diff options
-rw-r--r-- | db/Changelog.txt | 1 | ||||
-rw-r--r-- | db/skill_tree.txt | 10 | ||||
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/cities/payon.txt | 4 |
4 files changed, 10 insertions, 7 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 5c2f182df..072d5dcf7 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -9,6 +9,7 @@ Skill databases == celest working on them i believe. 04/04 + * Removed required skills for Berserk (only job level 50 is needed) [DracoRPG] * Re-added MDEF +15 to Resting Cat [DracoRPG] * Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus] 04/03 diff --git a/db/skill_tree.txt b/db/skill_tree.txt index c78aef459..70d2b2e1d 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -445,7 +445,7 @@ 18,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ# 18,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ# 18,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ# -// 韓国でも未実装なので以下のツリーコメントアウト +// Homonculus skill tree (disabled as for now) //18,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理# //18,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究# //18,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造# @@ -719,7 +719,7 @@ 4008,356,10,3,10,6,5,60,3,0,0,0,0//LK_PARRYING 4008,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE 4008,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX -4008,359,1,50,55,7,56,5,57,5,58,2,63,1//LK_BERSERK +4008,359,1,50,0,0,0,0,0,0,0,0,0,0//LK_BERSERK 4008,398,5,55,9,63,1,0,0,0,0,0,0//LK_HEADCRUSH 4008,399,10,55,9,64,3,398,3,0,0,0,0//LK_JOINTBEAT#ジョイントビート# //High Priest @@ -923,7 +923,7 @@ 4014,356,10,3,10,6,5,60,3,0,0,0,0//LK_PARRYING 4014,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE 4014,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX -4014,359,1,55,7,56,5,57,5,58,2,63,1//LK_BERSERK +4008,359,1,50,0,0,0,0,0,0,0,0,0,0//LK_BERSERK //4014,360,1,3,10,4,6,62,6,0,0,0,0//LK_FURY 4014,397,5,55,10,56,10,58,5,63,1,0,0//LK_SPIRALPIERCE 4014,398,5,55,9,63,1,0,0,0,0,0,0//LK_HEADCRUSH @@ -1107,7 +1107,7 @@ 4019,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ# 4019,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ# 4019,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ# -// 韓国でも未実装なので以下のツリーコメントアウト +// Homonculus skill tree (disabled as for now) //4019,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理# //4019,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究# //4019,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造# @@ -1667,7 +1667,7 @@ 4041,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ# 4041,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ# 4041,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ# -// 韓国でも未実装なので以下のツリーコメントアウト +// Homonculus skill tree (disabled as for now) //4041,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理# //4041,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究# //4041,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造# diff --git a/npc/Changelog.txt b/npc/Changelog.txt index b276dcdaa..24dd6ffac 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -34,6 +34,8 @@ Date Added ====== 04/04 + * Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG] + We'll have to get all the fortunes, but they are more than 200... * Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG] * Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus] 04/03 diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt index 9743df30c..1a465376a 100644 --- a/npc/cities/payon.txt +++ b/npc/cities/payon.txt @@ -951,7 +951,7 @@ payon_in03.gat,117,128,4 script Fortune Teller 704,{ mes "[Lhimetorra]"; mes "Future... the card that sees the future is beginning to speak...... Prepare yourself..."; next; - set @TEMP,rand(0); + set @TEMP,0; mes "[Lhimetorra]"; if(@TEMP == 0) mes "Jack says you may be frustrated in the future."; if(@TEMP == 0) mes "He says to overcome the frustration, it is necessary to think of happy thoughts."; @@ -973,7 +973,7 @@ payon_in03.gat,117,128,4 script Fortune Teller 704,{ mes "form of cards... so listen"; mes "carefully-!"; next; - set @TEMP,rand(0); + set @TEMP,0; mes "[Lhimetorra]"; if(@TEMP == 0) mes "The pirate is warning you of your beauty. Don't show off your beauty too much. Pirates are very jealous of aparence, as well."; next; |