diff options
-rw-r--r-- | src/map/mob.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index c0bf7946d..58afe4587 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -4879,7 +4879,7 @@ bool mob_skill_db_libconfig_sub(struct config_setting_t *it, int n) bool mob_skill_db_libconfig_sub_skill(struct config_setting_t *it, int n, int mob_id) { - int i, j; + int i, j, idx = 0; int i32; int skill_id = 0; int skill_idx = 0; @@ -4910,8 +4910,8 @@ bool mob_skill_db_libconfig_sub_skill(struct config_setting_t *it, int n, int mo memset(&gms, 0, sizeof (struct mob_skill)); ms = &gms; } else { - ARR_FIND(0, MAX_MOBSKILL, i, (ms = &mob->db_data[mob_id]->skill[i])->skill_id == 0); - if (i == MAX_MOBSKILL) { + ARR_FIND(0, MAX_MOBSKILL, idx, (ms = &mob->db_data[mob_id]->skill[idx])->skill_id == 0); + if (idx == MAX_MOBSKILL) { ShowError("mob_skill_db_libconfig_sub_skill: Too many skills for monster %d\n", mob_id); return false; } @@ -5043,7 +5043,7 @@ bool mob_skill_db_libconfig_sub_skill(struct config_setting_t *it, int n, int mo mob->db_data[i]->maxskill = j + 1; } } else { //Skill set on a single mob. - mob->db_data[mob_id]->maxskill = i + 1; + mob->db_data[mob_id]->maxskill = idx + 1; } return true; |