diff options
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/quests/Kiel_Hyre_Quest.txt | 88 |
2 files changed, 45 insertions, 44 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index ddf414c0d..93ba91077 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2007/04/24 + * Removed duplicates in Kiel_Hyre_Quest [Toms] * Added missing close; to the magician first_class quest [ultramage] 2007/04/23 * Fixed up some shops [Playtester] diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt index 43f98c20e..80eba10a4 100644 --- a/npc/quests/Kiel_Hyre_Quest.txt +++ b/npc/quests/Kiel_Hyre_Quest.txt @@ -763,7 +763,7 @@ yuno_fild08,158,183,7 duplicate(KHAGuard) Security Guard#2 852 //---------------------------------------------------------------------------- // Gossiping Teenagers/Story NPCs //---------------------------------------------------------------------------- -kh_school,57,142,7 script Student 893,3,3,{ +kh_school,57,142,7 script Student::StudentKHQ1 893,3,3,{ mes "[Laci]"; mes "Oh, wow! We usually"; mes "don't get visitors on"; @@ -797,7 +797,7 @@ OnTouch: close; } -kh_school,57,139,1 script Student 893,{ +kh_school,57,139,1 script Student::StudentKHQ2 893,{ mes "[Gui Nesha]"; mes "Aren't we a little"; mes "old to be talking about"; @@ -812,7 +812,7 @@ kh_school,57,139,1 script Student 893,{ //---------------------------------------------------------------------------- // Mrs. Lecollane //---------------------------------------------------------------------------- -kh_school,176,60,4 script Lady 101,{ +kh_school,176,60,4 script Lady::LadyKHQ 101,{ if (KielHyreQuest == 2) { mes "[Mrs. Lecollane]"; mes "Oh, hello. Ah!"; @@ -1444,7 +1444,7 @@ kh_school,179,39,1 script Cute Student 895,{ //---------------------------------------------------------------------------- // Elly's Window //---------------------------------------------------------------------------- -yuno_fild08,69,185,0 script Window 111,{ +yuno_fild08,69,185,0 script Window::WindowKHQ1 111,{ if ((KielHyreQuest <= 28) && (KielHyreQuest >= 46)){ mes "^3355FFThis must be Elly's room.^000000"; mes "^3355FFIt doesn't sound like anyone^000000"; @@ -1724,7 +1724,7 @@ kh_school,175,175,0 script Cookie Basket 111,{ //---------------------------------------------------------------------------- // Elly's Window (In Dormitory) //---------------------------------------------------------------------------- -kh_school,188,185,0 script Window 111,{ +kh_school,188,185,0 script Window::WindowKHQ2 111,{ warp "yuno_fild08",69,183; end; } @@ -1946,7 +1946,7 @@ yuno_fild02,93,210,3 script Cottage Keeper 85,{ //---------------------------------------------------------------------------- // Cottage Door (left) //---------------------------------------------------------------------------- -yuno_fild02,75,218,0 script Door 111,{ +yuno_fild02,75,218,0 script Door::DoorKHQ1 111,{ if (KielHyreQuest < 16) { mes "^3355FFThis door is locked.^000000"; mes "^3355FFIf someone inside won't^000000"; @@ -2008,7 +2008,7 @@ yuno_fild02,75,218,0 script Door 111,{ //---------------------------------------------------------------------------- // Cottage Door (Right) //---------------------------------------------------------------------------- -yuno_fild02,109,218,0 script Door 111,{ +yuno_fild02,109,218,0 script Door::DoorKHQ2 111,{ if (KielHyreQuest < 16) { mes "^3355FFThis door is locked.^000000"; mes "^3355FFIf someone inside won't^000000"; @@ -2079,14 +2079,14 @@ OnOpenDoor: //---------------------------------------------------------------------------- // Store room interior; books //---------------------------------------------------------------------------- -kh_vila,184,20,0 script Book::KHBooks 111,{ +kh_vila,184,20,0 script Book::BookKHQ1 111,{ mes "^3355FFThis bookshelf is^000000"; mes "^3355FFcrammed with many^000000"; mes "^3355FFlarge, hardcover books^000000"; close; } -kh_vila,181,20,0 script Book 111,{ +kh_vila,181,20,0 script Book::BookKHQ2 111,{ if (KielHyreQuest != 26) { mes "^3355FFThis bookshelf is^000000"; mes "^3355FFcrammed with many^000000"; @@ -2107,9 +2107,9 @@ kh_vila,181,20,0 script Book 111,{ } -kh_vila,178,20,0 duplicate(KHBooks) Book 111 +kh_vila,178,20,0 duplicate(BookKHQ1) Book::BookKHQ3 111 -kh_vila,175,19,0 duplicate(KHBooks) Book 111 +kh_vila,175,19,0 duplicate(BookKHQ1) Book::BookKHQ4 111 //---------------------------------------------------------------------------- @@ -2136,7 +2136,7 @@ OnTouch: //---------------------------------------------------------------------------- // Cottage interior, kitchen; Box (Pet Food vending machine) //---------------------------------------------------------------------------- -kh_vila,16,175,0 script Box 111,{ +kh_vila,16,175,0 script Box::BoxKHQ1 111,{ mes "^FFFFFF##^000000*Tasty-Nutricious-Delicious*"; mes "*Cute Pet Doof Vending Machine*"; mes "The best food for your Cute Pets"; @@ -2623,7 +2623,7 @@ OnTouch: //---------------------------------------------------------------------------- // Cottage interior, upstairs; Drawer, first room nightstand //---------------------------------------------------------------------------- -kh_vila,115,186,0 script Drawer 111,{ +kh_vila,115,186,0 script Drawer::DrawerKHQ1 111,{ if ((countitem(7492) < 1) && (KielHyreQuest < 36)) { mes "^3355FFyou find an old drawer^000000"; mes "^3355FFthat has been closed.^000000"; @@ -2662,7 +2662,7 @@ kh_vila,115,186,0 script Drawer 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Box //---------------------------------------------------------------------------- -kh_vila,107,126,0 script Box 111,{ +kh_vila,107,126,0 script Box::BoxKHQ2 111,{ if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 30)) { mes "^3355FFA solid box is laid^000000"; mes "^3355FFon the floor in which^000000"; @@ -2718,7 +2718,7 @@ kh_vila,107,126,0 script Box 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Bookshelf. //---------------------------------------------------------------------------- -kh_vila,181,138,0 script Bookshelf 111,{ +kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{ if ((countitem(7491) < 1) && (countitem(7516) >= 1)) { mes "^3355FFOne of the books on^000000"; mes "^3355FFthis crammed bookshell^000000"; @@ -2838,7 +2838,7 @@ kh_vila,181,138,0 script Bookshelf 111,{ //---------------------------------------------------------------------------- // Cottage interior, upstairs; Desk //---------------------------------------------------------------------------- -kh_vila,118,143,0 script Desk 111,{ +kh_vila,118,143,0 script Desk::DeskKHQ1 111,{ if (KHCottagePoem2 < 1) { mes "^3355FFThere are piles of papers^000000"; mes "^3355FFand books stacked on top^000000"; @@ -3250,7 +3250,7 @@ kh_vila,136,68,0 script Sword Hilt 111,{ //---------------------------------------------------------------------------- // Cottage interior, Secret Room; left test tube //---------------------------------------------------------------------------- -kh_vila,179,68,0 script Test Tube 111,{ +kh_vila,179,68,0 script Test Tube::TestTubeKHQ1 111,{ mes "^3355FFThis test tube contains^000000"; mes "^3355FFa young man dressed in^000000"; mes "^3355FFa Kiel Hyre Academy^000000"; @@ -3264,7 +3264,7 @@ kh_vila,179,68,0 script Test Tube 111,{ //---------------------------------------------------------------------------- // Cottage interior, Secret Room; Right test tube //---------------------------------------------------------------------------- -kh_vila,185,68,0 script Test Tube 111,{ +kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{ if (KielHyreQuest == 28) { mes "^3355FFA strange looking,^000000"; mes "^3355FFwizend old man is^000000"; @@ -3349,7 +3349,7 @@ kh_vila,185,68,0 script Test Tube 111,{ //---------------------------------------------------------------------------- // Robotic's Factory; Heavy Door //---------------------------------------------------------------------------- -kh_dun01,235,48,0 script Heavy Door 111,{ +kh_dun01,235,48,0 script Heavy Door::HeavyDoorKHQ1 111,{ if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { mes "^3355FFThere is a large, heavy^000000"; mes "^3355FFdoor infront of you^000000"; @@ -3396,7 +3396,7 @@ kh_dun01,235,48,0 script Heavy Door 111,{ //---------------------------------------------------------------------------- // Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) //---------------------------------------------------------------------------- -kh_dun01,76,233,0 script Heavy Door::KHHeaveyDoor 111,{ +kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { mes "^3355FFThere is a large, heavy^000000"; mes "^3355FFdoor infront of you^000000"; @@ -3431,20 +3431,20 @@ kh_dun01,76,233,0 script Heavy Door::KHHeaveyDoor 111,{ } -kh_dun01,106,233,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,6,164,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,6,134,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,6,60,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,6,30,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,6,18,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,235,70,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,235,92,0 duplicate(KHHeaveyDoor) Heavy Door 111 -kh_dun01,235,114,0 duplicate(KHHeaveyDoor) Heavy Door 111 +kh_dun01,106,233,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ3 111 +kh_dun01,6,164,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ4 111 +kh_dun01,6,134,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ5 111 +kh_dun01,6,60,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ6 111 +kh_dun01,6,30,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ7 111 +kh_dun01,6,18,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ8 111 +kh_dun01,235,70,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ9 111 +kh_dun01,235,92,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ10 111 +kh_dun01,235,114,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ11 111 //---------------------------------------------------------------------------- // Beautiful Lady and Beautiful Lady copies. //---------------------------------------------------------------------------- -kh_school,119,149,4 script Beautiful lady 894,{ +kh_school,119,149,4 script Beautiful lady::BeatifulLadyKHQ1 894,{ cutin "kh_ellisia",2; if (KielHyreQuest < 40) { mes "[Allysia]"; @@ -3531,15 +3531,15 @@ kh_school,119,149,4 script Beautiful lady 894,{ } -kh_school,117,149,4 script Beautiful lady::KHBeautifulLady 894,{ +kh_school,117,149,4 script Beautiful lady::BeatifulLadyKHQ2 894,{ end; } -kh_school,118,149,4 duplicate(KHBeautifulLady) Beautiful lady 894 +kh_school,118,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady::BeatifulLadyKHQ3 894 -kh_school,120,149,4 duplicate(KHBeautifulLady) Beautiful lady 894 +kh_school,120,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady::BeatifulLadyKHQ4 894 -kh_school,121,149,4 duplicate(KHBeautifulLady) Beautiful lady 894 +kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady::BeatifulLadyKHQ5 894 //---------------------------------------------------------------------------- // Beautiful Lady "Allysia" @@ -3884,7 +3884,7 @@ kh_dun01,44,203,0 duplicate(KHAccess) Entrance Device#KHEntry2 111 //---------------------------------------------------------------------------- // Kiel's Steward //---------------------------------------------------------------------------- -kh_mansion,78,55,5 script Steward 109,{ +kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{ if ((KielHyreQuest >= 46) && (KielHyreQuest < 50)) { mes "[Steward]"; mes "Greetings."; @@ -5708,7 +5708,7 @@ kh_rossi,23,23,0 script Table 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, first floor; Shelf //---------------------------------------------------------------------------- -kh_rossi,92,40,0 script Shelf 111,{ +kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{ if (countitem(7500) < 1) { mes "^3355FFThere are locked^000000"; mes "^3355FFboxes on these bookshelves.^000000"; @@ -5769,7 +5769,7 @@ kh_rossi,92,40,0 script Shelf 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, top floor; Desk //---------------------------------------------------------------------------- -kh_rossi,144,287,0 script Desk 111,{ +kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{ mes "^3355FFThe desk has^000000"; mes "^3355FFthree drawers^000000"; next; @@ -5819,7 +5819,7 @@ kh_rossi,144,287,0 script Desk 111,{ //---------------------------------------------------------------------------- // Rosimier Mansion, top floor; Bookshelf //---------------------------------------------------------------------------- -kh_rossi,149,288,0 script Bookshelf 111,{ +kh_rossi,149,288,0 script Bookshelf::BookshelfKHQ2 111,{ if (countitem(7502) < 1) { mes "^3355FFYou encounter a dusty ^000000"; mes "^3355FFbookshelf filled with^000000"; @@ -6086,7 +6086,7 @@ kh_kiehl01,13,40,0 script Flower Vase 111,{ //---------------------------------------------------------------------------- // Kiehl's Room; Box //---------------------------------------------------------------------------- -kh_kiehl01,19,25,0 script Box 111,{ +kh_kiehl01,19,25,0 script Box::BoxKHQ3 111,{ if (countitem(7505) < 1) { mes "^3355FFYou found a box with"; mes "a button for each letter"; @@ -6124,7 +6124,7 @@ kh_kiehl01,19,25,0 script Box 111,{ // - Consume one Black KeyCard when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,44,33,0 script Big Door 111,{ +kh_kiehl01,44,33,0 script Big Door::BigDoorKHQ1 111,{ if (.KHDoor1Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a narrow"; @@ -6186,7 +6186,7 @@ OnTouch: // - Consume Toy Key when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,174,40,0 script Big Door 111,{ +kh_kiehl01,174,40,0 script Big Door::BigDoorKHQ2 111,{ if (.KHDoor2Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a small"; @@ -6249,7 +6249,7 @@ OnTouch: // - Consume one Black KeyCard when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,77,108,0 script Big Door 111,{ +kh_kiehl01,77,108,0 script Big Door::BigDoorKHQ3 111,{ if (.KHDoor3Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a narrow"; @@ -6312,7 +6312,7 @@ OnTouch: // - Consume TWO Black KeyCard when opened. // - Only one person actually needs to open it. //---------------------------------------------------------------------------- -kh_kiehl01,42,177,0 script Big Door 111,{ +kh_kiehl01,42,177,0 script Big Door::BigDoorKHQ4 111,{ if (.KHDoor4Opened == 0) { mes "^3355FFThe door is locked,"; mes "but there is a narrow"; @@ -6407,7 +6407,7 @@ OnMyMobDead: // - 10 minute timer is QEUSTIONABLE, may not even be a 10 minute limit. // Put it in anyway, used to make sure people don't abuse the room. //---------------------------------------------------------------------------- -kh_kiehl01,166,187,0 script Big Door#5 111,{ +kh_kiehl01,166,187,0 script Big Door::BigDoorKHQ5 111,{ if (($@KH_DoorInvoker$ == "") && (KielHyreQuest <= 106)) { if (KielHyreQuest < 86) { mes "^3355FFThis large door.."; |