diff options
-rw-r--r-- | db/map_cache.dat | bin | 1858559 -> 1858864 bytes | |||
-rw-r--r-- | doc/script_commands.txt | 4 | ||||
-rw-r--r-- | npc/quests/seals/megingard_seal.txt | 62 | ||||
-rw-r--r-- | sql-files/item_db.sql | 62 | ||||
-rw-r--r-- | sql-files/item_db2.sql | 2 | ||||
-rw-r--r-- | sql-files/mob_db.sql | 66 | ||||
-rw-r--r-- | src/map/clif.c | 39 |
7 files changed, 117 insertions, 118 deletions
diff --git a/db/map_cache.dat b/db/map_cache.dat Binary files differindex d1046a30f..a66125778 100644 --- a/db/map_cache.dat +++ b/db/map_cache.dat diff --git a/doc/script_commands.txt b/doc/script_commands.txt index e67aaf601..415f88f41 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4447,7 +4447,7 @@ character. --------------------------------------- -*specialeffect <effect number>; +*specialeffect <effect number>{,<send_target>}; This command will display special effect with the given number, centered on the specified NPCs coordinates, if any. For a full list of special effect numbers @@ -4457,7 +4457,7 @@ released after April 2005.) --------------------------------------- -*specialeffect2 <effect number>; +*specialeffect2 <effect number>{,<send_target>}; This command behaves identically to the 'specialeffect', but the effect will be centered on the invoking character's sprite. diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt index 8a2b7696e..6303fe2f8 100644 --- a/npc/quests/seals/megingard_seal.txt +++ b/npc/quests/seals/megingard_seal.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= eAthena //===== Description: ========================================= @@ -18,6 +18,7 @@ //= 1.6 Corrected mismatched variables. [L0ne_W0lf] //= 1.7 Replaced effect numerics with constants. [Samuray22] //= 1.8 Corrected how exp reward is applied. [L0ne_W0lf] +//= 1.9 Fixed some input checks and variable types. [brianluau] //============================================================ prt_castle,44,151,0 script Rebarev Doug 56,{ @@ -978,7 +979,6 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "Since I have worked under a dim light for a long time, my eyes have gone bad."; mes "They should get me a new light, otherwise I will be gone blind sooner or later..."; close; - break; case 3: mes "[Librarian Jekan]"; mes "Um? How do you know what file I am looking for?"; @@ -1144,21 +1144,21 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^663300[Keyword: ^996633Crusader^663300]"; mes "Crusaders are warriors preparing for the upcoming Holy War against Evil. Experienced swordsmen, usually with remarkable spiritual prowess.^000000"; close2; - if (compare(.@input$,"3rd company") == 1) { + if (compare(.@input$,"3rd_company") == 1) { mes "^663300[Keyword: ^9966333rd Company^663300]"; mes "Only the best Crusaders are selected to form the ranks of all squads in the 3rd Company. Most transfer records for 3rd Company Squads are unavailable.^000000"; next; mes "^663300[Keyword: ^9966333rd Company^663300]"; mes "The 1st Squad of the 3rd Platoon is an exception, as all members retired or were transferred to other forces. More specific information can be found by searching ^9966333rd Platoon^663300."; close2; - if (compare(.@input$,"3rd platoon") == 1) { + if (compare(.@input$,"3rd_platoon") == 1) { mes "^663300[Keyword: ^9966333rd Platoon^663300]"; mes "The 3rd Platoon is considered the elite force in the 3rd Company. Only records for the 1st Squad in the 3rd Platoon currently exist due to special circumstances.^000000"; next; mes "^663300[Keyword: ^9966333rd Platoon^663300]"; mes "More specific information can be found by searching ^9966331st Squad^663300."; close2; - if (compare(.@input$,"1st squad") == 1) { + if (compare(.@input$,"1st_squad") == 1) { mes "^663300[Keyword: ^9966331st Squad^663300]"; mes "1st Squad."; mes "Complete"; @@ -1208,7 +1208,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ } } } - else if(compare(.@input$,"3rd platoon") == 1) { + else if(compare(.@input$,"3rd_platoon") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Each Company consists"; mes "of 4 Platoons. Please"; @@ -1216,7 +1216,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ next; close2; } - else if(compare(.@input$,"1st squad") == 1) { + else if(compare(.@input$,"1st_squad") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "The 1st Squad : Crusaders."; mes "Each platoon consists of 4 squads. Please specify Company and Platoon for information on a specific squad.^000000"; @@ -1235,7 +1235,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ close2; } } - else if (compare(.@input$,"3rd company") == 1) { + else if (compare(.@input$,"3rd_company") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "^663300[Keyword: ^9966333rd Company^663300]"; mes "Only the best Crusaders are selected to form the ranks of all squads in the 3rd Company. Most transfer records for 3rd Company Squads are unavailable.^000000"; @@ -1243,14 +1243,14 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^663300[Keyword: ^9966333rd Company^663300]"; mes "The 1st Squad of the 3rd Platoon is an exception, as all members retired or were transferred to other forces. More specific information can be found by searching ^9966333rd Platoon^663300."; close2; - if (compare(.@input$,"3rd platoon") == 1) { + if (compare(.@input$,"3rd_platoon") == 1) { mes "^663300[Keyword: ^9966333rd Platoon^663300]"; mes "The 3rd Platoon is considered the elite force in the 3rd Company. Only records for the 1st Squad in the 3rd Platoon currently exist due to special circumstances.^000000"; next; mes "^663300[Keyword: ^9966333rd Platoon^663300]"; mes "More specific information can be found by searching ^9966331st Squad^663300."; close2; - if (compare(.@input$,"1st squad") == 1) { + if (compare(.@input$,"1st_squad") == 1) { mes "^663300[Keyword: ^9966331st Squad^663300]"; mes "1st Squad."; mes "Complete"; @@ -1300,14 +1300,14 @@ prt_in,172,106,0 script Librarian#megin 833,{ } } } - else if(compare(.@input$,"3rd platoon") == 1) { + else if(compare(.@input$,"3rd_platoon") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "The 3rd Platoon : "; mes "- No result has been found.-"; mes "- Suggested to enter a more specific keyword.-"; close2; } - else if(compare(.@input$,"1st squad") == 1) { + else if(compare(.@input$,"1st_squad") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "The 3rd Company : "; mes "- No result has been found.-"; @@ -1321,7 +1321,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ next; close2; } - else if(compare(.@input$,"rebarev doug") == 1) { + else if(compare(.@input$,"rebarev_doug") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Former leader of"; mes "3rd Company, 3rd Platoon,"; @@ -1350,7 +1350,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^996633Blacksmith Guild, Geffen^663300.^000000"; close2; } - else if(compare(.@input$,"cuaque donon") == 1) { + else if(compare(.@input$,"cuaque_donon") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Former member of"; mes "3rd Company, 3rd Platoon"; @@ -1362,7 +1362,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^996633Inn, Morroc^663300.^000000"; close2; } - else if(compare(.@input$,"jack o") == 1) { + else if(compare(.@input$,"jack_o") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Former member of"; mes "3rd Company, 3rd Platoon"; @@ -1373,7 +1373,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^996633Alberta Port^663300.^000000"; close2; } - else if(compare(.@input$,"emma searth") == 1) { + else if(compare(.@input$,"emma_searth") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Former member of"; mes "3rd Company, 3rd Platoon"; @@ -1385,7 +1385,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^996633Al De Baran^663300.^000000"; close2; } - else if(compare(.@input$,"royal myst") == 1) { + else if(compare(.@input$,"royal_myst") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Former member of"; mes "3rd Company, 3rd Platoon"; @@ -1396,7 +1396,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ mes "^996633Casino, Comodo^663300.^000000"; close2; } - else if(compare(.@input$,"the nineball") == 1) { + else if(compare(.@input$,"the_nineball") == 1) { mes "^663300[Keyword: ^996633"+.@input$+"^663300]"; mes "Former member of"; mes "3rd Company, 3rd Platoon"; @@ -1532,7 +1532,7 @@ prt_in,172,106,0 script Librarian#megin 833,{ close; } } - end; + close; } geffen_in,109,161,3 script Crusader#God1 751,{ @@ -2018,39 +2018,39 @@ in_rogue,243,61,0 script Suspicious Man#megin 748,{ next; if ((countitem(740) > 0) || (countitem(741) > 0) || (countitem(742) > 0) || (countitem(743) > 0) || (countitem(750) > 0) || (countitem(751) > 0) || (countitem(752) > 0) || (countitem(753) > 0) || (countitem(754) > 0) || (countitem(7206) > 0) || (countitem(7212) > 0)){ if (countitem(740) > 0) { - set .@toy,"Puppet"; + set .@toy$,"Puppet"; } else if(countitem(741) > 0) { - set .@toy,"Poring Doll"; + set .@toy$,"Poring Doll"; } else if(countitem(742) > 0) { - set .@toy,"Chonchon Doll"; + set .@toy$,"Chonchon Doll"; } else if(countitem(743) > 0) { - set .@toy,"Spore Doll"; + set .@toy$,"Spore Doll"; } else if (countitem(744) > 0) { - set .@toy,"Baphomet Doll"; + set .@toy$,"Baphomet Doll"; } else if(countitem(751) > 0) { - set .@toy,"Osiris Doll"; + set .@toy$,"Osiris Doll"; } else if(countitem(752) > 0) { - set .@toy,"Rocker Doll"; + set .@toy$,"Rocker Doll"; } else if(countitem(753) > 0) { - set .@toy,"Yoyo Doll"; + set .@toy$,"Yoyo Doll"; } else if(countitem(754) > 0) { - set .@toy,"Racoon Doll"; + set .@toy$,"Racoon Doll"; } else if(countitem(7206) > 0) { - set .@toy,"Black Cat Doll"; + set .@toy$,"Black Cat Doll"; } else { - set .@toy,"Hung Doll"; + set .@toy$,"Hung Doll"; } - mes "^3355FFYou pulled out a "+ .@toy +""; + mes "^3355FFYou pulled out a "+ .@toy$ +""; mes "to cover your face, and wiggled its arms as if it were talking.^000000"; } else { diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index d391fdb93..219419778 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -571,8 +571,8 @@ REPLACE INTO `item_db` VALUES (1177,'Muramasn','Muramash',4,20,NULL,0,120,NULL,1 REPLACE INTO `item_db` VALUES (1178,'Schweizersabel_','Schweizersabel',4,20,NULL,1600,160,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",3,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (1179,'Executioner__','Executioner',4,20,NULL,2200,155,NULL,1,1,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); REPLACE INTO `item_db` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',4,20,NULL,1300,150,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,250,NULL,1,2,0x00004082,2,2,34,4,90,1,3,'bonus bFlee2,10; if (JobLevel>=70) bonusautoscript \"{ sc_start SC_INCBASEATK,10000,50; }\",10; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,200,NULL,1,2,0x00004082,7,2,34,4,50,1,3,'bonus bAtkEle,Ele_Ghost; bonusautoscript \"{ specialeffect2 EF_FIRESPLASHHIT; sc_start SC_INCCRI,5000,100; sc_start SC_INCBASEATK,5000,50; }\",1; bonus bHPGainValue,100;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,250,NULL,1,2,0x00004082,2,2,34,4,90,1,3,'bonus bFlee2,10; if (JobLevel>=70) autobonus \"{ bonus bBaseAtk,50; }\",10,10000; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL); +REPLACE INTO `item_db` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,200,NULL,1,2,0x00004082,7,2,34,4,50,1,3,'bonus bAtkEle,Ele_Ghost; autobonus \"{ bonus bCritical,100; bonus bBaseAtk,50; }\",1,5000,0,\"{ specialeffect2 EF_FIRESPLASHHIT; }\"; bonus bHPGainValue,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (1183,'Brave_Assaulter\'s_Katzbalger','Brave Assaulter\'s Katzbalger',4,NULL,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1184,'Valorous_Assaulter\'s_Katzbalger','Valorous Assaulter\'s Katzbalger',4,NULL,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1185,'Violet_Fear','Violet Fear',4,NULL,NULL,2200,275,NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,\"WZ_METEOR\",3,30; bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,50;',NULL,NULL); @@ -660,8 +660,8 @@ REPLACE INTO `item_db` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Bl REPLACE INTO `item_db` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',4,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (1279,'Brave_Carnage_Katar','Brave Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1280,'Valorous_Carnage_Katar','Valorous Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonusautoscript \"{ sc_start SC_INCASPDRATE,3000,100; }\",50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bCritAtkRate,5; if(getrefine() > 8) bonusautoscript \"{ sc_start SC_INCASPDRATE,3000,100; }\",50;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",50,3000;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bCritAtkRate,5; if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",50,3000;',NULL,NULL); # 1-Handed Axes REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',4,500,NULL,800,38,NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',4,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); @@ -703,7 +703,7 @@ REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',4,20,NULL,20 REPLACE INTO `item_db` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',4,20,NULL,3500,332,NULL,1,1,0x000444A2,2,2,34,4,80,1,7,'bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,\"NPC_PULSESTRIKE\",5,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (1378,'Great_Axe_C','Refined Great Axe',4,1,NULL,0,215,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,\"MC_MAMMONITE\",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL); REPLACE INTO `item_db` VALUES (1379,'Valorous_Insane_Battle_Axe','Valorous Insane Battle Axe',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1380,'Brave_Insane_Battle_Axe','Brave Insane Battle Axe',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonusautoscript \"{ sc_start SC_STRIPARMOR,3000,0; }\",5,BF_WEAPON,1; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1380,'Brave_Insane_Battle_Axe','Brave Insane Battle Axe',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",5,3000; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1381,'Novice_Battle_Axe','Novice Battle Axe',4,1,NULL,0,100,NULL,1,0,0x000444A3,7,2,34,1,1,0,7,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,100; bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,100; }',NULL,NULL); # 1-Handed Spears @@ -813,9 +813,9 @@ REPLACE INTO `item_db` VALUES (1537,'Quadrille_C','Refined Quadrille',4,1,NULL,0 REPLACE INTO `item_db` VALUES (1538,'Spike_','Spike',4,20,NULL,700,85,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); REPLACE INTO `item_db` VALUES (1539,'Golden_Mace_','Golden Mace',4,20,NULL,800,110,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1540,'Grand_Cross_','Grand Cross',4,20,NULL,1500,140,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill \"PR_TURNUNDEAD\",3; bonus3 bAutoSpell,\"PR_TURNUNDEAD\",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1541,'Nemesis','Nemesis',4,20,NULL,900,120,NULL,1,0,0x00008110,7,2,2,4,60,1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,\"AL_CRUCIS\",1+getrefine(),100; bonusautoscript \"{ sc_start SC_INCBASEATK,20000,50; }\",10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1541,'Nemesis','Nemesis',4,20,NULL,900,120,NULL,1,0,0x00008110,7,2,2,4,60,1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,\"AL_CRUCIS\",1+getrefine(),100; autobonus \"{ bonus bBaseAtk,50; }\",10,20000;',NULL,NULL); REPLACE INTO `item_db` VALUES (1542,'Valorous_Battlefield_Morning_Star','Valorous Battlefield Morning Star',4,0,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1543,'Brave_Battlefield_Morning_Star','Brave Battlefield Morning Star',4,0,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript \"{ sc_start SC_STUN,6000,0; }\",5,BF_WEAPON,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1543,'Brave_Battlefield_Morning_Star','Brave Battlefield Morning Star',4,0,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",5,6000;',NULL,NULL); # 1544#Luna_Kaleet# REPLACE INTO `item_db` VALUES (1545,'Novice_Mace','Novice Mace',4,1,NULL,0,57,NULL,1,0,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,0,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspd,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspd,5; }',NULL,NULL); @@ -846,7 +846,7 @@ REPLACE INTO `item_db` VALUES (1572,'Principles_Of_Magic','Principles of Magic', REPLACE INTO `item_db` VALUES (1573,'Ancient_Magic','Ancient Magic',4,20,NULL,700,30,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; };',NULL,NULL); REPLACE INTO `item_db` VALUES (1574,'Brave_Battle_Strategy_Book','Brave Battle Strategy Book',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1575,'Valorous_Battle_Strategy_Book','Valorous Battle Strategy Book',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonusautoscript \"{ sc_start SC_ATKPOTION,3000,200; }\",50;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) autobonus \"{ bonus bBaseAtk,200; }\",50,3000;',NULL,NULL); REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalipse',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100;',NULL,NULL); # Staffs @@ -879,7 +879,7 @@ REPLACE INTO `item_db` VALUES (1626,'Piercing_Staff','Staff of Piercing',4,20,NU REPLACE INTO `item_db` VALUES (1627,'Staffy','Staffy',4,20,NULL,0,120,NULL,1,0,0x00818314,7,2,2,1,1,0,10,'bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',4,1,NULL,0,71,NULL,1,0,0x00818314,7,2,2,3,1,0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',4,20,NULL,500,40,NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1630,'Radiant_Wisdom','Release of Wish',4,20,NULL,500,30,NULL,1,0,0x00010204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; bonusautoscript \"{ specialeffect2 EF_HEAL; sc_start4 SC_HPREGEN,10000,100,2,0,0; sc_start4 SC_SPREGEN,10000,50,2,0,0; }\",10,BF_MAGIC;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1630,'Radiant_Wisdom','Release of Wish',4,20,NULL,500,30,NULL,1,0,0x00010204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus \"{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }\",10,10000,BF_MAGIC,\"{ specialeffect2 EF_HEAL; }\";',NULL,NULL); REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25;',NULL,NULL); REPLACE INTO `item_db` VALUES (1632,'Warlock\'s_Magic_Wand','Warlock\'s Magic Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1633,'Warlock\'s_Battle_Wand','Warlock\'s Battle Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); @@ -927,7 +927,7 @@ REPLACE INTO `item_db` VALUES (1733,'Gust_Bow','Gale Bow',4,20,NULL,1400,95,NULL REPLACE INTO `item_db` VALUES (1734,'Orc_Archer_Bow','Orc Archer\'s Bow',4,20,NULL,1600,120,NULL,5,0,0x000A0808,7,2,34,4,65,1,11,'bonus2 bAddMonsterDropItem,1753,200; if(isequipped(1753)) bonus bLongAtkRate,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (1735,'Kkakkung','Kkakkung',4,20,NULL,0,120,NULL,5,0,0x000A0848,7,2,34,1,1,0,11,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (1736,'Double_Bound','Double Bound',4,20,NULL,900,70,NULL,5,3,0x00000800,2,2,34,3,70,1,11,'bonus3 bAutoSpell,\"AC_DOUBLE\",GetSkillLv(\"AC_DOUBLE\"),100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1737,'Ixion_Wing','Ixion Wings',4,20,NULL,300,135,NULL,5,1,0x00000800,2,2,34,4,70,1,11,'bonusautoscript \"{ sc_start SC_INCASPDRATE,7000,7; }\",10+(getrefine()*2); bonus2 bAddSkillBlow,\"AC_CHARGEARROW\",3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1737,'Ixion_Wing','Ixion Wings',4,20,NULL,300,135,NULL,5,1,0x00000800,2,2,34,4,70,1,11,'autobonus \"{ bonus bAspdRate,7; }\",10+(getrefine()*2),7000; bonus2 bAddSkillBlow,\"AC_CHARGEARROW\",3;',NULL,NULL); REPLACE INTO `item_db` VALUES (1738,'Valorous_Battle_CrossBow','Valorous Battle CrossBow',4,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1739,'Brave_Battle_CrossBow','Brave Battle CrossBow',4,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus bUnbreakableWeapon,0;',NULL,NULL); # 1740#Nepentis_Bow# @@ -982,10 +982,10 @@ REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,20,NULL,65 REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,\"SA_SEISMICWEAPON\",5,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (1822,'Combo_Battle_Glove','Barrage Fist',4,20,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,'bonus2 bSkillAtk,\"MO_TRIPLEATTACK\",15; bonus2 bSkillAtk,\"MO_CHAINCOMBO\",15; bonus2 bSkillAtk,\"MO_COMBOFINISH\",20;',NULL,NULL); REPLACE INTO `item_db` VALUES (1823,'Valorous_Battle_Fist','Valorous Battle Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,\"CH_SOULCOLLECT\",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1824,'Brave_Battle_Fist','Brave Battle Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; bonusautoscript \"{ sc_start4 SC_SKILLCASTRATE,6000,271,0,0,-100; }\",5,BF_WEAPON; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1824,'Brave_Battle_Fist','Brave Battle Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus \"{ bonus2 bCastrate,271,-100; }\",5,6000; bonus bUnbreakableWeapon,0;',NULL,NULL); # 1825#Soul_Of_Hels_Leon# REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus3 bAutoSpell,\"MO_INVESTIGATE\",1,50; bonus3 bAutoSpell,\"AL_DECAGI\",1,50; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonusautoscript3 \"{ sc_start4 SC_SKILLCASTRATE,6000,271,401,0,-100; }\",500,\"MO_EXPLOSIONSPIRITS\";',NULL,NULL); +REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) autobonus3 \"{ bonus2 bCastrate,271,-100; bonus2 bCastrate,401,-100; }\",500,6000,\"MO_EXPLOSIONSPIRITS\";',NULL,NULL); # Instruments REPLACE INTO `item_db` VALUES (1901,'Violin','Violin',4,4000,NULL,700,50,NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1902,'Violin_','Violin',4,4000,NULL,700,50,NULL,1,4,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); @@ -1269,11 +1269,11 @@ REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL, REPLACE INTO `item_db` VALUES (2373,'Holy_Robe_','Holy Robe',5,20,NULL,1700,NULL,7,NULL,1,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (2374,'Lucifer_Robe','Diabolus Robe',5,20,NULL,300,NULL,6,NULL,1,0x00098B1C,2,2,16,NULL,55,1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; }',NULL,NULL); REPLACE INTO `item_db` VALUES (2375,'Lucifer_Armor','Diabolus Armor',5,20,NULL,600,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,55,1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,0,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript2 \"{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }\",5,BF_WEAPON; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,0,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus2 bAddItemHealRate,IG_Recovery,10; autobonus2 \"{ bonus2 bHPRegenRate,600,1000; }\",5,10000; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',5,0,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,\"MC_MAMMONITE\",20; bonus2 bSkillHeal,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus bUnbreakableArmor,0; };',NULL,NULL); -REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',5,0,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; bonusautoscript \"{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }\",5,BF_WEAPON; };',NULL,NULL); -REPLACE INTO `item_db` VALUES (2379,'Warlock\'s_Battle_Robe','Warlock\'s Battle Robe',5,0,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonusautoscript2 \"{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }\",5,BF_WEAPON; };',NULL,NULL); -REPLACE INTO `item_db` VALUES (2380,'Medic\'s_Robe','Medic\'s Robe',5,0,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; bonusautoscript2 \"{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }\",5,BF_WEAPON; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',5,0,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus \"{ bonus2 bHPRegenRate,300,1000; }\",5,10000; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2379,'Warlock\'s_Battle_Robe','Warlock\'s Battle Robe',5,0,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 \"{ bonus bDefEle,Ele_Ghost; }\",5,10000; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2380,'Medic\'s_Robe','Medic\'s Robe',5,0,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; autobonus2 \"{ bonus bDefEle,Ele_Ghost; }\",5,10000; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',5,0,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540) && isequipped(2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2383,'Brynhild','Brynhild',5,0,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFF,7,2,16,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL); @@ -1282,7 +1282,7 @@ REPLACE INTO `item_db` VALUES (2385,'Recuperative_Armor','Recuperative Armor',5, REPLACE INTO `item_db` VALUES (2386,'Chameleon_Armor','Chameleon Armor',5,20,NULL,1700,NULL,5,NULL,0,0x00CFDF80,2,2,16,NULL,70,1,0,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bDef,3; else if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMDef,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2387,'Sprint_Mail','Sprint Mail',5,20,NULL,1000,NULL,1,NULL,1,0x00CFDF80,2,2,16,NULL,0,1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus2 bAddItemHealRate,IG_Recovery,3;',NULL,NULL); REPLACE INTO `item_db` VALUES (2388,'Gandora','Gandora',5,20,NULL,300,NULL,4,NULL,1,0x00021040,2,2,16,NULL,70,1,0,'bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2389,'Naga_Scale_Armor','Naga Scale Armor',5,20,NULL,1000,NULL,5,NULL,1,0x00CFDF80,2,2,16,NULL,0,1,0,'bonus bMDef,2; bonusautoscript2 \"{ sc_start SC_INCBASEATK,10000,10; }\",10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2389,'Naga_Scale_Armor','Naga Scale Armor',5,20,NULL,1000,NULL,5,NULL,1,0x00CFDF80,2,2,16,NULL,0,1,0,'bonus bMDef,2; autobonus2 \"{ bonus bBaseAtk,10; }\",10,10000;',NULL,NULL); REPLACE INTO `item_db` VALUES (2390,'Refined_Tights','Refined Tights',5,20,NULL,400,NULL,6,NULL,1,0x00080808,2,2,16,NULL,75,1,0,'bonus bMDef,2; bonus bFlee2,3;',NULL,NULL); REPLACE INTO `item_db` VALUES (2391,'Life_Link','Life Link',5,20,NULL,3500,NULL,9,NULL,1,0x00004082,2,2,16,NULL,82,1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL); # REPLACE INTO `item_db` VALUES (2392,'Old_Green_Pantie','Old Green Pantie',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,); @@ -1976,13 +1976,13 @@ REPLACE INTO `item_db` VALUES (4407,'Randgris_Card','Randgris Card',6,20,NULL,10 REPLACE INTO `item_db` VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Night Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40;',NULL,NULL); REPLACE INTO `item_db` VALUES (4409,'Agav_Card','Agav Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (4410,'Echio_Card','Echio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; bonusautoscript \"{ specialeffect2 EF_ENHANCE; sc_start SC_INCCRI,5000,100; }\",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; bonusautoscript \"{ specialeffect2 EF_SUFFRAGIUM; sc_start SC_FASTCAST,5000,50; sc_start SC_INCFLEE,5000,30; }\",50,BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonusautoscript2 \"{ specialeffect2 EF_WIND; sc_start SC_INCFLEE2,10000,30; }\",3,BF_WEAPON|BF_MAGIC;',NULL,NULL); +REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; autobonus \"{ bonus bCritical,100; }\",5,5000,0,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL); +REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";',NULL,NULL); +REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; autobonus2 \"{ bonus bFlee2,30; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_WIND; }\";',NULL,NULL); REPLACE INTO `item_db` VALUES (4414,'Seeker_Card','Seeker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'skill \"MG_STONECURSE\",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (4415,'Snowier_Card','Snowier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,2; bonusautoscript2 \"{ specialeffect2 EF_FREEZED; sc_start SC_INCDEF,10000,10; }\",3,BF_WEAPON|BF_MAGIC;',NULL,NULL); +REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,2; autobonus2 \"{ bonus bDef,10; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_FREEZED; }\";',NULL,NULL); REPLACE INTO `item_db` VALUES (4418,'Gazeti_Card','Gazeti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,\"MG_COLDBOLT\",2,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (4419,'Ktullanux_Card','Ktullanux Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,\"WZ_FROSTNOVA\",10,20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (4420,'Muscipular_Card','Muscipular Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,\"AL_HEAL\",1,100; bonus3 bAutoSpellWhenHit,\"AL_INCAGI\",1,100;',NULL,NULL); @@ -1990,7 +1990,7 @@ REPLACE INTO `item_db` VALUES (4421,'Drosera_Card','Drosera Card',6,20,NULL,10,N REPLACE INTO `item_db` VALUES (4422,'Roween_Card','Roween Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;',NULL,NULL); REPLACE INTO `item_db` VALUES (4423,'Galion_Card','Galion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,5; bonus2 bAddEle,Ele_Water,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (4424,'Stapo_Card','Stapo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill \"TF_PICKSTONE\",1; skill \"TF_THROWSTONE\",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; bonusautoscript \"{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,10000,100; }\",5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; autobonus \"{ bonus bAspdRate,100; }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL); REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob == Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }',NULL,NULL); REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 || getiteminfo(getequipid(EQI_HAND_R),11) == 3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL); REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_HAND_R),11) == 11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; }',NULL,NULL); @@ -4037,10 +4037,10 @@ REPLACE INTO `item_db` VALUES (13030,'Dragon_Killer_','Dragon Killer',4,20,NULL, REPLACE INTO `item_db` VALUES (13031,'Sword_Breaker_','Swordbreaker',4,20,NULL,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (13032,'Mail_Breaker_','Mailbreaker',4,20,NULL,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',4,20,NULL,600,140,NULL,1,1,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13034,'Twilight_Desert','Desert Twilight',4,20,NULL,600,130,NULL,1,2,0x00001000,2,2,2,2,70,1,1,'if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; bonusautoscript \"{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,7000,100; }\",1; }',NULL,NULL); +REPLACE INTO `item_db` VALUES (13034,'Twilight_Desert','Desert Twilight',4,20,NULL,600,130,NULL,1,2,0x00001000,2,2,2,2,70,1,1,'if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; autobonus \"{ bonus bAspdRate,100; }\",1,7000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\"; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13035,'Sandstorm','Sandstorm',4,20,NULL,600,50,NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13036,'Brave_Assassin\'s_Damascus','Brave Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x028F5EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13037,'Valorous_Assassin\'s_Damascus','Valorous Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x029E7CEB,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript \"{ sc_start SC_DEFRATIOATK,6000,1; }\",50; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13037,'Valorous_Assassin\'s_Damascus','Valorous Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x029E7CEB,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bDefRatioAtkRace,RC_NonBoss,1; }\",50,6000; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL); # 13038#Trackers_Dagger# # 13039#Ivory_Knife# REPLACE INTO `item_db` VALUES (13040,'Novice_Cutter','Novice Cutter',4,1,NULL,0,50,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL); @@ -4055,7 +4055,7 @@ REPLACE INTO `item_db` VALUES (13104,'The_Garrison','Garrison',4,48000,NULL,500, REPLACE INTO `item_db` VALUES (13105,'The_Garrison_','Garrison',4,48000,NULL,500,70,NULL,7,2,0x01000000,7,2,34,2,55,1,17,'bonus bHit,-10;',NULL,NULL); REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,20,NULL,7,0,0x01000000,7,2,34,3,12,1,17,'bonus bHit,-10; if(getskilllv(\"GS_GLITTERING\")>0) bonus3 bAutoSpell,\"GS_GLITTERING\",getskilllv(\"GS_GLITTERING\"),100;',NULL,NULL); REPLACE INTO `item_db` VALUES (13107,'Wasteland_Outlaw','Western Outlaw',4,20,NULL,580,68,NULL,7,2,0x01000000,7,2,34,3,70,1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13108,'Soldier_Revolver','Soldier Revolver',4,0,NULL,0,70,NULL,7,0,0x01000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript \"{ sc_start SC_INCASPDRATE,3000,100; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13108,'Soldier_Revolver','Soldier Revolver',4,0,NULL,0,70,NULL,7,0,0x01000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bAspdRate,100; }\",5,3000; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13110,'Glorious_Revolver','Glorious Revolver',4,0,NULL,0,80,NULL,7,0,0x01000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,\"GS_RAPIDSHOWER\",\"GS_GLITTERING\",1,1000; bonus2 bSkillAtk,\"GS_RAPIDSHOWER\",getrefine(); }',NULL,NULL); REPLACE INTO `item_db` VALUES (13150,'Branch','Branch',4,3000,NULL,500,50,NULL,9,3,0x01000000,7,2,34,1,1,1,18,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,120,NULL,9,1,0x01000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); @@ -4079,13 +4079,13 @@ REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder-P',4,76000,NULL,700,80 REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder-P',4,76000,NULL,700,80,NULL,9,2,0x01000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',4,20,NULL,770,138,NULL,9,2,0x01000000,7,2,34,3,70,1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); REPLACE INTO `item_db` VALUES (13171,'Soldier_Rifle','Soldier Rifle',4,0,NULL,0,50,NULL,9,0,0x01000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13172,'Soldier_Gatling_Gun','Soldier Gatling Gun',4,0,NULL,0,80,NULL,9,0,0x01000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript \"{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,120,1,0,0; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13173,'Soldier_Shotgun','Soldier Shotgun',4,0,NULL,0,100,NULL,9,0,0x01000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript \"{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,100,1,0,0; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13174,'Soldier_Grenade_Launcher','Soldier Grenade Launcher',4,0,NULL,0,300,NULL,9,0,0x01000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript \"{ sc_start SC_INCBASEATK,9000,300; sc_start4 SC_HPDRAIN,9000,120,1,0,0; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13172,'Soldier_Gatling_Gun','Soldier Gatling Gun',4,0,NULL,0,80,NULL,9,0,0x01000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }\",5,6000; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13173,'Soldier_Shotgun','Soldier Shotgun',4,0,NULL,0,100,NULL,9,0,0x01000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus bHPLossRate,100,1000,0,0; }\",5,6000; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13174,'Soldier_Grenade_Launcher','Soldier Grenade Launcher',4,0,NULL,0,300,NULL,9,0,0x01000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,300; bonus bHPLossRate,120,1000,0,0; }\",5,9000; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13176,'Glorious_Rifle','Glorious Rifle',4,0,NULL,0,90,NULL,9,0,0x01000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bCastrate,\"GS_TRACKING\",-25; bonus2 bSkillAtk,\"GS_TRACKING\",getrefine() * 3; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13177,'Glorious_Gatling_Gun','Glorious Gatling Gun',4,0,NULL,0,90,NULL,9,0,0x01000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonus2 bAddRace,RC_DemiHuman,getrefine();',NULL,NULL); REPLACE INTO `item_db` VALUES (13178,'Glorious_Shotgun','Glorious Shotgun',4,0,NULL,0,110,NULL,9,0,0x01000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bSkillAtk,\"GS_SPREADATTACK\",getrefine() * 2; bonus3 bAddEffOnSkill,\"GS_SPREADATTACK\",Eff_Stun,5000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (13179,'Glorious_Grenade_Launcher','Glorious Grenade Launcher',4,0,NULL,0,330,NULL,9,0,0x01000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bSkillAtk,\"GS_GROUNDDRIFT\",getrefine() * 2; bonusautoscript \"{ sc_start SC_INCASPDRATE,3000,20; }\",50; }',NULL,NULL); +REPLACE INTO `item_db` VALUES (13179,'Glorious_Grenade_Launcher','Glorious Grenade Launcher',4,0,NULL,0,330,NULL,9,0,0x01000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bSkillAtk,\"GS_GROUNDDRIFT\",getrefine() * 2; autobonus \"{ bonus bAspdRate,20; }\",50,3000; }',NULL,NULL); # Bullets REPLACE INTO `item_db` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,10,NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,15,NULL,NULL,NULL,0x01000000,7,2,32768,NULL,1,NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); @@ -4113,8 +4113,8 @@ REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Fuuma Shuriken Daisha REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Fuuma Shuriken Rekka',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,'bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,\"MG_FIREBALL\",5,30;',NULL,NULL); REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Spirit of Kamaitachi',4,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus2 bSkillAtk,\"NJ_HUUMA\",30; bonus bNoCastCancel,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13305,'Brave_Huuma_Front_Shuriken','Brave Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13306,'Valorous_Huuma_Front_Shuriken','Valorous Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript \"{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,100; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13307,'Glorious_Huuma_Shuriken','Glorious Huuma Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; bonusautoscript \"{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }\",50; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,\"NJ_ISSEN\",\"AL_HEAL\",10,800; bonus4 bAutoSpellOnSkill,\"NJ_HUUMA\",\"NPC_CRITICALWOUND\",2,100; }',NULL,NULL); +REPLACE INTO `item_db` VALUES (13306,'Valorous_Huuma_Front_Shuriken','Valorous Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus \"{ bonus2 bSkillAtk,525,100; bonus2 bSkillAtk,544,100; }\",5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13307,'Glorious_Huuma_Shuriken','Glorious Huuma Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,525,10; bonus2 bSkillAtk,544,10; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,\"NJ_ISSEN\",\"AL_HEAL\",10,800; bonus4 bAutoSpellOnSkill,\"NJ_HUUMA\",\"NPC_CRITICALWOUND\",2,100; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill \"SM_BASH\",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Refined Excalibur',4,NULL,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Refined Cutlus',4,NULL,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'skill \"SM_BASH\",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); diff --git a/sql-files/item_db2.sql b/sql-files/item_db2.sql index a698b086c..e5206af36 100644 --- a/sql-files/item_db2.sql +++ b/sql-files/item_db2.sql @@ -32,7 +32,7 @@ CREATE TABLE `item_db2` ( # Items Additional Database - Custom Items go here # # Structure of Database: -# REPLACE INTO `item_db` VALUES ( ID,'Name','Name',Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,' Script ',' OnEquip_Script ',' OnUnequip_Script '); +# REPLACE INTO `item_db2` VALUES ( ID,'Name','Name',Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,' Script ',' OnEquip_Script ',' OnUnequip_Script '); # # THQ Quest Items # ============================================================= diff --git a/sql-files/mob_db.sql b/sql-files/mob_db.sql index 4df2147d7..23ed91e4e 100644 --- a/sql-files/mob_db.sql +++ b/sql-files/mob_db.sql @@ -204,7 +204,7 @@ REPLACE INTO `mob_db` VALUES (1130,'JAKK','Jakk','Jakk',38,3581,0,1408,880,1,315 REPLACE INTO `mob_db` VALUES (1131,'JOKER','Joker','Joker',57,12450,0,3706,2362,1,621,738,10,35,1,143,47,75,98,175,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1); REPLACE INTO `mob_db` VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',63,19276,0,4378,2750,1,875,1025,45,10,58,65,48,5,73,40,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,509,2000,1127,2,0,0,0,0,4136,1); REPLACE INTO `mob_db` VALUES (1133,'KOBOLD_1','Kobold','Kobold',36,3893,0,988,625,1,265,318,15,10,1,90,36,30,52,20,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db` VALUES (1134,'KOBOLD_2','Kobold','Kobold',31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1); +REPLACE INTO `mob_db` VALUES (1134,'KOBOLD_2','Kobold','Kobold',31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,1508,5,0,0,0,0,4091,1); REPLACE INTO `mob_db` VALUES (1135,'KOBOLD_3','Kobold','Kobold',31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,0,0,2104,3,508,100,0,0,0,0,4091,1); # REPLACE INTO `mob_db` VALUES (1136,'KOBOLD_4','Kobold','Kobold',31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x31AD,200,1528,528,360,0,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1); # REPLACE INTO `mob_db` VALUES (1137,'KOBOLD_5','Kobold','Kobold',31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,0,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1); @@ -287,7 +287,7 @@ REPLACE INTO `mob_db` VALUES (1213,'HIGH_ORC','High Orc','High Orc',52,6890,0,36 REPLACE INTO `mob_db` VALUES (1214,'CHOCO','Choco','Choco',43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1); REPLACE INTO `mob_db` VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',40,6136,0,1452,939,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1); REPLACE INTO `mob_db` VALUES (1216,'PENOMENA','Penomena','Penomena',57,7256,0,2870,2200,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1); -REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',79,36140,0,8469,6268,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1420,5,1162,1,985,369,984,259,0,0,0,0,4140,1); +REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',79,36140,0,8469,6268,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,20,1162,1,985,369,984,259,0,0,0,0,4140,1); REPLACE INTO `mob_db` VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,388,242,1,169,208,0,10,1,27,45,15,56,10,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1); REPLACE INTO `mob_db` VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,0,357,226,1,146,177,10,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1); REPLACE INTO `mob_db` VALUES (1222,'L_HIGH_ORC','High Orc','High Orc',52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1); @@ -330,7 +330,7 @@ REPLACE INTO `mob_db` VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Arche REPLACE INTO `mob_db` VALUES (1259,'GRYPHON','Gryphon','Gryphon',72,27800,0,5896,4400,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x37B5,100,704,504,432,0,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,0,0,0,0,4163,1); REPLACE INTO `mob_db` VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',59,7500,0,3652,3271,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x3795,200,920,720,200,0,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1); REPLACE INTO `mob_db` VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',38,2980,0,1113,688,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,1767,3000,624,35,528,600,2244,2,0,0,0,0,4257,1); -REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,62600,0,4730,3536,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x37B5,250,1280,1080,240,0,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,400,7296,1500,2527,50,0,0,0,0,4203,1); +REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,62600,0,4730,3536,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x37B5,250,1280,1080,240,0,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,0,0,0,0,4203,1); REPLACE INTO `mob_db` VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',51,4820,0,2424,1488,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x3795,150,1056,1056,336,0,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1); REPLACE INTO `mob_db` VALUES (1264,'MERMAN','Merman','Merman',53,14690,0,4500,3000,2,482,964,10,35,72,45,46,35,60,55,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,0,1054,1300,523,300,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1); REPLACE INTO `mob_db` VALUES (1265,'COOKIE','Cookie','Cookie',25,950,0,310,188,1,130,145,0,25,1,35,20,53,37,90,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,0,538,1000,530,150,979,1,645,280,2402,30,12001,100,529,320,0,0,0,0,4293,1); @@ -349,7 +349,7 @@ REPLACE INTO `mob_db` VALUES (1277,'GREATEST_GENERAL','Greatest General','Greate REPLACE INTO `mob_db` VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',60,18700,0,5808,2695,1,950,1260,50,5,73,45,85,5,90,25,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,0,0,985,163,0,0,0,0,4223,1); REPLACE INTO `mob_db` VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',32,2300,0,386,220,1,178,206,20,5,1,48,24,10,67,20,10,12,0,4,22,0x3795,200,860,660,624,0,0,0,0,0,0,0,0,7053,100,943,380,606,200,993,160,1001,140,0,0,757,106,0,0,0,0,4308,1); REPLACE INTO `mob_db` VALUES (1280,'STEAM_GOBLIN','Steam Goblin','Goblin Steamrider',35,2490,0,864,495,1,234,269,20,5,58,59,32,15,75,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1); -REPLACE INTO `mob_db` VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',43,3850,0,1155,1320,1,120,280,0,50,1,52,24,88,79,55,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,0,693,100,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,2716,3,0,0,4219,1); +REPLACE INTO `mob_db` VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',43,3850,0,1155,1320,1,120,280,0,50,1,52,24,88,79,55,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1); REPLACE INTO `mob_db` VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',33,2560,0,739,455,9,155,185,10,5,10,20,15,30,100,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1); REPLACE INTO `mob_db` VALUES (1283,'CHIMERA','Chimera','Chimera',70,32600,0,4950,3000,1,1200,1320,30,10,1,72,110,88,75,85,10,12,2,2,63,0x37B5,200,772,672,360,0,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1); # REPLACE INTO `mob_db` VALUES (1284,'HUGELING','Hugeling','Hugeling',1,5000,0,2,1,4,7,10,0,0,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,0,0,0,0,0,0,0,0,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,0,0,0,0); @@ -358,26 +358,26 @@ REPLACE INTO `mob_db` VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight G REPLACE INTO `mob_db` VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,0,1,1,1,873,1036,35,0,85,56,100,45,103,43,10,12,0,4,22,0x21A5,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1288,'EMPELIUM','Emperium','Emperium',90,68430,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,55479,0,10496,3893,2,1447,2000,68,48,95,90,80,95,90,119,10,12,2,4,82,0x37B5,100,1024,1000,480,0,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1); -REPLACE INTO `mob_db` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',73,17402,0,8170,3370,1,910,1089,25,25,90,25,40,20,77,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,1222,3,2274,1,13035,5,0,0,4221,1); +REPLACE INTO `mob_db` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',73,17402,0,8170,3370,1,910,1089,25,25,90,25,40,20,77,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,0,0,0,0,4221,1); REPLACE INTO `mob_db` VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',74,43021,0,10341,3618,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1); REPLACE INTO `mob_db` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',68,32538,0,8396,3722,1,1073,1414,30,25,5,75,40,55,89,42,10,12,0,6,27,0x3795,150,1000,600,384,0,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1); -REPLACE INTO `mob_db` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',62,13387,0,7365,2691,2,666,829,45,30,5,40,16,15,68,55,10,12,0,4,24,0x3795,155,1136,720,840,0,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,1611,8,522,50,2726,5,0,0,4298,1); +REPLACE INTO `mob_db` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',62,13387,0,7365,2691,2,666,829,45,30,5,40,16,15,68,55,10,12,0,4,24,0x3795,155,1136,720,840,0,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,0,0,0,0,4298,1); REPLACE INTO `mob_db` VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',56,13183,0,6509,2366,1,764,927,35,20,5,26,24,5,75,40,10,12,1,4,22,0x3795,175,1528,660,432,0,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1); -REPLACE INTO `mob_db` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',75,60746,0,10967,4811,2,1252,1610,65,25,25,25,80,95,95,55,10,12,2,6,60,0x37B5,175,1345,824,440,0,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1402,25,693,100,5045,5,0,0,0,0,4238,1); +REPLACE INTO `mob_db` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',75,60746,0,10967,4811,2,1252,1610,65,25,25,25,80,95,95,55,10,12,2,6,60,0x37B5,175,1345,824,440,0,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1); REPLACE INTO `mob_db` VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',65,18313,0,7432,2713,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,0,0,0,0,4291,1); REPLACE INTO `mob_db` VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',64,40599,0,8040,3499,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,508,650,756,150,757,100,0,0,0,0,4248,1); REPLACE INTO `mob_db` VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1); REPLACE INTO `mob_db` VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',64,20152,0,6036,2184,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1); -REPLACE INTO `mob_db` VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',64,14439,0,6272,3107,1,894,1447,47,29,35,25,85,15,69,45,10,12,0,4,22,0x3795,300,1672,672,480,0,0,0,0,0,0,0,0,949,3000,7054,5335,2227,20,1000,100,997,50,505,12,508,500,13034,3,0,0,4289,1); +REPLACE INTO `mob_db` VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',64,14439,0,6272,3107,1,894,1447,47,29,35,25,85,15,69,45,10,12,0,4,22,0x3795,300,1672,672,480,0,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1); REPLACE INTO `mob_db` VALUES (1301,'AM_MUT','Am Mut','Am Mut',61,12099,0,7709,2690,1,1040,1121,50,10,50,65,40,35,83,45,10,12,0,6,27,0x3795,200,1156,456,384,0,0,0,0,0,0,0,0,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1); REPLACE INTO `mob_db` VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',77,103631,0,11163,4181,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x37B5,145,1024,768,480,0,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,0,0,0,0,4169,1); -REPLACE INTO `mob_db` VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',56,13105,0,5785,2006,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x3795,155,1292,792,340,0,0,0,0,0,0,0,0,526,550,518,1200,522,12,610,15,1608,3,722,20,2627,1,1736,3,0,0,4271,1); +REPLACE INTO `mob_db` VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',56,13105,0,5785,2006,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x3795,155,1292,792,340,0,0,0,0,0,0,0,0,526,550,518,1200,522,12,610,15,1608,3,722,20,1736,15,0,0,0,0,4271,1); REPLACE INTO `mob_db` VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',55,11874,0,6211,2146,1,624,801,41,28,5,36,43,5,73,69,10,12,2,4,25,0x3795,165,1468,468,768,0,0,0,0,0,0,0,0,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,0,0,0,0,4270,1); -REPLACE INTO `mob_db` VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',67,22598,0,8174,3782,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x3795,165,1792,792,336,0,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,719,15,1096,680,938,3500,7054,2500,2727,5,0,0,4249,1); -REPLACE INTO `mob_db` VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',58,24233,0,6011,2171,1,740,1390,27,31,5,35,95,5,64,85,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,526,500,969,5,7053,800,2717,3,0,0,4188,1); +REPLACE INTO `mob_db` VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',67,22598,0,8174,3782,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x3795,165,1792,792,336,0,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,0,0,0,0,4249,1); +REPLACE INTO `mob_db` VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',58,24233,0,6011,2171,1,740,1390,27,31,5,35,95,5,64,85,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1); REPLACE INTO `mob_db` VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',76,64512,0,10869,4283,1,1112,1275,61,55,55,75,55,82,86,120,10,12,1,6,63,0x37B5,155,1276,576,288,0,0,0,0,0,0,0,0,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,0,0,0,0,4290,1); REPLACE INTO `mob_db` VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',59,14130,0,7212,2697,1,683,878,41,28,60,60,40,20,81,160,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1); -REPLACE INTO `mob_db` VALUES (1309,'GAJOMART','Gajomart','Gajomart',63,13669,0,6625,2900,1,917,950,85,50,5,34,10,5,75,140,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,999,640,994,180,2131,7,0,0,4151,1); +REPLACE INTO `mob_db` VALUES (1309,'GAJOMART','Gajomart','Gajomart',63,13669,0,6625,2900,1,917,950,85,50,5,34,10,5,75,140,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,0,0,0,0,4151,1); REPLACE INTO `mob_db` VALUES (1310,'MAJORUROS','Majoruros','Majoruros',66,57991,0,8525,3799,1,780,1300,10,25,65,50,75,50,85,48,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,0,941,4413,1361,4,568,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1); REPLACE INTO `mob_db` VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',62,21331,0,5814,2376,1,699,1431,10,15,55,25,60,5,70,45,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,0,0,0,0,4164,1); REPLACE INTO `mob_db` VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',97,320700,0,18202,9800,2,2438,3478,50,54,100,45,55,65,105,164,10,12,2,2,42,0x37B5,200,900,1000,500,9101,10000,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1); @@ -577,7 +577,7 @@ REPLACE INTO `mob_db` VALUES (1502,'PORING_V','Pori Pori','Bring it on!',99,9500 # Niflheim REPLACE INTO `mob_db` VALUES (1503,'GIBBET','Gibbet','Gibbet',58,6841,0,4011,1824,1,418,656,28,31,0,42,42,27,46,28,10,12,2,6,27,0x3985,180,917,1584,576,0,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,0,0,0,0,0,0,4278,1); REPLACE INTO `mob_db` VALUES (1504,'DULLAHAN','Dullahan','Dullahan',62,12437,0,4517,2963,2,647,1065,47,38,0,30,5,45,62,22,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,0,7209,3200,7210,4850,0,0,2505,13,2506,1,0,0,0,0,0,0,0,0,4176,1); -REPLACE INTO `mob_db` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',71,23470,0,6641,4314,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,3,0,0,0,0,0,0,4191,1); +REPLACE INTO `mob_db` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',71,23470,0,6641,4314,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,0,0,0,0,0,0,4191,1); REPLACE INTO `mob_db` VALUES (1506,'DISGUISE','Disguise','Disguise',55,7543,0,2815,1919,2,279,546,18,29,0,72,45,35,48,65,10,12,1,6,82,0x3985,147,516,768,384,0,0,0,0,0,0,0,0,7216,4850,7221,3686,2502,50,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1); REPLACE INTO `mob_db` VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',72,27521,0,9742,3559,2,864,1081,37,41,0,30,90,15,52,12,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1); REPLACE INTO `mob_db` VALUES (1508,'QUVE','Quve','Quve',40,4559,0,414,306,1,299,469,12,12,0,61,24,19,37,24,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,0,0,0,0,0,0,0,0,4294,1); @@ -704,7 +704,7 @@ REPLACE INTO `mob_db` VALUES (1619,'PORCELLIO','Porcellio','Porcellio',28,1654,0 REPLACE INTO `mob_db` VALUES (1620,'NOXIOUS','Noxious','Noxious',35,2038,0,698,698,1,299,400,0,60,12,41,10,30,44,2,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,0,0,0,0,603,1,0,0,0,0,4334,1); REPLACE INTO `mob_db` VALUES (1621,'VENOMOUS','Venomous','Venomous',42,4653,0,1780,1280,1,422,844,0,49,12,60,17,19,60,1,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,0,0,0,0,603,1,0,0,0,0,4333,1); REPLACE INTO `mob_db` VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',71,8109,0,5891,3455,1,621,1432,19,32,5,155,32,41,121,26,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1); -REPLACE INTO `mob_db` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',86,560733,0,31010,32011,1,2740,5620,39,41,85,51,30,25,93,84,10,12,2,0,60,0x37B5,220,128,1104,240,15505,10000,607,5500,5104,3500,732,5500,7093,6000,999,5000,13017,1,617,1000,7327,5000,1242,100,1531,40,1230,5,0,0,4342,1); +REPLACE INTO `mob_db` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',86,560733,0,31010,32011,1,2740,5620,39,41,85,51,30,25,93,84,10,12,2,0,60,0x37B5,220,128,1104,240,15505,10000,607,5500,5104,3500,732,5500,7093,6000,1230,5,13017,1,617,1000,7327,5000,1242,100,1531,40,0,0,0,0,4342,1); REPLACE INTO `mob_db` VALUES (1624,'G_WASTE_STOVE','Waste Stove','Old Stove',68,15895,0,0,0,1,500,889,23,10,20,69,55,5,79,77,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',43,5523,0,1024,693,1,164,494,0,8,0,31,21,50,64,85,10,12,0,4,62,0x3985,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -715,7 +715,7 @@ REPLACE INTO `mob_db` VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion R REPLACE INTO `mob_db` VALUES (1627,'ANOPHELES','Anopheles','Anopheles',23,100,0,99,55,1,48,63,0,90,1,200,4,5,120,5,10,12,0,4,64,0x3985,200,140,864,430,0,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1); REPLACE INTO `mob_db` VALUES (1628,'MOLE','Mole','Holden',36,2209,0,268,172,9,52,63,0,5,24,18,23,30,45,5,10,12,0,2,42,0x1089,300,140,960,504,0,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,13101,5,0,0,0,0,0,0,0,0,0,0,4343,1); REPLACE INTO `mob_db` VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,3189,0,1800,1100,3,290,480,10,15,21,42,31,50,41,23,10,12,1,2,64,0x3885,200,336,540,432,0,0,0,0,0,0,0,0,517,1000,528,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db` VALUES (1630,'BACSOJIN_','Bacsojin','White Lady',85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x39A5,130,576,960,480,22625,10000,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,10,0,0,2234,10,0,0,4372,1); +REPLACE INTO `mob_db` VALUES (1630,'BACSOJIN_','Bacsojin','White Lady',85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x39A5,130,576,960,480,22625,10000,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,10,2234,10,0,0,0,0,4372,1); REPLACE INTO `mob_db` VALUES (1631,'CHUNG_E_','Chung E','Green Maiden',59,23900,0,4256,920,2,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,0,7053,4200,740,100,1806,10,518,500,0,0,0,0,5042,50,0,0,0,0,4373,1); REPLACE INTO `mob_db` VALUES (1632,'GREMLIN','Gremlin','Gremlin',53,9280,0,4355,1768,1,329,762,29,25,80,41,59,75,62,15,10,12,2,6,47,0x191,140,432,540,432,0,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1); REPLACE INTO `mob_db` VALUES (1633,'BEHOLDER','Beholder','Beholder',56,7950,0,4821,3822,6,723,812,17,30,60,62,25,59,85,32,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1); @@ -748,7 +748,7 @@ REPLACE INTO `mob_db` VALUES (1655,'EREND','Erend','Errende Ebecee',59,6980,0,45 REPLACE INTO `mob_db` VALUES (1656,'KAVAC','Kavac','Kavach Icarus',60,7899,0,4090,86,9,684,904,12,5,48,100,10,15,118,40,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,0,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,0,0,0,0,4351,1); REPLACE INTO `mob_db` VALUES (1657,'RAWREL','Rawrel','Laurell Weinder',61,6168,0,4620,30,1,430,517,8,48,1,41,5,120,45,10,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,0,0,0,0,4350,1); # 1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs. -REPLACE INTO `mob_db` VALUES (1658,'B_YGNIZEM','Ygnizem','Egnigem Cenia',79,214200,0,258760,86000,1,3890,5690,48,25,82,60,45,31,110,40,10,12,1,7,43,0x37B5,100,1008,864,288,129380,10000,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,644,1000,0,0,4352,1); +REPLACE INTO `mob_db` VALUES (1658,'B_YGNIZEM','Ygnizem','Egnigem Cenia',79,214200,0,258760,86000,1,3890,5690,48,25,82,60,45,31,110,40,10,12,1,7,43,0x37B5,100,1008,864,288,129380,10000,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1); REPLACE INTO `mob_db` VALUES (1659,'G_WHIKEBAIN','Whikebain','Wickebine Tres',62,7320,0,0,0,1,593,789,9,12,1,102,34,23,74,30,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1660,'G_ARMAIA','Armaia','Armeyer Dinze',66,7110,0,0,0,1,650,813,42,6,5,36,40,15,80,60,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1661,'G_EREND','Erend','Errende Ebecee',59,6980,0,0,0,1,796,1059,14,30,1,31,41,93,60,30,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -852,7 +852,7 @@ REPLACE INTO `mob_db` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Rand REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',70,87544,0,27620,10,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1); REPLACE INTO `mob_db` VALUES (1753,'FRUS','Frus','Frus',69,83422,0,20620,10,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x3395,150,480,576,432,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1); REPLACE INTO `mob_db` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',81,295200,0,91100,10,1,1400,2020,12,24,80,100,50,72,90,50,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); -REPLACE INTO `mob_db` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',83,315200,0,99200,10,1,1600,2050,15,24,80,120,60,85,98,80,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,610,20,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); +REPLACE INTO `mob_db` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',83,315200,0,99200,10,1,1600,2050,15,24,80,120,60,85,98,80,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); REPLACE INTO `mob_db` VALUES (1756,'G_HYDRO','Hydro','Hydrolancer',89,308230,0,0,0,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x39A5,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1757,'G_ACIDUS','Acidus','Acidus',80,51112,0,0,0,2,1289,2109,39,69,1,71,55,135,103,69,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1758,'G_FERUS','Ferus','Ferus',70,29218,0,0,0,2,1056,1496,34,45,1,78,45,72,81,73,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -869,7 +869,7 @@ REPLACE INTO `mob_db` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430 # Rachel / Ice Dungeon monsters REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',89,2298000,0,962175,276445,3,5880,9516,10,20,100,115,98,78,111,50,10,12,2,0,68,0x37B5,200,1344,2880,576,481087,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1); REPLACE INTO `mob_db` VALUES (1769,'AGAV','Agav','Agav',73,29620,0,9780,6622,1,103,1109,15,35,1,32,27,132,69,15,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,0,0,0,0,0,0,4409,1); -REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,50,12183,20,7563,100,2366,20,0,0,0,0,4410,1); +REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,20,12183,20,7563,100,2366,20,0,0,0,0,4410,1); REPLACE INTO `mob_db` VALUES (1771,'VANBERK','Vanberk','Vanberk',59,9988,0,4203,901,1,230,660,24,6,69,66,39,29,51,41,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,10,0,0,7563,100,0,0,0,0,0,0,4411,1); REPLACE INTO `mob_db` VALUES (1772,'ISILLA','Isilla','Isilla',62,8297,0,3001,3001,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,0,0,0,0,0,0,4412,1); REPLACE INTO `mob_db` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',61,12180,0,6782,2022,1,845,1678,29,25,80,41,81,56,62,11,10,12,1,6,67,0x3985,140,960,528,432,0,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1); @@ -878,7 +878,7 @@ REPLACE INTO `mob_db` VALUES (1775,'SNOWIER','Snowier','Snowier',60,19230,0,5882 REPLACE INTO `mob_db` VALUES (1776,'SIROMA','Siroma','Siroma',42,6800,0,2230,1005,1,220,440,12,8,33,23,52,11,40,19,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1); REPLACE INTO `mob_db` VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',60,38200,0,13872,7928,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,0,0,995,100,0,0,0,0,4417,1); REPLACE INTO `mob_db` VALUES (1778,'GAZETI','Gazeti','Gazeti',55,12300,0,5758,2075,10,512,612,65,25,1,12,20,60,101,5,10,12,1,6,21,0x3395,190,576,370,270,0,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,0,0,0,0,0,0,0,0,0,0,4418,1); -REPLACE INTO `mob_db` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,4417000,0,2720050,1120020,3,1680,10360,40,42,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,1360025,10000,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,5000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1); +REPLACE INTO `mob_db` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,4417000,0,2720050,1120020,3,1680,10360,40,42,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,1360025,10000,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1); REPLACE INTO `mob_db` VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',57,4332,0,1706,1706,3,521,726,12,12,1,53,39,25,92,51,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,0,0,0,0,0,0,4420,1); REPLACE INTO `mob_db` VALUES (1781,'DROSERA','Drosera','Drosera',46,7221,0,2612,1022,7,389,589,10,13,1,30,27,17,76,41,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,0,7565,3000,938,3000,1032,3000,1033,2000,621,3,905,1000,0,0,0,0,0,0,4421,1); REPLACE INTO `mob_db` VALUES (1782,'ROWEEN','Roween','Roween',31,5716,0,1669,1266,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x108B,200,412,840,300,0,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1); @@ -932,14 +932,14 @@ REPLACE INTO `mob_db` VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbr REPLACE INTO `mob_db` VALUES (1829,'SWORD_GUARDIAN','Sword Guardian','Sword Master',86,152533,0,155013,122604,2,7590,9140,60,33,110,40,54,65,125,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,0,0,0,0,0,0,4427,1); REPLACE INTO `mob_db` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Master',80,80404,0,50149,23006,12,1840,2520,40,62,95,80,33,90,165,55,14,16,2,7,80,0x37B5,170,76,384,288,0,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,2367,20,2701,4,0,0,0,0,0,0,0,0,4428,1); REPLACE INTO `mob_db` VALUES (1831,'SALAMANDER','Salamander','Salamander',91,97934,0,72000,55000,2,7590,10860,65,50,90,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1); -REPLACE INTO `mob_db` VALUES (1832,'IFRIT','Ifrit','Ifrit',99,7700000,0,3154321,3114520,3,13530,17000,40,50,120,180,25,190,199,50,10,12,2,0,83,0x37B5,130,212,384,360,1577160,10000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,100,2679,100,1471,2000,1133,2000,1473,2000,0,0,0,0,4430,1); +REPLACE INTO `mob_db` VALUES (1832,'IFRIT','Ifrit','Ifrit',99,7700000,0,3154321,3114520,3,13530,17000,40,50,120,180,25,190,199,50,10,12,2,0,83,0x37B5,130,212,384,360,1577160,10000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1); REPLACE INTO `mob_db` VALUES (1833,'KASA','Kasa','Kasa',85,80375,0,49000,38000,2,3030,3500,23,70,45,110,31,200,140,30,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1); REPLACE INTO `mob_db` VALUES (1834,'G_SALAMANDER','Salamander','Salamander',91,97934,0,0,0,2,9590,12860,65,60,90,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1835,'G_KASA','Kasa','Kasa',85,80375,0,0,0,2,3030,3500,23,70,45,158,31,250,160,30,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1836,'MAGMARING','Magmaring','Magmaring',40,5300,0,2110,1910,1,550,700,25,24,40,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1); REPLACE INTO `mob_db` VALUES (1837,'IMP','Imp','Fire Imp',76,46430,0,25200,11077,1,1059,1509,27,50,37,76,30,150,99,10,10,12,0,6,63,0x3395,150,824,432,360,0,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,0,0,0,0,0,0,0,0,4433,1); REPLACE INTO `mob_db` VALUES (1838,'KNOCKER','Knocker','Knocker',50,7755,0,2202,4023,1,889,990,28,50,25,44,50,62,65,60,10,12,0,6,22,0x191,200,1548,384,288,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2208,10,2124,3,1732,5,0,0,0,0,4434,1); -REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byorgue',86,38133,0,19000,9500,2,1340,2590,20,13,25,80,12,30,70,10,14,16,1,7,20,0x37B5,170,800,600,360,0,0,0,0,0,0,0,0,1270,50,5096,3,1232,20,12087,500,603,40,2530,1,7110,4365,0,0,0,0,4426,1); +REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byorgue',86,38133,0,19000,9500,2,1340,2590,20,13,25,80,12,30,70,10,14,16,1,7,20,0x37B5,170,800,600,360,0,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,100,603,40,2530,1,7110,4365,0,0,0,0,4426,1); REPLACE INTO `mob_db` VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,0,1,1,1,500,700,100,99,0,1,1,50,120,1,10,12,2,2,42,0xF1,150,1960,960,384,0,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,0,1,1,1,46,55,100,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,0,7720,2000,12245,200,7721,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,0,1,1,1,124,157,100,99,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,0,7720,3500,12245,400,7721,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -972,7 +972,7 @@ REPLACE INTO `mob_db` VALUES (1867,'BANSHEE','Banshee','Banshee',81,35111,0,1700 REPLACE INTO `mob_db` VALUES (1868,'G_BANSHEE','Banshee','Banshee',81,35111,0,0,0,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x3795,150,676,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',60,10800,0,3000,2600,1,100,1200,20,40,50,100,30,40,140,110,10,12,0,6,68,0x3195,150,972,648,432,0,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1); REPLACE INTO `mob_db` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',88,98000,0,45000,35000,1,3500,4000,0,40,1,50,1,190,166,10,10,12,1,1,89,0x37B5,150,1816,1320,420,0,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1); -REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Fallen Bishop','Fallen Bishop Hibram',80,3333333,0,1111111,1111111,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x37B5,150,432,432,360,555555,10000,607,5500,617,5000,617,5000,523,10000,1420,500,2677,500,1422,500,985,5432,1614,2000,0,0,0,0,0,0,4441,1); +REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Fallen Bishop','Fallen Bishop Hibram',80,3333333,0,1111111,1111111,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x37B5,150,432,432,360,555555,10000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,0,0,0,0,0,0,4441,1); REPLACE INTO `mob_db` VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',66,500000,0,0,0,1,1200,2000,25,15,33,105,60,15,72,30,10,12,0,4,84,0x37B5,100,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',98,6666666,0,0,0,1,4100,4960,40,35,6,110,200,250,120,66,10,12,0,6,88,0x37B5,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,3333333,10000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,985,5432,742,5500,0,0,0,0,4145,1); @@ -982,12 +982,12 @@ REPLACE INTO `mob_db` VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,0,0,0,0, REPLACE INTO `mob_db` VALUES (1878,'E_SHINING_PLANT','Shining Plant','Shining Plant',1,20,0,0,0,1,1,1,100,99,0,0,0,0,0,90,7,12,0,3,26,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1879,'ECLIPSE_P','Eclipse Pet','Eclipse',6,1800,0,0,0,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x37B5,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # Moscovia monsters -REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',42,6982,0,2201,1552,1,600,620,32,3,1,5,45,45,55,155,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,0,509,1000,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,2719,5,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',42,6982,0,2201,1552,1,600,620,32,3,1,5,45,45,55,155,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1881,'LES','Les','Les',39,3080,0,1521,912,1,102,113,0,17,1,33,12,32,52,38,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba Yaga',49,7444,0,2583,2583,2,255,387,4,29,1,76,24,88,55,18,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,0,7099,1000,7762,5000,525,100,7226,150,539,1500,519,1500,580,1500,1630,5,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1883,'UZHAS','Uzhas','Uzhas',61,13707,0,4002,3003,1,293,960,11,34,1,33,19,72,75,77,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,0,520,900,678,1,621,100,522,100,918,3500,579,1500,603,3,1573,5,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1884,'MAVKA','Mavka','Mavka',63,19200,0,8301,6353,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,703,100,629,300,707,300,710,50,747,1500,748,300,510,3000,1572,5,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1885,'GOPINICH','Gopinich','Gopinich',85,299321,0,45250,16445,3,1868,6124,20,42,50,65,55,103,152,35,10,12,2,2,62,0x37B5,150,1536,864,432,22625,10000,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,985,3000,1417,5,7444,5000,5007,1,1737,100,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba Yaga',49,7444,0,2583,2583,2,255,387,4,29,1,76,24,88,55,18,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1883,'UZHAS','Uzhas','Uzhas',61,13707,0,4002,3003,1,293,960,11,34,1,33,19,72,75,77,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1884,'MAVKA','Mavka','Mavka',63,19200,0,8301,6353,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1885,'GOPINICH','Gopinich','Gopinich',85,299321,0,45250,16445,3,1868,6124,20,42,50,65,55,103,152,35,10,12,2,2,62,0x37B5,150,1536,864,432,22625,10000,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1886,'G_MAVKA','Mavka','Mavka',63,19200,0,0,0,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # Additional Monsters REPLACE INTO `mob_db` VALUES (1887,'FREEZER_R','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -1021,12 +1021,12 @@ REPLACE INTO `mob_db` VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,200 REPLACE INTO `mob_db` VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,1000,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,1000,0,0,0,0,1,1,100,99,1,1,1,1,1,1,0,0,2,0,20,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # Satan Morroc -REPLACE INTO `mob_db` VALUES (1916,'MOROCC','Satan Morroc','Satan Morroc',99,20000000,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x37B5,100,76,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1917,'MOROCC_','Wounded Morroc','Wounded Morroc',99,15000000,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x37B5,100,76,540,432,3600000,5000,607,5500,617,5000,617,5000,5808,1000,2374,2000,2375,2000,2433,2500,7799,9000,7798,9000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1918,'MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',97,190000,0,61000,140000,2,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x37B5,110,576,540,432,0,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,5,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1919,'MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',97,190000,0,65000,120000,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x37B5,150,576,540,432,0,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,5,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1920,'MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',96,143000,0,50000,80000,1,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x37B5,150,212,540,432,0,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,5,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1921,'MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',98,150000,0,51000,70000,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x37B5,150,1536,540,432,0,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,3,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1916,'MOROCC','Satan Morroc','Satan Morroc',99,20000000,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x37B5,100,76,540,432,0,0,0,0,0,0,0,0,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1917,'MOROCC_','Wounded Morroc','Wounded Morroc',99,15000000,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x37B5,100,76,540,432,3600000,5000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1918,'MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',97,190000,0,61000,140000,2,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x37B5,110,576,540,432,0,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1919,'MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',97,190000,0,65000,120000,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x37B5,150,576,540,432,0,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1920,'MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',96,143000,0,50000,80000,1,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x37B5,150,212,540,432,0,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1921,'MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',98,150000,0,51000,70000,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x37B5,150,1536,540,432,0,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1922,'G_MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',97,120000000,0,0,0,2,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x37B5,110,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1923,'G_MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',97,120000000,0,0,0,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x37B5,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1924,'G_MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',96,120000000,0,0,0,1,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x37B5,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); diff --git a/src/map/clif.c b/src/map/clif.c index 16cf4720c..6809ba2e9 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8415,28 +8415,27 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) { switch (sd->state.snovice_call_flag) { case 0: - if( strstr(message, msg_txt(504)) ) // "Guardian Angel, can you hear my voice? ^^;" - sd->state.snovice_call_flag++; - break; - case 1: { - char buf[256]; - sprintf(buf, msg_txt(505), sd->status.name); - if( strstr(message, buf) ) // "My name is %s, and I'm a Super Novice~" - sd->state.snovice_call_flag++; - } - break; + if( strstr(message, msg_txt(504)) ) // "Guardian Angel, can you hear my voice? ^^;" + sd->state.snovice_call_flag++; + break; + case 1: + char buf[256]; + sprintf(buf, msg_txt(505), sd->status.name); + if( strstr(message, buf) ) // "My name is %s, and I'm a Super Novice~" + sd->state.snovice_call_flag++; + break; case 2: - if( strstr(message, msg_txt(506)) ) // "Please help me~ T.T" - sd->state.snovice_call_flag++; - break; + if( strstr(message, msg_txt(506)) ) // "Please help me~ T.T" + sd->state.snovice_call_flag++; + break; case 3: - if( skillnotok(MO_EXPLOSIONSPIRITS,sd) ) - break; //Do not override the noskill mapflag. [Skotlex] - clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,-1, - sc_start(&sd->bl,status_skill2sc(MO_EXPLOSIONSPIRITS),100, - 17,skill_get_time(MO_EXPLOSIONSPIRITS,1))); //Lv17-> +50 critical (noted by Poki) [Skotlex] - sd->state.snovice_call_flag = 0; - break; + if( skillnotok(MO_EXPLOSIONSPIRITS,sd) ) + break; //Do not override the noskill mapflag. [Skotlex] + clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,-1, + sc_start(&sd->bl,status_skill2sc(MO_EXPLOSIONSPIRITS),100, + 17,skill_get_time(MO_EXPLOSIONSPIRITS,1))); //Lv17-> +50 critical (noted by Poki) [Skotlex] + sd->state.snovice_call_flag = 0; + break; } } } |