diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/battle.c | 4 |
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6afa71205..097fe016f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/18
+ * Fixed mob_max_skilllvl being capped to 11! [Skotlex]
* Rewrote/cleaned up several functions in storage.c [Skotlex]
* Optimized pc_additem comparisons to account for items with more than four
slots. [Skotlex]
diff --git a/src/map/battle.c b/src/map/battle.c index c155aed11..6dc56eace 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4467,8 +4467,8 @@ void battle_validate_conf() { battle_config.mob_remove_delay = 15000;
if (battle_config.dynamic_mobs > 1)
battle_config.dynamic_mobs = 1; //The flag will be used in assignations
- if (battle_config.mob_max_skilllvl> 11 || battle_config.mob_max_skilllvl<1 )
- battle_config.mob_max_skilllvl = 11;
+ if (battle_config.mob_max_skilllvl> MAX_SKILL_LEVEL || battle_config.mob_max_skilllvl<1 )
+ battle_config.mob_max_skilllvl = MAX_SKILL_LEVEL;
if (battle_config.firewall_hits_on_undead < 1)
battle_config.firewall_hits_on_undead = 1;
|