diff options
-rw-r--r-- | db/pre-re/item_db.conf | 14 | ||||
-rw-r--r-- | db/re/item_db.conf | 14 |
2 files changed, 14 insertions, 14 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf index 65da8a524..65044a647 100644 --- a/db/pre-re/item_db.conf +++ b/db/pre-re/item_db.conf @@ -24548,7 +24548,7 @@ item_db: ( Refine: false Script: <" bonus bMaxHP,70; - if(Class==Job_Novice) bonus bMaxHP,30; + if(Class==Job_Novice || Class==Job_Novice_High || Class==Job_SuperNovice) bonus bMaxHP,30; "> }, { @@ -24561,7 +24561,7 @@ item_db: ( Refine: false Script: <" bonus bVit,1; - if(Class==Job_Swordman) bonus bDef,2; + if(BaseClass==Job_Swordman) bonus bDef,2; "> }, { @@ -24574,7 +24574,7 @@ item_db: ( Refine: false Script: <" bonus bInt,1; - if(Class==Job_Acolyte) bonus bMaxSP,50; + if(BaseClass==Job_Acolyte) bonus bMaxSP,50; "> }, { @@ -24587,7 +24587,7 @@ item_db: ( Refine: false Script: <" bonus bInt,1; - if(Class==Job_Mage) bonus bSPrecovRate,5; + if(BaseClass==Job_Mage) bonus bSPrecovRate,5; "> }, { @@ -24600,7 +24600,7 @@ item_db: ( Refine: false Script: <" bonus bDex,1; - if(Class==Job_Archer) bonus bBaseAtk,10; + if(BaseClass==Job_Archer) bonus bBaseAtk,10; "> }, { @@ -24613,7 +24613,7 @@ item_db: ( Refine: false Script: <" bonus bAgi,1; - if(Class==Job_Thief) bonus bAspdRate,3; + if(BaseClass==Job_Thief) bonus bAspdRate,3; "> }, { @@ -24626,7 +24626,7 @@ item_db: ( Refine: false Script: <" bonus bStr,1; - if(Class==Job_Merchant) bonus bCritical,5; + if(BaseClass==Job_Merchant) bonus bCritical,5; "> }, { diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 5155db1f0..455d651a6 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -29114,7 +29114,7 @@ item_db: ( Refine: false Script: <" bonus bMaxHP,70; - if(Class==Job_Novice) bonus bMaxHP,30; + if(Class==Job_Novice || Class==Job_Novice_High || Class==Job_SuperNovice) bonus bMaxHP,30; "> }, { @@ -29127,7 +29127,7 @@ item_db: ( Refine: false Script: <" bonus bVit,1; - if(Class==Job_Swordman) bonus bDef,2; + if(BaseClass==Job_Swordman) bonus bDef,2; "> }, { @@ -29140,7 +29140,7 @@ item_db: ( Refine: false Script: <" bonus bInt,1; - if(Class==Job_Acolyte) bonus bMaxSP,50; + if(BaseClass==Job_Acolyte) bonus bMaxSP,50; "> }, { @@ -29153,7 +29153,7 @@ item_db: ( Refine: false Script: <" bonus bInt,1; - if(Class==Job_Mage) bonus bSPrecovRate,5; + if(BaseClass==Job_Mage) bonus bSPrecovRate,5; "> }, { @@ -29166,7 +29166,7 @@ item_db: ( Refine: false Script: <" bonus bDex,1; - if(Class==Job_Archer) bonus bBaseAtk,10; + if(BaseClass==Job_Archer) bonus bBaseAtk,10; "> }, { @@ -29179,7 +29179,7 @@ item_db: ( Refine: false Script: <" bonus bAgi,1; - if(Class==Job_Thief) bonus bAspdRate,3; + if(BaseClass==Job_Thief) bonus bAspdRate,3; "> }, { @@ -29192,7 +29192,7 @@ item_db: ( Refine: false Script: <" bonus bStr,1; - if(Class==Job_Merchant) bonus bCritical,5; + if(BaseClass==Job_Merchant) bonus bCritical,5; "> }, { |