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-rw-r--r--src/map/pc.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index e2994ef97..193c1ab4d 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4019,9 +4019,12 @@ int pc_useitem(struct map_session_data *sd,int n)
nameid = sd->inventory_data[n]->nameid;
/* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */
- if( sd->inventory_data[n]->flag.delay_consume && nameid != 12622 && sd->sc.option&OPTION_MOUNTING )
- return 0;
-
+ if( sd->inventory_data[n]->flag.delay_consume ) {
+ if( nameid != 12622 && sd->sc.option&OPTION_MOUNTING )
+ return 0;
+ else if( pc_issit(sd) )
+ return 0;
+ }
//Since most delay-consume items involve using a "skill-type" target cursor,
//perform a skill-use check before going through. [Skotlex]
//resurrection was picked as testing skill, as a non-offensive, generic skill, it will do.