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-rw-r--r--Changelog-Trunk.txt7
-rw-r--r--src/common/timer.c33
-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/charcommand.c18
-rw-r--r--src/map/chrif.c111
-rw-r--r--src/map/chrif.h2
-rw-r--r--src/map/party.c2
-rw-r--r--src/map/status.c1
8 files changed, 68 insertions, 108 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 532d7c1dd..12fbf7100 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,13 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/12/07
+ * removed the timer heap correction code when the timers overflow since
+ Flavio points out that it is not needed.
+ * Modified a bit the changesex code so you get saved and quit before
+ changing your sex rather than afterwards.
+ * Cleaned up #changesex
+ * Signum Crucis now works on bosses. [Skotlex]
2007/12/06
* Removed the attempts to recover from invalid syntax in npc_parsesrcfile
since they can produce incorrect results (spaces in sscanf can match
diff --git a/src/common/timer.c b/src/common/timer.c
index a2be88876..5f1f17e2f 100644
--- a/src/common/timer.c
+++ b/src/common/timer.c
@@ -351,43 +351,13 @@ int settick_timer(int tid, unsigned int tick)
return tick;
}
-//Correcting the heap when the tick overflows is an idea taken from jA to
-//prevent timer problems. Thanks to [End of Exam] for providing the required data. [Skotlex]
-//This funtion will rearrange the heap and assign new tick values.
-static void fix_timer_heap(unsigned int tick)
-{
- if (timer_heap_num >= 0 && tick < 0x00010000 && timer_data[timer_heap[0]].tick > 0xf0000000)
- { //The last timer is way too far into the future, and the current tick is too close to 0, overflow was very likely
- //(not perfect, but will work as long as the timer is not expected to happen 50 or so days into the future)
- int i;
- int *tmp_heap;
- for (i=0; i < timer_heap_num && timer_data[timer_heap[i]].tick > 0xf0000000; i++)
- { //All functions with high tick value should had been executed already...
- timer_data[timer_heap[i]].tick = 0;
- }
- //Move elements to readjust the heap.
- tmp_heap = aCalloc(sizeof(int), i);
- memcpy(tmp_heap, timer_heap, i*sizeof(int));
- memmove(timer_heap, &timer_heap[i], (timer_heap_num-i)*sizeof(int));
- memmove(&timer_heap[timer_heap_num-i], tmp_heap, i*sizeof(int));
- aFree(tmp_heap);
- }
-}
-
/// Executes all expired timers.
/// Returns the value of the smallest non-expired timer (or 1 second if there aren't any).
int do_timer(unsigned int tick)
{
int nextmin = 1000; // return value
- static int fix_heap_flag = 0; //Flag for fixing the stack only once per tick loop. May not be the best way, but it's all I can think of currently :X [Skotlex]
int i;
- if( tick < 0x010000 && fix_heap_flag )
- {
- fix_timer_heap(tick);
- fix_heap_flag = 0;
- }
-
// process all timers one by one
while( timer_heap_num )
{
@@ -444,9 +414,6 @@ int do_timer(unsigned int tick)
if( nextmin < TIMER_MIN_INTERVAL )
nextmin = TIMER_MIN_INTERVAL;
- if( UINT_MAX - nextmin < tick ) //Tick will loop, rearrange the heap on the next iteration.
- fix_heap_flag = 1;
-
return nextmin;
}
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 81761a453..1a6e9509b 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -6712,7 +6712,7 @@ int atcommand_uptime(const int fd, struct map_session_data* sd, const char* comm
int atcommand_changesex(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
nullpo_retr(-1, sd);
- chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0);
+ chrif_changesex(sd);
return 0;
}
diff --git a/src/map/charcommand.c b/src/map/charcommand.c
index e44954a4c..5f6fb839e 100644
--- a/src/map/charcommand.c
+++ b/src/map/charcommand.c
@@ -1411,6 +1411,7 @@ int charcommand_stpoint(const int fd, struct map_session_data* sd, const char* c
*------------------------------------------*/
int charcommand_changesex(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
+ struct map_session_data *pl_sd;
char player[NAME_LENGTH];
nullpo_retr(-1, sd);
@@ -1419,18 +1420,17 @@ int charcommand_changesex(const int fd, struct map_session_data* sd, const char*
return -1;
}
- // check player name
- if (strlen(player) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
+ if ((pl_sd = map_nick2sd(player)) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
return -1;
- } else if (strlen(player) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
+ }
+ if (pc_isGM(sd) < pc_isGM(pl_sd)) {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, player, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
- clif_displaymessage(fd, msg_table[88]); // Character name sent to char-server to ask it.
}
-
+ clif_displaymessage(fd, msg_table[88]); // Character name sent to char-server to ask it.
+ chrif_changesex(pl_sd);
return 0;
}
diff --git a/src/map/chrif.c b/src/map/chrif.c
index 03bed41b1..b2a3af4bf 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -62,7 +62,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
-//2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
+//2b11: FREE
//2b12: Incoming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
//2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
@@ -593,7 +593,7 @@ int chrif_changeemail(int id, const char *actual_email, const char *new_email)
* S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
* Send an account modification request to the login server (via char server).
* type of operation:
- * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
+ * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
*------------------------------------------*/
int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
{
@@ -613,23 +613,21 @@ int chrif_char_ask_name(int acc, const char* character_name, unsigned short oper
WFIFOW(char_fd,42) = second;
}
WFIFOSET(char_fd,44);
-
return 0;
}
-/*==========================================
- * 性別変化要求
- *------------------------------------------*/
-int chrif_changesex(int id, int sex)
+int chrif_changesex(struct map_session_data *sd)
{
chrif_check(-1);
+ WFIFOHEAD(char_fd,44);
+ WFIFOW(char_fd,0) = 0x2b0e;
+ WFIFOL(char_fd,2) = sd->status.account_id;
+ safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
+ WFIFOW(char_fd,30) = 5;
+ WFIFOSET(char_fd,44);
- WFIFOHEAD(char_fd,9);
- WFIFOW(char_fd,0) = 0x2b11;
- WFIFOW(char_fd,2) = 9;
- WFIFOL(char_fd,4) = id;
- WFIFOB(char_fd,8) = sex;
- WFIFOSET(char_fd,9);
+ clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request...");
+ map_quit(sd);
return 0;
}
@@ -714,60 +712,49 @@ int chrif_changedsex(int fd)
if (battle_config.etc_log)
ShowNotice("chrif_changedsex %d.\n", acc);
sd = map_id2sd(acc);
- if (acc > 0) {
- if (sd != NULL && sd->status.sex != sex) {
- sd->status.sex = !sd->status.sex;
-
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (i = 0; i < EQI_MAX; i++) {
- if (sd->equip_index[i] >= 0)
- pc_unequipitem((struct map_session_data*)sd, sd->equip_index[i], 2);
- }
- // reset skill of some job
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
- // remove specifical skills of Bard classes
- for(i = 315; i <= 322; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
- sd->status.skill_point = USHRT_MAX;
- else
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
+ if (sd) { //Normally there should not be a char logged on right now!
+ if (sd->status.sex == sex)
+ return 0; //Do nothing? Likely safe.
+ sd->status.sex = !sd->status.sex;
+
+ // reset skill of some job
+ if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
+ // remove specifical skills of Bard classes
+ for(i = 315; i <= 322; i++) {
+ if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
+ if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
+ sd->status.skill_point = USHRT_MAX;
+ else
+ sd->status.skill_point += sd->status.skill[i].lv;
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
}
- // remove specifical skills of Dancer classes
- for(i = 323; i <= 330; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
- sd->status.skill_point = USHRT_MAX;
- else
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
+ }
+ // remove specifical skills of Dancer classes
+ for(i = 323; i <= 330; i++) {
+ if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
+ if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
+ sd->status.skill_point = USHRT_MAX;
+ else
+ sd->status.skill_point += sd->status.skill[i].lv;
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
}
- clif_updatestatus(sd, SP_SKILLPOINT);
- // change job if necessary
- if (sd->status.sex) //Changed from Dancer
- sd->status.class_ -= 1;
- else //Changed from Bard
- sd->status.class_ += 1;
- //sd->class_ needs not be updated as both Dancer/Bard are the same.
}
- // save character
- //chrif_save(sd,1); Character will be saved on session closed -> map_quit
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
- clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
- clif_setwaitclose(sd->fd); // forced to disconnect for the change
- }
- } else {
- if (sd != NULL) {
- ShowError("chrif_changedsex failed.\n");
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ // change job if necessary
+ if (sd->status.sex) //Changed from Dancer
+ sd->status.class_ -= 1;
+ else //Changed from Bard
+ sd->status.class_ += 1;
+ //sd->class_ needs not be updated as both Dancer/Bard are the same.
}
+ // save character
+ sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
+ // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
+ clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
+ clif_setwaitclose(sd->fd); // forced to disconnect for the change
}
-
return 0;
}
diff --git a/src/map/chrif.h b/src/map/chrif.h
index 1ae274f57..b440fcac6 100644
--- a/src/map/chrif.h
+++ b/src/map/chrif.h
@@ -46,7 +46,7 @@ int chrif_char_offline(struct map_session_data *sd);
int chrif_char_reset_offline(void);
int send_users_tochar(void);
int chrif_char_online(struct map_session_data *sd);
-int chrif_changesex(int id, int sex);
+int chrif_changesex(struct map_session_data *sd);
int chrif_chardisconnect(struct map_session_data *sd);
int check_connect_char_server(int tid, unsigned int tick, int id, int data);
diff --git a/src/map/party.c b/src/map/party.c
index 772fd9ab6..bfaf21b8a 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -233,7 +233,7 @@ int party_recv_info(struct party *sp)
sd = map_id2sd(p->party.member[i].account_id);
if (sd && sd->status.party_id==p->party.party_id
&& sd->status.char_id == p->party.member[i].char_id
- && !sd->state.waitingdisconnect)
+ && sd->state.auth && !sd->state.waitingdisconnect)
p->data[i].sd = sd;
}
party_check_state(p);
diff --git a/src/map/status.c b/src/map/status.c
index 204187402..2d6b3301e 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4778,7 +4778,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
break;
case SC_QUAGMIRE:
case SC_DECREASEAGI:
- case SC_SIGNUMCRUCIS:
case SC_PROVOKE:
case SC_ROKISWEIL:
case SC_COMA: