c7089d 100644 --- a/db/item_noequip.txt +++ b/db/item_noequip.txt @@ -33,6 +33,11 @@ //Zone 2 - Jail 601,8 //Fly Wing - not really needed here but ... 602,8 //Butterfly Wing - also not needed +12212,8 //Giant Fly Wing +14582,8 +14583,8 +14584,8 +14585,8 //Zone 3 - Izlude Battle Arena 601,16 //Fly Wing diff --git a/npc/cities/umbala.txt b/npc/cities/umbala.txt index 548e36877..4a7329d0b 100644 --- a/npc/cities/umbala.txt +++ b/npc/cities/umbala.txt @@ -53,7 +53,6 @@ comodo,171,137,1 script Haith#um 92,{ mes "[La Ed]"; mes "Let's do it~ !!"; emotion e_gg; - emotion e_gg; next; mes "[Haith]"; mes "................"; @@ -1024,7 +1023,7 @@ OnTouch: case 3: //if (rand(1,2) == 2) { // percentheal -99,0; - // warp "warp "nif_in",69,15; + // warp "nif_in",69,15; //} end; } diff --git a/npc/other/CashShop_Functions.txt b/npc/other/CashShop_Functions.txt index 0dba23f60..c61f13b4f 100644 --- a/npc/other/CashShop_Functions.txt +++ b/npc/other/CashShop_Functions.txt @@ -75,20 +75,27 @@ function script F_CashReset { // due to lack of information. // - No arguments. function script F_CashDungeon { - switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower")) { - case 1: warp "mag_dun01",0,0; end; - case 2: warp "mjolnir_02",0,0; end; - case 3: warp "um_dun01",0,0; end; - case 4: warp "ein_dun01",0,0; end; - case 5: warp "pay_dun00",0,0; end; - case 6: warp "xmas_dun01",0,0; end; - case 7: warp "gl_prison",0,0; end; - case 8: warp "lou_dun01",0,0; end; - case 9: warp "gon_dun02",0,0; end; - case 10: warp "iz_dun00",0,0; end; - case 11: warp "tur_dun02",0,0; end; - case 12: warp "alde_dun03",0,0; end; - case 13: warp "c_tower1",0,0; end; + switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Payon Caves:Toy Factory:Glast Heim Prison:Louyang Dungeon:Kunlun Dungeon:Izlude Undersea Tunnel:Turtle Island:Clocktower 3F:Clocktower B3F:Glast Heim Sewers 2F:Sphinx Dungeon 4F:Pyramid Dungeon 4F:Prontera Culverts 3F:Amatsu Dungeon 1F:Somatology Laboratory 1F:Ayotaya Dungeon 2F")) + { + case 1: warp "mag_dun01",0,0; end; // Nogg Road + case 2: warp "mjo_dun01",0,0; end; // Mjolnir Dead Pit + case 3: warp "um_dun01",0,0; end; // Umbala Dungeon + case 4: warp "pay_dun00",0,0; end; // Payon Caves + case 5: warp "xmas_dun01",0,0; end; // Toy Factory + case 6: warp "gl_prison",0,0; end; // Glast Heim Prison + case 7: warp "lou_dun01",0,0; end; // Louyang Dungeon + case 8: warp "gon_dun01",0,0; end; // Kunlun Dungeon + case 9: warp "iz_dun00",0,0; end; // Izlude Undersea Tunnel + case 10: warp "tur_dun01",0,0; end; // Turtle Island + case 11: warp "c_tower3",0,0; end; // Clocktower 3F + case 12: warp "alde_dun03",0,0; end; // Clocktower B3F + case 13: warp "gl_sew02",0,0; end; // Glast Heim Sewers 2F + case 14: warp "in_sphinx4",0,0; end; // Sphinx Dungeon 4F + case 15: warp "moc_pryd04",0,0; end; // Pyramid Dungeon 4F + case 16: warp "prt_sewb3",0,0; end; // Prontera Culverts 3F + case 17: warp "ama_dun01",0,0; end; // Amatsu Dungeon 1F + case 18: warp "lhz_dun01",0,0; end; // Somatology Laboratory 1F + case 19: warp "ayo_dun02",0,0; end; // Ayotaya Dungeon 2F } return; } diff --git a/npc/warps/other/arena.txt b/npc/warps/other/arena.txt index e23e1f50f..9770a8537 100644 --- a/npc/warps/other/arena.txt +++ b/npc/warps/other/arena.txt @@ -33,7 +33,7 @@ sec_in02,79,180,3 script #arenacontrol 81,{ DLGTEMP: input @input_arena; if (@input_arena < 0 || @input_arena > 2000) goto DLGTEMP; //CHECK - if (@input == 0) + if (@input_arena == 0) { mes "Error!"; close; diff --git a/src/map/mail.c b/src/map/mail.c index 733fce646..6fa605bb8 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -76,7 +76,7 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) amount = 0; sd->mail.zeny = amount; - clif_updatestatus(sd, SP_ZENY); + // clif_updatestatus(sd, SP_ZENY); return 0; } else diff --git a/src/map/pc.c b/src/map/pc.c index 5d0c1a914..c98016418 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -6743,7 +6743,7 @@ int pc_divorce(struct map_session_data *sd) struct map_session_data *p_sd; int i; - if (sd == NULL || !pc_ismarried(sd)) + if( sd == NULL || !pc_ismarried(sd) ) return -1; if( !sd->status.partner_id ) @@ -6758,23 +6758,23 @@ int pc_divorce(struct map_session_data *sd) return 0; #else ShowError("pc_divorce: p_sd nullpo\n"); - return -1; + return -1; #endif - } + } // Both players online, lets do the divorce manually - sd->status.partner_id = 0; - p_sd->status.partner_id = 0; + sd->status.partner_id = 0; + p_sd->status.partner_id = 0; for( i = 0; i < MAX_INVENTORY; i++ ) { - if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) - pc_delitem(sd, i, 1, 0); - if (p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F) - pc_delitem(p_sd, i, 1, 0); - } + if( sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F ) + pc_delitem(sd, i, 1, 0); + if( p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F ) + pc_delitem(p_sd, i, 1, 0); + } - clif_divorced(sd, p_sd->status.name); - clif_divorced(p_sd, sd->status.name); + clif_divorced(sd, p_sd->status.name); + clif_divorced(p_sd, sd->status.name); return 0; } diff --git a/src/map/script.c b/src/map/script.c index d9671516e..01d3470d5 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3385,7 +3385,7 @@ static int script_load_mapreg(void) int s = add_str(varname); int i = index; int v = atoi(value); - idb_put(mapreg_db, (i<<24)|s, (void *)v); + idb_put(mapreg_db, (i<<24)|s, (void *)v); } } |