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-rw-r--r--db/skill_nocast_db.txt1
-rw-r--r--src/map/skill.c17
2 files changed, 6 insertions, 12 deletions
diff --git a/db/skill_nocast_db.txt b/db/skill_nocast_db.txt
index fe7702560..34ea55706 100644
--- a/db/skill_nocast_db.txt
+++ b/db/skill_nocast_db.txt
@@ -47,7 +47,6 @@
87,8 //WZ_ICEWALL
150,8 //TF_BACKSLIDING
219,8 //RG_INTIMIDATE
-264,8 //MO_BODYRELOCATION
336,8 //WE_CALLPARTNER
361,8 //HP_ASSUMPTIO
362,8 //HP_BASILICA
diff --git a/src/map/skill.c b/src/map/skill.c
index 97d9b9ab7..1bb733c44 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6349,17 +6349,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
}
break;
- case GS_CRACKER:
- if (!dstsd) // according to latest patch, should not work on players [Reddozen]
- {
- i =65 -5*distance_bl(src,bl); //Base rate
- if (i < 30) i = 30;
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv));
- }
- else if (sd)
- clif_skill_fail(sd,skillid,0,0);
- break;
+ case GS_CRACKER:
+ i =65 -5*distance_bl(src,bl); //Base rate
+ if (i < 30) i = 30;
+ clif_skill_nodamage(src,bl,skillid,skilllv,1);
+ sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv));
+ break;
case AM_CALLHOMUN: //[orn]
if (sd && !merc_call_homunculus(sd))