diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/pet.c | 1 | ||||
-rw-r--r-- | src/map/status.c | 2 |
3 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1f4ddbed9..84a9c4395 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/07/14 * Made homunculi have doubled regen rates (they regen twice as fast) defined on battle configs. [Brainstorm] + * Corrected compiler warning and error made from r12959 and r12953, respectively. 2008/07/13 * Modified storage data loading (bugreport:1425) [ultramage] diff --git a/src/map/pet.c b/src/map/pet.c index 5ddeb88e5..2926e57a6 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -26,6 +26,7 @@ #include "skill.h" #include "unit.h" #include "atcommand.h" // msg_txt() +#include "log.h" #include <stdio.h> #include <stdlib.h> diff --git a/src/map/status.c b/src/map/status.c index e7030fe3b..aacdf2fc8 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -7288,7 +7288,7 @@ static int status_natural_heal(struct block_list* bl, va_list args) regen->tick.sp += natural_heal_diff_tick*(regen->rate.sp+bonus); // Homun HP regen fix (they should regen as if they were sitting (twice as fast) - if(bl->type==BL_HOM) regen->tick.p *=2; + if(bl->type==BL_HOM) regen->tick.sp *=2; if(regen->tick.sp >= (unsigned int)battle_config.natural_healsp_interval) { |