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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/char/int_guild.c6
-rw-r--r--src/char/inter.c2
-rw-r--r--src/char_sql/int_guild.c6
-rw-r--r--src/char_sql/inter.c2
-rw-r--r--src/map/guild.c5
-rw-r--r--src/map/intif.c7
-rw-r--r--src/map/intif.h2
8 files changed, 18 insertions, 14 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index c12135151..624531988 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/06/16
+ * Fixed an exploit that makes guild skill get higher level than the max defined in guild_skill_tree. (bugreport:3241) [Inkfish]
09/06/15
* Skill through items will not be blocked when 90% overweight. (bugreport:3246) [Inkfish]
* Now you can drop items when hiding. [Inkfish]
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index e8379c130..dac684391 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -1317,7 +1317,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi
}
// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id)
+int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id, int max)
{
struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
int idx = skill_num - GD_SKILLBASE;
@@ -1325,7 +1325,7 @@ int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id
if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
- if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) {
+ if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < max) {
g->skill[idx].lv++;
g->skill_point--;
if (guild_calcinfo(g) == 0)
@@ -1551,7 +1551,7 @@ int inter_guild_parse_frommap(int fd)
case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); break;
case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break;
case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break;
case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break;
diff --git a/src/char/inter.c b/src/char/inter.c
index 6f6f92bf0..796895827 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -53,7 +53,7 @@ int inter_recv_packet_length[]={
-1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f
-1, 6,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f
- -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, //0x3030-0x303f
+ -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, //0x3030-0x303f
5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3040-0x304f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3050-0x305f
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3060-0x306f
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
index 00f4759d4..725a5059f 100644
--- a/src/char_sql/int_guild.c
+++ b/src/char_sql/int_guild.c
@@ -1691,7 +1691,7 @@ int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position
}
// Guild Skill UP
-int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
+int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id,int max)
{
struct guild * g;
int idx = skill_num - GD_SKILLBASE;
@@ -1700,7 +1700,7 @@ int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
- if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<10 )
+ if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<max )
{
g->skill[idx].lv++;
g->skill_point--;
@@ -1949,7 +1949,7 @@ int inter_guild_parse_frommap(int fd)
case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break;
case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
diff --git a/src/char_sql/inter.c b/src/char_sql/inter.c
index 636cc286b..5c8d30c54 100644
--- a/src/char_sql/inter.c
+++ b/src/char_sql/inter.c
@@ -48,7 +48,7 @@ int inter_recv_packet_length[] = {
-1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3000-
6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010-
-1, 6,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020-
- -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, // 3030-
+ -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030-
5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
-1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
6,-1,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin]
diff --git a/src/map/guild.c b/src/map/guild.c
index 365461593..0eb7af712 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -1229,6 +1229,7 @@ int guild_skillup(TBL_PC* sd, int skill_num)
{
struct guild* g;
int idx = skill_num - GD_SKILLBASE;
+ int max = guild_skill_get_max(skill_num);
nullpo_retr(0, sd);
@@ -1239,8 +1240,8 @@ int guild_skillup(TBL_PC* sd, int skill_num)
if( g->skill_point > 0 &&
g->skill[idx].id != 0 &&
- g->skill[idx].lv < guild_skill_get_max(skill_num) )
- intif_guild_skillup(g->guild_id, skill_num, sd->status.account_id);
+ g->skill[idx].lv < max )
+ intif_guild_skillup(g->guild_id, skill_num, sd->status.account_id, max);
return 0;
}
diff --git a/src/map/intif.c b/src/map/intif.c
index c01a54ed8..1a8e5e75b 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -644,16 +644,17 @@ int intif_guild_position(int guild_id,int idx,struct guild_position *p)
return 0;
}
// ギルドスキルアップ要求
-int intif_guild_skillup(int guild_id, int skill_num, int account_id)
+int intif_guild_skillup(int guild_id, int skill_num, int account_id, int max)
{
if( CheckForCharServer() )
return 0;
- WFIFOHEAD(inter_fd, 14);
+ WFIFOHEAD(inter_fd, 18);
WFIFOW(inter_fd, 0) = 0x303c;
WFIFOL(inter_fd, 2) = guild_id;
WFIFOL(inter_fd, 6) = skill_num;
WFIFOL(inter_fd, 10) = account_id;
- WFIFOSET(inter_fd, 14);
+ WFIFOL(inter_fd, 14) = max;
+ WFIFOSET(inter_fd, 18);
return 0;
}
// ギルド同盟/敵対要求
diff --git a/src/map/intif.h b/src/map/intif.h
index 4199959fb..38effaaf9 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -52,7 +52,7 @@ int intif_guild_change_gm(int guild_id, const char* name, int len);
int intif_guild_change_basicinfo(int guild_id, int type, const void *data, int len);
int intif_guild_change_memberinfo(int guild_id, int account_id, int char_id, int type, const void *data, int len);
int intif_guild_position(int guild_id, int idx, struct guild_position *p);
-int intif_guild_skillup(int guild_id, int skill_num, int account_id);
+int intif_guild_skillup(int guild_id, int skill_num, int account_id, int max);
int intif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
int intif_guild_notice(int guild_id, const char *mes1, const char *mes2);
int intif_guild_emblem(int guild_id, int len, const char *data);