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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/skill.c3
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 7497446bc..ee27cb91c 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -2,6 +2,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/05/10
+ * Magnetic Earth will never stack(bugreport:2568) [Inkfish]
09/05/09
* Fixed GX's skill level modifier is missing [Inkfish]
* Fixed some known and unknown player attached NPC timer problems [Inkfish]
diff --git a/src/map/skill.c b/src/map/skill.c
index 4f89030f1..186c33fbd 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9428,8 +9428,7 @@ static int skill_cell_overlap(struct block_list *bl, va_list ap)
switch (skillid)
{
case SA_LANDPROTECTOR:
- if( unit->group->skill_id == SA_LANDPROTECTOR &&
- battle_check_target(bl, src, BCT_ENEMY) > 0 )
+ if( unit->group->skill_id == SA_LANDPROTECTOR )
{ //Check for offensive Land Protector to delete both. [Skotlex]
(*alive) = 0;
skill_delunit(unit);