diff options
-rw-r--r-- | Changelog-Trunk.txt | 6 | ||||
-rw-r--r-- | conf-tmpl/atcommand_athena.conf | 9 | ||||
-rw-r--r-- | conf-tmpl/msg_athena.conf | 2 | ||||
-rw-r--r-- | src/map/atcommand.c | 2 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/pet.c | 3 | ||||
-rw-r--r-- | src/map/status.c | 6 |
7 files changed, 15 insertions, 15 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 02ea6ce18..e76768243 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,12 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/15
+ * Removed the hardcoded duration of 30 seconds for sleep. [Skotlex]
+ * Fixed rangecheck for pet skill usage of INF_SELF_SKILL type of skills
+ [Skotlex]
+ * Removed inall/exall from atcommand.conf since those two do not exist!
+ (pointed out by Ancyker) [Skotlex]
+ * @me now uses entry 270 in msg_athena as output format. [Skotlex]
* gm_skill_unconditional setting now also overrides skill_partner_check
setting. [Skotlex]
* Emulated strtok_r functions to work strictly with ANSI compilers. [Lance]
diff --git a/conf-tmpl/atcommand_athena.conf b/conf-tmpl/atcommand_athena.conf index 4cb096fff..d45287c10 100644 --- a/conf-tmpl/atcommand_athena.conf +++ b/conf-tmpl/atcommand_athena.conf @@ -219,13 +219,8 @@ undisguise: 20 // Display ignore list of a player (people from which the player ignore wisps)
charignorelist: 20
-// Enable all wispers for a player
-inall: 20
-
-// Disable all wispers for a player
-exall: 20
-
-// Displays the OUTPUT string on top of all the Visible players Heads.(Similar like the /me command in IRC)
+// Displays the text as a normal message with the format "*name message*"
+// instead of "name : message" (Like the /me command in IRC)
me: 20
// Changes your name to your choice temporarly.
diff --git a/conf-tmpl/msg_athena.conf b/conf-tmpl/msg_athena.conf index 24a3a889a..5b532873a 100644 --- a/conf-tmpl/msg_athena.conf +++ b/conf-tmpl/msg_athena.conf @@ -278,6 +278,8 @@ 267: '%s' designated maps reseted!
268: Reloaded the Message of the Day.
269: Displaying first %d out of %d matches
+//@me output format
+270: *%s %s*
// Guild Castles Number
// --------------------
299: ?? Castles
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index a9f3ccef2..4bc9d5ec5 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -9700,7 +9700,7 @@ int atcommand_me( }
sscanf(message, "%199[^\n]", tempmes);
- sprintf(atcmd_output, "* %s %s *", sd->status.name, tempmes);
+ sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes);
clif_disp_overhead(sd, atcmd_output);
return 0;
diff --git a/src/map/mob.c b/src/map/mob.c index 911841cb1..822eb61d9 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3513,7 +3513,7 @@ int mobskill_use_id(struct mob_data *md,struct block_list *target,int skill_idx) switch(skill_id){ /* 何か特殊な処理が必要 */
case ALL_RESURRECTION: /* リザレクション */
- if(target->type != BL_PC && battle_check_undead(status_get_race(target),status_get_elem_type(target))){ /* 敵がアンデッドなら */
+ if(battle_check_undead(status_get_race(target),status_get_elem_type(target))){ /* 敵がアンデッドなら */
forcecast=1; /* ターンアンデットと同じ詠唱時間 */
casttime=skill_castfix(&md->bl, PR_TURNUNDEAD,skill_lv, 0);
}
diff --git a/src/map/pet.c b/src/map/pet.c index edbe3d5dc..306f21ff2 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -315,7 +315,8 @@ static int petskill_castend2(struct pet_data *pd, struct block_list *target, uns } else { //Targeted Skill
if (!target)
return 0;
- if(!check_distance_bl(&pd->bl, target,
+ if(!skill_get_inf(skill_id)&INF_SELF_SKILL && //No range check for self skills.
+ !check_distance_bl(&pd->bl, target,
skill_get_range2(&pd->bl, skill_id, skill_lv)))
return 0;
diff --git a/src/map/status.c b/src/map/status.c index 48d762900..ff1eb1fd0 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4009,10 +4009,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val if(val3 < 1) val3 = 1;
tick = 5000;
break;
- case SC_SLEEP: /* 睡眠 */
- if(!(flag&4))
- tick = 30000;//睡眠はステ?タス耐性に?わらず30秒
- break;
/* option2 */
case SC_DPOISON: /* 猛毒 */
@@ -4454,7 +4450,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val case SC_MAXOVERTHRUST:
case SC_SILENCE: /* 沈?(レックスデビ?ナ) */
case SC_ASSUMPTIO: /* アスムプティオ */
- break;
+ case SC_SLEEP:
// gs_something1 [Vicious]
case SC_MADNESSCANCEL:
case SC_ADJUSTMENT:
|