diff options
-rw-r--r-- | src/char/int_guild.c | 48 |
1 files changed, 45 insertions, 3 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 20db452af..13aaeb0b4 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -18,6 +18,7 @@ #include "../common/db.h" #include "../common/malloc.h" #include "../common/mmo.h" +#include "../common/nullpo.h" #include "../common/showmsg.h" #include "../common/socket.h" #include "../common/strlib.h" @@ -50,6 +51,8 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { for( g = DB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = DB->data2ptr(iter->next(iter, &key)) ) { + if (!g) + continue; if( state == 0 && g->guild_id == last_id ) state++; //Save next guild in the list. else @@ -114,6 +117,7 @@ int inter_guild_tosql(struct guild *g,int flag) char new_guild = 0; int i=0; + nullpo_ret(g); if (g->guild_id<=0 && g->guild_id != -1) return 0; #ifdef NOISY @@ -253,7 +257,7 @@ int inter_guild_tosql(struct guild *g,int flag) //printf("- Insert guild %d to guild_position\n",g->guild_id); for(i=0;i<MAX_GUILDPOSITION;i++){ struct guild_position *p = &g->position[i]; - if (!p->modified) + if (!p || !p->modified) continue; SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", @@ -521,6 +525,7 @@ int inter_guild_castle_tosql(struct guild_castle *gc) StringBuf buf; int i; + nullpo_ret(gc); StrBuf->Init(&buf); StrBuf->Printf(&buf, "REPLACE INTO `%s` SET `castle_id`='%d', `guild_id`='%d', `economy`='%d', `defense`='%d', " "`triggerE`='%d', `triggerD`='%d', `nextTime`='%d', `payTime`='%d', `createTime`='%d', `visibleC`='%d'", @@ -593,6 +598,7 @@ struct guild_castle* inter_guild_castle_fromsql(int castle_id) // Read exp_guild.txt bool inter_guild_exp_parse_row(char* split[], int column, int current) { int64 exp = strtoll(split[0], NULL, 10); + nullpo_retr(true, split); if (exp < 0 || exp >= UINT_MAX) { ShowError("exp_guild: Invalid exp %"PRId64" (valid range: 0 - %u) at line %d\n", exp, UINT_MAX, current); @@ -729,6 +735,7 @@ int inter_guild_sql_init(void) int inter_guild_db_final(DBKey key, DBData *data, va_list ap) { struct guild *g = DB->data2ptr(data); + nullpo_ret(g); if (g->save_flag&GS_MASK) { inter_guild->tosql(g, g->save_flag&GS_MASK); return 1; @@ -749,6 +756,7 @@ int inter_guild_search_guildname(char *str) int guild_id; char esc_name[NAME_LENGTH*2+1]; + nullpo_retr(-1, str); SQL->EscapeStringLen(inter->sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); //Lookup guilds with the same name if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) @@ -776,6 +784,7 @@ int inter_guild_search_guildname(char *str) static bool inter_guild_check_empty(struct guild *g) { int i; + nullpo_ret(g); ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 ); if( i < g->max_member) return false; // not empty @@ -788,16 +797,17 @@ static bool inter_guild_check_empty(struct guild *g) unsigned int inter_guild_nextexp(int level) { if (level == 0) return 1; - if (level <= 0 || level >= MAX_GUILDLEVEL) + if (level <= 0 || level > MAX_GUILDLEVEL) return 0; return inter_guild->exp[level-1]; } -int inter_guild_checkskill(struct guild *g,int id) +int inter_guild_checkskill(struct guild *g, int id) { int idx = id - GD_SKILLBASE; + nullpo_ret(g); if(idx < 0 || idx >= MAX_GUILDSKILL) return 0; @@ -810,6 +820,7 @@ int inter_guild_calcinfo(struct guild *g) unsigned int nextexp; struct guild before = *g; // Save guild current values + nullpo_ret(g); if(g->guild_lv<=0) g->guild_lv = 1; nextexp = inter_guild->nextexp(g->guild_lv); @@ -872,6 +883,7 @@ int inter_guild_calcinfo(struct guild *g) int mapif_guild_created(int fd, int account_id, struct guild *g) { + nullpo_ret(g); WFIFOHEAD(fd, 10); WFIFOW(fd,0)=0x3830; WFIFOL(fd,2)=account_id; @@ -905,6 +917,7 @@ int mapif_guild_noinfo(int fd, int guild_id) int mapif_guild_info(int fd, struct guild *g) { unsigned char buf[8+sizeof(struct guild)]; + nullpo_ret(g); WBUFW(buf,0)=0x3831; WBUFW(buf,2)=4+sizeof(struct guild); memcpy(buf+4,g,sizeof(struct guild)); @@ -931,6 +944,8 @@ int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, i // ACK member leave int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes) { + nullpo_ret(name); + nullpo_ret(mes); unsigned char buf[55+NAME_LENGTH]; WBUFW(buf, 0)=0x3834; WBUFL(buf, 2)=guild_id; @@ -948,6 +963,8 @@ int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const int mapif_guild_memberinfoshort(struct guild *g, int idx) { unsigned char buf[19]; + nullpo_ret(g); + Assert_ret(idx >= 0 && idx < MAX_GUILD); WBUFW(buf, 0)=0x3835; WBUFL(buf, 2)=g->guild_id; WBUFL(buf, 6)=g->member[idx].account_id; @@ -975,6 +992,7 @@ int mapif_guild_broken(int guild_id, int flag) int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) { unsigned char buf[512]; + nullpo_ret(mes); if (len > 500) len = 500; WBUFW(buf,0)=0x3837; @@ -990,6 +1008,7 @@ int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sf int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { unsigned char buf[2048]; + nullpo_ret(data); if (len > 2038) len = 2038; WBUFW(buf, 0)=0x3839; @@ -1005,6 +1024,7 @@ int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int l int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { unsigned char buf[2048]; + nullpo_ret(data); if (len > 2030) len = 2030; WBUFW(buf, 0)=0x383a; @@ -1034,6 +1054,8 @@ int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id) int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { unsigned char buf[19+2*NAME_LENGTH]; + nullpo_ret(name1); + nullpo_ret(name2); WBUFW(buf, 0)=0x383d; WBUFL(buf, 2)=guild_id1; WBUFL(buf, 6)=guild_id2; @@ -1050,6 +1072,8 @@ int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int acco int mapif_guild_position(struct guild *g, int idx) { unsigned char buf[12 + sizeof(struct guild_position)]; + nullpo_ret(g); + Assert_ret(idx >= 0 && idx < MAX_GUILDPOSITION); WBUFW(buf,0)=0x383b; WBUFW(buf,2)=sizeof(struct guild_position)+12; WBUFL(buf,4)=g->guild_id; @@ -1063,6 +1087,7 @@ int mapif_guild_position(struct guild *g, int idx) int mapif_guild_notice(struct guild *g) { unsigned char buf[256]; + nullpo_ret(g); WBUFW(buf,0)=0x383e; WBUFL(buf,2)=g->guild_id; memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1); @@ -1075,6 +1100,7 @@ int mapif_guild_notice(struct guild *g) int mapif_guild_emblem(struct guild *g) { unsigned char buf[12 + sizeof(g->emblem_data)]; + nullpo_ret(g); WBUFW(buf,0)=0x383f; WBUFW(buf,2)=g->emblem_len+12; WBUFL(buf,4)=g->guild_id; @@ -1087,6 +1113,7 @@ int mapif_guild_emblem(struct guild *g) int mapif_guild_master_changed(struct guild *g, int aid, int cid) { unsigned char buf[14]; + nullpo_ret(g); WBUFW(buf,0)=0x3843; WBUFL(buf,2)=g->guild_id; WBUFL(buf,6)=aid; @@ -1102,6 +1129,7 @@ int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids) int len = 4 + num * sizeof(*gc); int i; + nullpo_ret(castle_ids); WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x3840; WFIFOW(fd, 2) = len; @@ -1125,6 +1153,8 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member #ifdef NOISY ShowInfo("Creating Guild (%s)\n", name); #endif + nullpo_ret(name); + nullpo_ret(master); if(inter_guild->search_guildname(name) != 0){ ShowInfo("int_guild: guild with same name exists [%s]\n",name); mapif->guild_created(fd,account_id,NULL); @@ -1217,6 +1247,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) struct guild * g; int i; + nullpo_ret(m); g = inter_guild->fromsql(guild_id); if(g==NULL){ // Failed to add @@ -1262,6 +1293,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in return 0; } + nullpo_ret(mes); // Find the member ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); if( i == g->max_member ) @@ -1426,6 +1458,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void if( g == NULL ) return 0; + nullpo_ret(data); switch(type) { case GBI_EXP: value = *((const int16 *)data); @@ -1478,6 +1511,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int int i; struct guild * g; + nullpo_ret(data); g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1588,6 +1622,7 @@ int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char struct guild *g; int i, flag = 0; + nullpo_ret(name); g = inter_guild->fromsql(guild_id); if( g == NULL ) { @@ -1625,6 +1660,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi // Could make some improvement in speed, because only change guild_position struct guild * g; + nullpo_ret(p); g = inter_guild->fromsql(guild_id); if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) return 0; @@ -1664,6 +1700,7 @@ int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_i int i; char name[NAME_LENGTH]; + nullpo_retr(-1, g); ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id ); if( i == MAX_GUILDALLIANCE ) return -1; @@ -1726,6 +1763,8 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char * { struct guild *g; + nullpo_ret(mes1); + nullpo_ret(mes2); g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1740,6 +1779,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char { struct guild * g; + nullpo_ret(data); g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1804,6 +1844,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le struct guild_member gm; int pos; + nullpo_ret(name); g = inter_guild->fromsql(guild_id); if(g==NULL || len > NAME_LENGTH) @@ -1888,6 +1929,7 @@ void inter_guild_defaults(void) inter_guild->guild_db = NULL; inter_guild->castle_db = NULL; + memset(inter_guild->exp, 0, sizeof(inter_guild->exp)); inter_guild->save_timer = inter_guild_save_timer; inter_guild->removemember_tosql = inter_guild_removemember_tosql; |