diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 7497446bc..ee27cb91c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -2,6 +2,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/05/10 + * Magnetic Earth will never stack(bugreport:2568) [Inkfish] 09/05/09 * Fixed GX's skill level modifier is missing [Inkfish] * Fixed some known and unknown player attached NPC timer problems [Inkfish] diff --git a/src/map/skill.c b/src/map/skill.c index 4f89030f1..186c33fbd 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9428,8 +9428,7 @@ static int skill_cell_overlap(struct block_list *bl, va_list ap) switch (skillid) { case SA_LANDPROTECTOR: - if( unit->group->skill_id == SA_LANDPROTECTOR && - battle_check_target(bl, src, BCT_ENEMY) > 0 ) + if( unit->group->skill_id == SA_LANDPROTECTOR ) { //Check for offensive Land Protector to delete both. [Skotlex] (*alive) = 0; skill_delunit(unit); |