diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | conf/Changelog.txt | 2 | ||||
-rw-r--r-- | conf/msg_athena.conf | 176 | ||||
-rw-r--r-- | src/map/atcommand.c | 104 | ||||
-rw-r--r-- | src/map/charcommand.c | 46 | ||||
-rw-r--r-- | src/map/clif.c | 2 | ||||
-rw-r--r-- | src/map/intif.c | 4 |
7 files changed, 162 insertions, 174 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 786cfb281..6baf24977 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/09/11 + * Rev. 13204 Made the mail check on login read from msg_athena.conf. [L0ne_W0lf] 2008/09/09 * Rev. 13202 Added commands related to WoE SE, allowing it to run independantly of WoE. [L0ne_W0lf] - Added: @agitstart2, @agitend2, agitstart2, agitend2, and agitcheck2. diff --git a/conf/Changelog.txt b/conf/Changelog.txt index 55d8143d0..7f98a6ebb 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,5 +1,7 @@ Date Added +2008/09/11 + * Rev. 13204 Updated some messages in msg_athena.conf. [L0ne_W0lf] 2008/08/19 * Added global sql settings 'sql.*' to inter_athena.conf. * Commented 'ipban.sql.*' and 'account.sql.*' so they default to the global settings. diff --git a/conf/msg_athena.conf b/conf/msg_athena.conf index 734264578..820544020 100644 --- a/conf/msg_athena.conf +++ b/conf/msg_athena.conf @@ -23,8 +23,8 @@ 3: Character not found. 4: Jump to %s 5: Jump to %d %d -6: Character respawn point saved. -7: Warping to respawn point. +6: Your save point has been changed. +7: Warping to save point. 8: Speed changed. 9: Options changed. 10: Invisible: Off @@ -55,10 +55,10 @@ 35: You can't use this command with this class. 36: Appearance changed. 37: An invalid number was specified. -38: Invalid location number or name. +38: Invalid location number, or name. 39: All monsters summoned! 40: Invalid monster ID or name. -41: Impossible to decrease the number/value. +41: Unable to decrease the number/value. 42: Stat changed. 43: You're not in a guild. 44: You're not the master of your guild. @@ -74,7 +74,7 @@ 54: No player found in map '%s'. 55: 1 player found in map '%s'. 56: %d players found in map '%s'. -57: Character's respawn point changed. +57: Character's save point changed. 58: Character's options changed. 59: Night Mode Activated. 60: Day Mode Activated. @@ -89,37 +89,37 @@ 69: Character's job level lowered. 70: You have learned the skill. 71: You have forgotten the skill. -72: Guild siege warfare start! -73: Guild siege warfare has already started. -74: Guild siege warfare end! -75: Siege warfare hasn't started yet. -76: You have received all skills. +72: War of Emperium has been initiated. +73: War of Emperium is currently in progress. +74: War of Emperium has been ended. +75: War of Emperium is currently not in progress. +76: All skills have been added to your skill tree. 77: The reference result of '%s' (name: id): 78: %s: %d 79: It is %d affair above. -80: Give a display name and monster name/id please. -81: Your GM level doesn't authorize you to do this action on this player. -82: Please, use one of this number/name: -83: Cannot spawn emperium. +80: Give the display name or monster name/id please. +81: Your GM level doesn't authorize you to preform this action on the specified player. +82: Please provide a name or number from the list provided: +83: Monster 'Emperium' cannot be spawned. 84: All stats changed! 85: Invalid time for ban command. -86: Sorry, but a player name have at least 4 characters. -87: Sorry, but a player name has 23 characters maximum. +86: Sorry, player names have to be at least 4 characters. +87: Sorry, player names can be no longer than 23 characters. 88: Sending request to login server... -89: Sorry, it's already the night. Impossible to execute the command. -90: Sorry, it's already the day. Impossible to execute the command. +89: Night mode is already enabled. +90: Day mode is already enabled. 91: Character's base level can't go any higher. 92: All characters recalled! -93: All online characters of the %s guild are near you. -94: Incorrect name/ID, or no one from the guild is online. -95: All online characters of the %s party are near you. -96: Incorrect name or ID, or no one from the party is online. -97: Item database reloaded. -98: Monster database reloaded. -99: Skill database reloaded. -100: Scripts reloaded. +93: All online characters of the %s guild have been recalled to your position. +94: Incorrect name/ID, or no one from the specified guild is online. +95: All online characters of the %s party have been recalled to your position. +96: Incorrect name/ID, or no one from the specified party is online. +97: Item database has been reloaded. +98: Monster database has been reloaded. +99: Skill database has been reloaded. +100: Scripts have been reloaded. 101: Login-server asked to reload GM accounts and their level. -102: Mounted Peco. +102: You have mounted a Peco Peco. 103: No longer spying on the %s guild. 104: Spying on the %s guild. 105: No longer spying on the %s party. @@ -133,14 +133,14 @@ 113: %d item(s) removed by a GM. 114: %d item(s) removed from the player. 115: %d item(s) removed. Player had only %d on %d items. -116: Character does not have the item. -117: GM has sent you to jail. +116: Character does not have the specified item. +117: You have been placed in jail by a GM. 118: Player warped to jail. 119: This player is not in jail. -120: A GM has discharged you. +120: A GM has discharged you from jail. 121: Player unjailed. 122: Disguise applied. -123: Monster/NPC name/ID hasn't been found. +123: Invalid Monster/NPC name/ID specified. 124: Undisguise applied. 125: You're not disguised. //Clone Messages @@ -168,9 +168,9 @@ 152: %d GMs found. 153: %s is Unknown Command. 154: %s failed. -155: Impossible to change your job. +155: You are unable to change your job. 156: HP or/and SP modified. -157: HP and SP are already with the good value. +157: HP and SP have already been recovered. 158: Base level can't go any lower. 159: Job level can't go any lower. 160: PvP is already Off. @@ -179,33 +179,33 @@ 163: GvG is already On. 164: Your memo point #%d doesn't exist. 165: All monsters killed! -166: No item has been refined! -167: 1 item has been refined! -168: %d items have been refined! -169: This item (%d: '%s') is not an equipment. -170: This item is not an equipment. +166: No item has been refined. +167: 1 item has been refined. +168: %d items have been refined. +169: The item (%d: '%s') is not equipable. +170: The item is not equipable. 171: %d - void //172: You replace previous memo position %d - %s (%d,%d). //173: Note: you don't have the 'Warp' skill level to use it. -174: Number of status points changed! -175: Number of skill points changed! -176: Number of zenys changed! -177: Impossible to decrease a stat. -178: Impossible to increase a stat. +174: Number of status points changed. +175: Number of skill points changed. +176: Current amount of zeny changed. +177: You cannot decrease that stat anymore. +178: You cannot increase that stat anymore. 179: Guild level changed. 180: The monster/egg name/ID doesn't exist. 181: You already have a pet. -182: Pet friendly value changed! -183: Pet friendly is already in the good value. +182: Pet intimacy changed. +183: Pet intimacy is already at maximum. 184: Sorry, but you have no pet. -185: Pet hungry value changed! -186: Pet hungry is already in the good value. +185: Pet hunger changed. +186: Pet hunger is already at maximum. 187: You can now rename your pet. 188: You can already rename your pet. 189: This player can now rename his/her pet. 190: This player can already rename his/her pet. 191: Sorry, but this player has no pet. -192: Impossible to change the character's job. +192: Unable to change the specified character's job. 193: Character's base level can't go any lower. 194: Character's job level can't go any lower. 195: All players have been kicked! @@ -218,20 +218,20 @@ 202: This player has forgotten the skill. 203: This player doesn't have this quest skill. 204: WARNING: more than 1000 spiritballs can CRASH your server and/or client! -205: You already have this number of spiritballs. -206: '%s' skill points reseted! -207: '%s' stats points reseted! -208: '%s' skill and stats points reseted! -209: Character's number of skill points changed! -210: Character's number of status points changed! -211: Character's number of zenys changed! -212: Cannot mount a Peco while in disguise. -213: You can not mount a peco with your job. -214: Unmounted Peco. -215: This player cannot mount a Peco while in disguise. -216: This player mounted a peco. -217: This player cannot mount a peco with his/her job. -218: Now, this player no longer has a peco. +205: You already have that number of spiritballs. +206: '%s' skill points reset. +207: '%s' stats points reset. +208: '%s' skill and stat points have been reset. +209: Character's skill points changed. +210: Character's status points changed. +211: Character's current zeny changed. +212: Cannot mount a Peco Peco while in disguise. +213: You can not mount a Peco Peco with your current job. +214: You have released your Peco Peco. +215: This player cannot mount a Peco Peco while in disguise. +216: This player has mounted a Peco Peco. +217: This player cannot mount a Peco Peco with his/her current job. +218: This player's Peco Peco has been released. 219: %d day 220: %d days 221: %s %d hour @@ -254,12 +254,12 @@ 238: Game time: A day cycle has a normal duration of %s. 239: Game time: After, the game will be in daylight for %s. 240: %d monster(s) summoned! -241: You can now kill anybody -242: You are now killable by anyone -243: Map skills are off -244: Map skills are on +241: You can now attack and kill players freely. +242: You be attacked and killed by players. +243: Skills have been disabled on this map. +244: Skills have been enabled on this map. 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds. -246: Your GM level doesn't authorize you to do this action. +246: Your GM level doesn't authorize you to preform this action. 247: You are not authorized to warp to this map. 248: You are not authorized to warp from your current map. 249: You are not authorized to warp to your save map. @@ -267,10 +267,10 @@ 251: You have already opened your guild storage. Close it first. 252: You are not in a guild. //253: You are not authorized to memo this map. -254: GM command configuration reloaded. -255: Battle configuration reloaded. -256: Status database reloaded. -257: Player database reloaded. +254: GM command configuration has been reloaded. +255: Battle configuration has been reloaded. +256: Status database has been reloaded. +257: Player database has been reloaded. 258: Sent packet 0x%x (%d) 259: Invalid packet 260: This item cannot be traded. @@ -280,7 +280,7 @@ 264: This item cannot be stored. 265: %s has bought your item(s). 266: Some of your items cannot be vended and were removed from the shop. -267: '%s' designated maps reseted! +267: '%s' designated maps reset. 268: Reloaded the Message of the Day. 269: Displaying first %d out of %d matches //@me output format @@ -290,7 +290,7 @@ 273: Commands available: 274: %d commands found. 275: No commands found. -276: You can't open shop on this map +276: You can't open a shop on this map 277: Usage: @request <petition/message to online GMs>. 278: (@request): %s 279: @request sent. @@ -298,15 +298,15 @@ 281: You can't create chat rooms on this map //Party-related 282: You need to be a party leader to use this command. -283: Target character must be online and be in your party. +283: Target character must be online and in your current party. 284: Leadership transferred. 285: You've become the party leader. 286: There's been no change in the setting. //Missing stuff for @killer related commands. -287: Killer state reset -288: You are no longer killable -289: The player is now killable -290: The player is no longer killable +287: Killer state reset. +288: You are no longer killable. +289: The player is now killable. +290: The player is no longer killable. 291: Weather effects will dispell on warp/refresh // Guild Castles Number // -------------------- @@ -435,25 +435,9 @@ 508: This player hasn't been banned (Ban option is disabled). //509 Available.... -//mail system +// mail system //---------------------- -510: You have no messages. -511: %d - From : %s (New - Priority) -512: %d - From : %s (New) -513: %d - From : %s -514: You have %d unread messages. -515: You have %d unread priority messages. -516: You have no unread messages. -517: Message not found. -518: Reading message from %s. -519: Cannot delete unread priority mail. -520: You have received new mail, use @listmail before deleting. -521: Message deleted. -522: You must wait 10 minutes before sending another message. -523: Access Denied. -524: Character does not exist. -525: Mail has been sent. -526: You have new mail. +510: You have %d new emails (%d unread) // Bot detect messages (currently unused) 535: Possible use of BOT (99%% of chance) or modified client by '%s' (account: %d, char_id: %d). This player ask your name when you are hidden. diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 26d53acbe..f29c13b39 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1076,7 +1076,7 @@ int atcommand_save(const int fd, struct map_session_data* sd, const char* comman chrif_save(sd,0); - clif_displaymessage(fd, msg_txt(6)); // Character data respawn point saved. + clif_displaymessage(fd, msg_txt(6)); // Your save point has been changed. return 0; } @@ -1101,7 +1101,7 @@ int atcommand_load(const int fd, struct map_session_data* sd, const char* comman } pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); - clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point. + clif_displaymessage(fd, msg_txt(7)); // Warping to save point.. return 0; } @@ -1360,7 +1360,7 @@ int atcommand_jobchange(const int fd, struct map_session_data* sd, const char* c if (pc_jobchange(sd, job, upper) == 0) clif_displaymessage(fd, msg_txt(12)); // Your job has been changed. else { - clif_displaymessage(fd, msg_txt(155)); // Impossible to change your job. + clif_displaymessage(fd, msg_txt(155)); // You are unable to change your job. return -1; } } else { @@ -1506,7 +1506,7 @@ int atcommand_heal(const int fd, struct map_session_data* sd, const char* comman if (hp == 0 && sp == 0) { if (!status_percent_heal(&sd->bl, 100, 100)) - clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value. + clif_displaymessage(fd, msg_txt(157)); // HP and SP have already been recovered. else clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. return 0; @@ -2197,8 +2197,8 @@ int atcommand_go(const int fd, struct map_session_data* sd, const char* command, // if no value, display all value if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data)) { - clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name. - clif_displaymessage(fd, msg_txt(82)); // Please, use one of this number/name: + clif_displaymessage(fd, msg_txt(38)); // Invalid location number, or name. + clif_displaymessage(fd, msg_txt(82)); // Please provide a name or number from the list provided: clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen"); clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude"); clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo"); @@ -2327,7 +2327,7 @@ int atcommand_monster(const int fd, struct map_session_data* sd, const char* com memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message) { - clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please. + clif_displaymessage(fd, msg_txt(80)); // Give the display name or monster name/id please. return -1; } if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 || @@ -2356,7 +2356,7 @@ int atcommand_monster(const int fd, struct map_session_data* sd, const char* com } if (mob_id == MOBID_EMPERIUM) { - clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium. + clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned. return -1; } @@ -2676,11 +2676,11 @@ int atcommand_refine(const int fd, struct map_session_data* sd, const char* comm } if (count == 0) - clif_displaymessage(fd, msg_txt(166)); // No item has been refined! + clif_displaymessage(fd, msg_txt(166)); // No item has been refined. else if (count == 1) - clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined! + clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined. else { - sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined! + sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined. clif_displaymessage(fd, atcmd_output); } @@ -2714,7 +2714,7 @@ int atcommand_produce(const int fd, struct map_session_data* sd, const char* com if ((item_data = itemdb_searchname(item_name)) == NULL && (item_data = itemdb_exists(atoi(item_name))) == NULL) { - sprintf(atcmd_output, msg_txt(170)); // This item is not an equipment. + sprintf(atcmd_output, msg_txt(170)); // The item is not equipable. clif_displaymessage(fd, atcmd_output); return -1; } @@ -2743,7 +2743,7 @@ int atcommand_produce(const int fd, struct map_session_data* sd, const char* com if ((flag = pc_additem(sd, &tmp_item, 1))) clif_additem(sd, 0, 0, flag); } else { - sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment. + sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable. clif_displaymessage(fd, atcmd_output); return -1; } @@ -2853,12 +2853,12 @@ int atcommand_statuspoint(const int fd, struct map_session_data* sd, const char* if (new_status_point != (int)sd->status.status_point) { sd->status.status_point = (unsigned short)new_status_point; clif_updatestatus(sd, SP_STATUSPOINT); - clif_displaymessage(fd, msg_txt(174)); // Number of status points changed! + clif_displaymessage(fd, msg_txt(174)); // Number of status points changed. } else { if (point < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } @@ -2888,12 +2888,12 @@ int atcommand_skillpoint(const int fd, struct map_session_data* sd, const char* if (new_skill_point != (int)sd->status.skill_point) { sd->status.skill_point = (unsigned short)new_skill_point; clif_updatestatus(sd, SP_SKILLPOINT); - clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed! + clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed. } else { if (point < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } @@ -2922,12 +2922,12 @@ int atcommand_zeny(const int fd, struct map_session_data* sd, const char* comman if (new_zeny != sd->status.zeny) { sd->status.zeny = new_zeny; clif_updatestatus(sd, SP_ZENY); - clif_displaymessage(fd, msg_txt(176)); // Number of zenys changed! + clif_displaymessage(fd, msg_txt(176)); // Current amount of zeny changed. } else { if (zeny < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } @@ -2981,9 +2981,9 @@ int atcommand_param(const int fd, struct map_session_data* sd, const char* comma clif_displaymessage(fd, msg_txt(42)); // Stat changed. } else { if (value < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } @@ -3037,9 +3037,9 @@ int atcommand_stat_all(const int fd, struct map_session_data* sd, const char* co clif_displaymessage(fd, msg_txt(84)); // All stats changed! } else { if (value < 0) - clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat. + clif_displaymessage(fd, msg_txt(177)); // You cannot decrease that stat anymore. else - clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat. + clif_displaymessage(fd, msg_txt(178)); // You cannot increase that stat anymore. return -1; } @@ -3170,12 +3170,12 @@ int atcommand_petfriendly(const int fd, struct map_session_data* sd, const char* } if (friendly == pd->pet.intimate) { - clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value. + clif_displaymessage(fd, msg_txt(183)); // Pet intimacy is already at maximum. return -1; } pd->pet.intimate = friendly; clif_send_petstatus(sd); - clif_displaymessage(fd, msg_txt(182)); // Pet friendly value changed! + clif_displaymessage(fd, msg_txt(182)); // Pet intimacy changed. return 0; } @@ -3203,13 +3203,13 @@ int atcommand_pethungry(const int fd, struct map_session_data* sd, const char* c return -1; } if (hungry == pd->pet.hungry) { - clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value. + clif_displaymessage(fd, msg_txt(186)); // Pet hunger is already at maximum. return -1; } pd->pet.hungry = hungry; clif_send_petstatus(sd); - clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed! + clif_displaymessage(fd, msg_txt(185)); // Pet hunger changed. return 0; } @@ -3267,7 +3267,7 @@ int atcommand_recall(const int fd, struct map_session_data* sd, const char* comm if ( pc_isGM(sd) < pc_isGM(pl_sd) ) { - clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. return -1; } @@ -3435,7 +3435,7 @@ int atcommand_night(const int fd, struct map_session_data* sd, const char* comma if (night_flag != 1) { map_night_timer(night_timer_tid, 0, 0, 1); } else { - clif_displaymessage(fd, msg_txt(89)); // Sorry, it's already the night. Impossible to execute the command. + clif_displaymessage(fd, msg_txt(89)); // Night mode is already enabled. return -1; } @@ -3452,7 +3452,7 @@ int atcommand_day(const int fd, struct map_session_data* sd, const char* command if (night_flag != 0) { map_day_timer(day_timer_tid, 0, 0, 1); } else { - clif_displaymessage(fd, msg_txt(90)); // Sorry, it's already the day. Impossible to execute the command. + clif_displaymessage(fd, msg_txt(90)); // Day mode is already enabled. return -1; } @@ -3633,7 +3633,7 @@ int atcommand_allskill(const int fd, struct map_session_data* sd, const char* co pc_allskillup(sd); // all skills sd->status.skill_point = 0; // 0 skill points clif_updatestatus(sd, SP_SKILLPOINT); // update - clif_displaymessage(fd, msg_txt(76)); // You have received all skills. + clif_displaymessage(fd, msg_txt(76)); // All skills have been added to your skill tree. return 0; } @@ -3791,13 +3791,13 @@ int atcommand_agitstart(const int fd, struct map_session_data* sd, const char* c { nullpo_retr(-1, sd); if (agit_flag == 1) { - clif_displaymessage(fd, msg_txt(73)); // Already it has started siege warfare. + clif_displaymessage(fd, msg_txt(73)); // War of Emperium is currently in progress. return -1; } agit_flag = 1; guild_agit_start(); - clif_displaymessage(fd, msg_txt(72)); // Guild siege warfare start! + clif_displaymessage(fd, msg_txt(72)); // War of Emperium has been initiated. return 0; } @@ -3827,13 +3827,13 @@ int atcommand_agitend(const int fd, struct map_session_data* sd, const char* com { nullpo_retr(-1, sd); if (agit_flag == 0) { - clif_displaymessage(fd, msg_txt(75)); // Siege warfare hasn't started yet. + clif_displaymessage(fd, msg_txt(75)); // War of Emperium is currently not in progress. return -1; } agit_flag = 0; guild_agit_end(); - clif_displaymessage(fd, msg_txt(74)); // Guild siege warfare end! + clif_displaymessage(fd, msg_txt(74)); // War of Emperium has been ended. return 0; } @@ -4011,7 +4011,7 @@ int atcommand_guildrecall(const int fd, struct map_session_data* sd, const char* } mapit_free(iter); - sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild are near you. + sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position. clif_displaymessage(fd, atcmd_output); if (count) { sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); @@ -4070,7 +4070,7 @@ int atcommand_partyrecall(const int fd, struct map_session_data* sd, const char* } mapit_free(iter); - sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party are near you. + sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position. clif_displaymessage(fd, atcmd_output); if (count) { sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count); @@ -4087,7 +4087,7 @@ int atcommand_reloaditemdb(const int fd, struct map_session_data* sd, const char { nullpo_retr(-1, sd); itemdb_reload(); - clif_displaymessage(fd, msg_txt(97)); // Item database reloaded. + clif_displaymessage(fd, msg_txt(97)); // Item database has been reloaded. return 0; } @@ -4101,7 +4101,7 @@ int atcommand_reloadmobdb(const int fd, struct map_session_data* sd, const char* mob_reload(); read_petdb(); merc_reload(); - clif_displaymessage(fd, msg_txt(98)); // Monster database reloaded. + clif_displaymessage(fd, msg_txt(98)); // Monster database has been reloaded. return 0; } @@ -4114,7 +4114,7 @@ int atcommand_reloadskilldb(const int fd, struct map_session_data* sd, const cha nullpo_retr(-1, sd); skill_reload(); merc_skill_reload(); - clif_displaymessage(fd, msg_txt(99)); // Skill database reloaded. + clif_displaymessage(fd, msg_txt(99)); // Skill database has been reloaded. return 0; } @@ -4219,7 +4219,7 @@ int atcommand_reloadscript(const int fd, struct map_session_data* sd, const char script_reload(); npc_reload(); - clif_displaymessage(fd, msg_txt(100)); // Scripts reloaded. + clif_displaymessage(fd, msg_txt(100)); // Scripts have been reloaded. return 0; } @@ -4471,21 +4471,21 @@ int atcommand_mount_peco(const int fd, struct map_session_data* sd, const char* if (!pc_isriding(sd)) { // if actually no peco if (!pc_checkskill(sd, KN_RIDING)) { - clif_displaymessage(fd, msg_txt(213)); // You can not mount a peco with your job. + clif_displaymessage(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job. return -1; } if (sd->disguise) { - clif_displaymessage(fd, msg_txt(212)); // Cannot mount a Peco while in disguise. + clif_displaymessage(fd, msg_txt(212)); // Cannot mount a Peco Peco while in disguise. return -1; } pc_setoption(sd, sd->sc.option | OPTION_RIDING); - clif_displaymessage(fd, msg_txt(102)); // Mounted Peco. + clif_displaymessage(fd, msg_txt(102)); // You have mounted a Peco Peco. } else { //Dismount pc_setoption(sd, sd->sc.option & ~OPTION_RIDING); - clif_displaymessage(fd, msg_txt(214)); // Unmounted Peco. + clif_displaymessage(fd, msg_txt(214)); // You have released your Peco Peco. } return 0; @@ -4525,7 +4525,7 @@ int atcommand_guildspy(const int fd, struct map_session_data* sd, const char* co clif_displaymessage(fd, atcmd_output); } } else { - clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online. return -1; } @@ -4567,7 +4567,7 @@ int atcommand_partyspy(const int fd, struct map_session_data* sd, const char* co clif_displaymessage(fd, atcmd_output); } } else { - clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online. + clif_displaymessage(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online. return -1; } @@ -4995,7 +4995,7 @@ int atcommand_unjail(const int fd, struct map_session_data* sd, const char* comm //Reset jail time to 1 sec. sc_start(&pl_sd->bl,SC_JAILED,100,1,1000); - clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you. + clif_displaymessage(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail. clif_displaymessage(fd, msg_txt(121)); // Player unjailed. return 0; } @@ -5168,7 +5168,7 @@ int atcommand_disguise(const int fd, struct map_session_data* sd, const char* co if (id == 0) { - clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found. + clif_displaymessage(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified. return -1; } diff --git a/src/map/charcommand.c b/src/map/charcommand.c index 411188b9e..eb571277e 100644 --- a/src/map/charcommand.c +++ b/src/map/charcommand.c @@ -106,7 +106,7 @@ int charcommand_jobchange(const int fd, struct map_session_data* sd, const char* } if (pc_jobchange(pl_sd, job, upper) != 0) { - clif_displaymessage(fd, msg_txt(192)); // Impossible to change the character's job. + clif_displaymessage(fd, msg_txt(192)); // Unable to change the specified character's job. return -1; } @@ -312,7 +312,7 @@ int charcommand_reset(const int fd, struct map_session_data* sd, const char* com pc_resetstate(pl_sd); pc_resetskill(pl_sd,1); - sprintf(output, msg_txt(208), character); // '%s' skill and stats points reseted! + sprintf(output, msg_txt(208), character); // '%s' skill and stat points have been reset. clif_displaymessage(fd, output); return 0; @@ -403,7 +403,7 @@ int charcommand_save(const int fd, struct map_session_data* sd, const char* comm pc_setsavepoint(pl_sd, map[m].index, x, y); else pc_setsavepoint(pl_sd, mapindex_name2id(map_name), x, y); - clif_displaymessage(fd, msg_txt(57)); // Character's respawn point changed. + clif_displaymessage(fd, msg_txt(57)); // Character's save point changed. return 0; } @@ -441,7 +441,7 @@ int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* if (spirit > 1000) clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client! } else { - clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs. + clif_displaymessage(fd, msg_txt(205)); // You already have that number of spiritballs. return -1; } @@ -887,12 +887,12 @@ int charcommand_zeny(const int fd, struct map_session_data* sd, const char* comm if (new_zeny != pl_sd->status.zeny) { pl_sd->status.zeny = new_zeny; clif_updatestatus(pl_sd, SP_ZENY); - clif_displaymessage(fd, msg_txt(211)); // Character's number of zenys changed! + clif_displaymessage(fd, msg_txt(211)); // Character's current zeny changed. } else { if (zeny < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } } else { @@ -1242,7 +1242,7 @@ int charcommand_skreset(const int fd, struct map_session_data* sd, const char* c if ((pl_sd = map_nick2sd(player)) != NULL) { if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level pc_resetskill(pl_sd,1); - sprintf(tmp_cmdoutput, msg_txt(206), player); // '%s' skill points reseted! + sprintf(tmp_cmdoutput, msg_txt(206), player); // '%s' skill points reset. clif_displaymessage(fd, tmp_cmdoutput); } else { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. @@ -1274,7 +1274,7 @@ int charcommand_streset(const int fd, struct map_session_data* sd, const char* c if ((pl_sd = map_nick2sd(player)) != NULL) { if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level pc_resetstate(pl_sd); - sprintf(tmp_cmdoutput, msg_txt(207), player); // '%s' stats points reseted! + sprintf(tmp_cmdoutput, msg_txt(207), player); // '%s' stats points reset. clif_displaymessage(fd, tmp_cmdoutput); } else { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. @@ -1352,12 +1352,12 @@ int charcommand_skpoint(const int fd, struct map_session_data* sd, const char* c if (new_skill_point != (int)pl_sd->status.skill_point) { pl_sd->status.skill_point = new_skill_point; clif_updatestatus(pl_sd, SP_SKILLPOINT); - clif_displaymessage(fd, msg_txt(209)); // Character's number of skill points changed! + clif_displaymessage(fd, msg_txt(209)); // Character's skill points changed. } else { if (point < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } } else { @@ -1394,12 +1394,12 @@ int charcommand_stpoint(const int fd, struct map_session_data* sd, const char* c if (new_status_point != (int)pl_sd->status.status_point) { pl_sd->status.status_point = new_status_point; clif_updatestatus(pl_sd, SP_STATUSPOINT); - clif_displaymessage(fd, msg_txt(210)); // Character's number of status points changed! + clif_displaymessage(fd, msg_txt(210)); // Character's status points changed. } else { if (point < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } } else { @@ -1458,7 +1458,7 @@ int charcommand_feelreset(const int fd, struct map_session_data* sd, const char* if ((pl_sd = map_nick2sd(character)) != NULL) { if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level pc_resetfeel(pl_sd); - sprintf(output, msg_txt(267), character); // '%s' designated maps reseted! + sprintf(output, msg_txt(267), character); // '%s' designated maps reset. clif_displaymessage(fd, output); } else { clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. @@ -2244,9 +2244,9 @@ int charcommand_param(const int fd, struct map_session_data* sd, const char* com clif_displaymessage(fd, msg_txt(42)); // Stat changed. } else { if (value < 0) - clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. else - clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } @@ -2669,25 +2669,25 @@ int charcommand_mount_peco(const int fd, struct map_session_data* sd, const char { // if actually no peco if (!pc_checkskill(pl_sd, KN_RIDING)) { - clif_displaymessage(fd, msg_txt(217)); // Player cannot mount a PecoePeco with his/her job. + clif_displaymessage(fd, msg_txt(217)); // This player cannot mount a Peco Peco with his/her current job. return -1; } if (pl_sd->disguise) { - clif_displaymessage(fd, msg_txt(215)); // Player cannot mount a PecoPeco while in disguise. + clif_displaymessage(fd, msg_txt(215)); // This player cannot mount a Peco Peco while in disguise. return -1; } pc_setoption(pl_sd, pl_sd->sc.option | OPTION_RIDING); if (pl_sd->fd != fd) clif_displaymessage(fd, "Player mounted a peco."); - clif_displaymessage(pl_sd->fd, msg_txt(216)); // Mounted Peco. + clif_displaymessage(pl_sd->fd, msg_txt(216)); // This player has mounted a Peco Peco. } else { //Dismount pc_setoption(pl_sd, pl_sd->sc.option & ~OPTION_RIDING); - clif_displaymessage(pl_sd->fd, msg_txt(218)); // Unmounted Peco. + clif_displaymessage(pl_sd->fd, msg_txt(218)); // This player's Peco Peco has been released. if (pl_sd->fd != fd) clif_displaymessage(fd, "Player unmounted a peco."); } @@ -2760,7 +2760,7 @@ int charcommand_delitem(const int fd, struct map_session_data* sd, const char* c sprintf(output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items. clif_displaymessage(fd, output); } else { - clif_displaymessage(fd, msg_txt(116)); // Character does not have the item. + clif_displaymessage(fd, msg_txt(116)); // Character does not have the specified item. return -1; } } diff --git a/src/map/clif.c b/src/map/clif.c index 20808ad3a..53398a376 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -10099,7 +10099,7 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd) if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM ) return; if( map[sd->bl.m].flag.novending || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) { - clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open shop on this map" + clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open a shop on this map" return; } if( message[0] == '\0' ) // invalid input diff --git a/src/map/intif.c b/src/map/intif.c index 3fccef4e9..6ad29368e 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1444,13 +1444,13 @@ int intif_parse_Mail_inboxreceived(int fd) else { char output[128]; - sprintf(output, "You have %d new emails (%d unread)", sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked); + sprintf(output, msg_txt(510), sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked); clif_disp_onlyself(sd, output, strlen(output)); } return 0; } /*------------------------------------------ - * Mail Readed + * Mail Read *------------------------------------------*/ int intif_Mail_read(int mail_id) { |