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-rw-r--r--src/char/char.c6
-rw-r--r--src/char/int_mercenary.c6
-rw-r--r--src/char/int_mercenary.h6
3 files changed, 9 insertions, 9 deletions
diff --git a/src/char/char.c b/src/char/char.c
index ff284d45b..4aa7b1c6a 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -552,7 +552,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
(p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
(p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
{
- if (mercenary_owner_tosql(char_id, p))
+ if (inter_mercenary_owner_tosql(char_id, p))
strcat(save_status, " mercenary");
else
errors++;
@@ -1405,7 +1405,7 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
#endif
/* Mercenary Owner DataBase */
- mercenary_owner_fromsql(char_id, p);
+ inter_mercenary_owner_fromsql(char_id, p);
strcat(t_msg, " mercenary");
/* default */
@@ -1835,7 +1835,7 @@ int char_delete_char_sql(int char_id)
mapif_elemental_delete(elemental_id);
/* remove mercenary data */
- mercenary_owner_delete(char_id);
+ inter_mercenary_owner_delete(char_id);
/* delete char's friends list */
if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )
diff --git a/src/char/int_mercenary.c b/src/char/int_mercenary.c
index 1dffb656c..ff7f9fa1f 100644
--- a/src/char/int_mercenary.c
+++ b/src/char/int_mercenary.c
@@ -20,7 +20,7 @@
#include "../common/strlib.h"
#include "../common/utils.h"
-bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
+bool inter_mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
{
char* data;
@@ -48,7 +48,7 @@ bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
return true;
}
-bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
+bool inter_mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
{
if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
mercenary_owner_db, char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) )
@@ -60,7 +60,7 @@ bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
return true;
}
-bool mercenary_owner_delete(int char_id)
+bool inter_mercenary_owner_delete(int char_id)
{
if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", mercenary_owner_db, char_id) )
Sql_ShowDebug(sql_handle);
diff --git a/src/char/int_mercenary.h b/src/char/int_mercenary.h
index b03c20de3..504b2fca6 100644
--- a/src/char/int_mercenary.h
+++ b/src/char/int_mercenary.h
@@ -13,9 +13,9 @@ void inter_mercenary_sql_final(void);
int inter_mercenary_parse_frommap(int fd);
// Mercenary Owner Database
-bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status);
-bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status);
-bool mercenary_owner_delete(int char_id);
+bool inter_mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status);
+bool inter_mercenary_owner_tosql(int char_id, struct mmo_charstatus *status);
+bool inter_mercenary_owner_delete(int char_id);
bool mapif_mercenary_delete(int merc_id);