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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/script.c2
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index ea659a5ea..d6135e181 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/02/05
+ * Applied Dj-Yhn's fix to 'npcshopattach' [ultramage]
* Fixed the skill tree not always updating when using @allskill
* Probably fixed the target-change on melee attack setting not working.
* Moved the deletion of the invincible timer when using skills so that it
diff --git a/src/map/script.c b/src/map/script.c
index b5cc1d55d..f7013d43f 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12007,7 +12007,7 @@ int buildin_npcshopattach(struct script_state *st)
char* npcname = conv_str(st, & (st->stack->stack_data[st->start+2]));
int flag = 1;
- if( script_hasdata(st,3) )
+ if( script_hasdata(st,2) )
flag = conv_num(st, script_getdata(st,3));
nd = npc_name2id(npcname);