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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/trade.c3
2 files changed, 4 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index cefb47895..d8776eca8 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/30
+ * Added a check to prevent equipped items from being traded. [Skotlex]
* Added UF_SONG (0x400) to differentiate songs from dances. [Skotlex]
* Added preliminar support for making a Song+Dance turn into BA_DISSONANCE
cells. Beware of potential bugs as it's untested. [Skotlex]
diff --git a/src/map/trade.c b/src/map/trade.c
index b9c142332..1e0486356 100644
--- a/src/map/trade.c
+++ b/src/map/trade.c
@@ -324,6 +324,9 @@ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) {
if (amount < 0 || amount > sd->status.inventory[index].amount)
return;
+ if (sd->status.inventory[index].equip)
+ return; //must not be able to trade equipped items.
+
nameid = sd->inventory_data[index]->nameid;
if (!itemdb_cantrade(nameid, pc_isGM(sd), pc_isGM(target_sd)) && //Can't trade