diff options
-rw-r--r-- | src/map/battle.c | 7 | ||||
-rw-r--r-- | src/map/skill.c | 8 |
2 files changed, 7 insertions, 8 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 9b79927da..784d4b8bd 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3945,10 +3945,9 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f TBL_SKILL *su = (TBL_SKILL*)target; if( !su->group ) return 0; - if( skill_get_inf2(su->group->skill_id)&INF2_TRAP ) - { //Only a few skills can target traps... - switch( battle_getcurrentskill(src) ) - { + if( skill_get_inf2(su->group->skill_id)&INF2_TRAP ) { //Only a few skills can target traps... + switch( battle_getcurrentskill(src) ) { + case 0://you can hit them without skills case MA_REMOVETRAP: case HT_REMOVETRAP: case AC_SHOWER: diff --git a/src/map/skill.c b/src/map/skill.c index b612e6c2f..4ad5a2f22 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9750,13 +9750,13 @@ int skill_unit_ondamaged (struct skill_unit *src, struct block_list *bl, int dam nullpo_ret(src); nullpo_ret(sg=src->group); - switch( sg->unit_id ) - { + switch( sg->unit_id ) { case UNT_SKIDTRAP: case UNT_LANDMINE: case UNT_SHOCKWAVE: case UNT_SANDMAN: case UNT_FLASHER: + case UNT_CLAYMORETRAP: case UNT_FREEZINGTRAP: case UNT_TALKIEBOX: case UNT_ANKLESNARE: @@ -9764,8 +9764,7 @@ int skill_unit_ondamaged (struct skill_unit *src, struct block_list *bl, int dam src->val1-=damage; break; case UNT_BLASTMINE: - case UNT_CLAYMORETRAP: - skill_blown(bl, &src->bl, 2, -1, 0); + skill_blown(bl, &src->bl, 3, -1, 0); break; default: damage = 0; @@ -12588,6 +12587,7 @@ static int skill_unit_timer_sub (DBKey key, void* data, va_list ap) case UNT_SHOCKWAVE: case UNT_SANDMAN: case UNT_FLASHER: + case UNT_CLAYMORETRAP: case UNT_FREEZINGTRAP: case UNT_TALKIEBOX: case UNT_ANKLESNARE: |