diff options
-rw-r--r-- | Changelog.txt | 3 | ||||
-rw-r--r-- | src/map/skill.c | 11 |
2 files changed, 9 insertions, 5 deletions
diff --git a/Changelog.txt b/Changelog.txt index 619568d35..42438081a 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,8 @@ Date Added 01/13 + * Corrected a typo preventing Plagiarism to work, thanks to orn [celest] + * Fixed Berzebub card and other 'reduce cast delays' equipment not working + [celest] * Updated packet_db.txt loading to support reading into multiple packet versions [celest] * Removed packet_db_ver defining in packet_db.txt -- it'll determine itself diff --git a/src/map/skill.c b/src/map/skill.c index ffbd1b44d..8ede774e3 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1790,11 +1790,12 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds if(rand()%100 < rate) skill_addtimerskill(src,tick + 800,bl->id,0,0,skillid,skilllv,0,flag); } - if(damage > 0 && dmg.flag&BF_SKILL && bl->type==BL_PC && pc_checkskill((struct map_session_data *)bl,RG_PLAGIARISM) && sc_data[SC_PRESERVE].timer != -1){ + if(damage > 0 && dmg.flag&BF_SKILL && bl->type==BL_PC && pc_checkskill((struct map_session_data *)bl,RG_PLAGIARISM) && sc_data[SC_PRESERVE].timer == -1){ struct map_session_data *tsd = (struct map_session_data *)bl; nullpo_retr(0, tsd); - if(!tsd->status.skill[skillid].id && !tsd->status.skill[skillid].id - && !(skillid > NPC_PIERCINGATT && skillid < NPC_SUMMONMONSTER) ){ + if(!tsd->status.skill[skillid].id && !tsd->status.skill[skillid].lv + && !(skillid > NPC_PIERCINGATT && skillid < NPC_SUMMONMONSTER) + && !(skillid > NPC_SELFDESTRUCTION2 && skillid < NPC_UNDEADATTACK)){ //?に?んでいるスキルがあれば該?スキルを消す if (tsd->cloneskill_id && tsd->cloneskill_lv && tsd->status.skill[tsd->cloneskill_id].flag==13){ tsd->status.skill[tsd->cloneskill_id].id=0; @@ -7474,9 +7475,9 @@ int skill_delayfix( struct block_list *bl, int time ) if(battle_config.delay_dependon_dex && /* dexの影響を計算する */ !skill_get_delaynodex(skill, lv)) // if skill casttime is allowed to be reduced by dex - time=time*delayrate*(battle_config.castrate_dex_scale - battle_get_dex(bl))/(battle_config.castrate_dex_scale * 100); + time=time*(battle_config.castrate_dex_scale - battle_get_dex(bl))/(battle_config.castrate_dex_scale); - time=time*battle_config.delay_rate/100; + time=time*delayrate*battle_config.delay_rate/10000; } /* ブラギの詩 */ |