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-rw-r--r--db/Changelog.txt2
-rw-r--r--db/item_db.txt8
2 files changed, 6 insertions, 4 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 518703044..f56ae6a07 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -19,6 +19,8 @@
-----
========================
+12/18
+ * Fixed some swords [Playtester]
12/17
* Fixed Owl Duke and Owl Baron losing boss mode on NPC_EMOTION [Playtester]
12/16
diff --git a/db/item_db.txt b/db/item_db.txt
index 247f0ff4c..e3da9ee23 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -512,7 +512,7 @@
1158,Two_Hand_Sword_,Two-Handed Sword,4,60000,,2200,160,,1,2,0x00004082,7,2,34,3,33,1,3,{},{},{}
1159,Two_Hand_Sword__,Two-Handed Sword,4,60000,,2200,160,,1,0,0x00004082,7,2,34,3,33,1,3,{},{},{}
1160,Broad_Sword,Broad Sword,4,65000,,2000,140,,1,1,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,0; },{},{}
-1161,Balmung,Balmung,4,,10,1000,250,,2,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAtkEle,Ele_Holy; bonus bInt,20; bonus bLuk,20; bonus bUnbreakableWeapon,0; },{},{}
+1161,Balmung,Balmung,4,,10,1000,250,,1,0,0xFFFFFFFF,7,2,34,4,48,1,1,{ bonus bAtkEle,Ele_Holy; bonus bInt,20; bonus bLuk,20; bonus bUnbreakableWeapon,0; },{},{}
1162,Broad_Sword_,Broad Sword,4,65000,,2000,140,,1,2,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,0; },{},{}
1163,Claymore,Claymore,4,74000,,2500,180,,1,0,0x00004080,7,2,34,3,33,1,3,{},{},{}
1164,Muramasa,Muramasa,4,,10,1000,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,100; },{},{}
@@ -702,7 +702,7 @@
1530,Mjolnir,Mjolnir,4,,10,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0; },{},{}
1531,Spanner,Wrench,4,,10,2500,115,,1,0,0x00008110,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
1532,Stunner__,Stunner,4,60000,,2000,140,,1,2,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
-1533,Warrior's_Balmung,Warrior's Balmung,4,,10,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,2,{ bonus bAllStats,5; },{},{}
+1533,Warrior's_Balmung,Warrior's Balmung,4,,10,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{}
// Books
1550,Book,Book,4,30000,,600,85,,1,3,0x00410100,7,2,2,2,14,1,15,{},{},{}
1551,Bible,Bible,4,60000,,1000,115,,1,2,0x00410100,7,2,2,3,27,1,15,{ bonus bInt,2; },{},{}
@@ -2673,7 +2673,7 @@
13017,Ice_Pick_,Ice Pick,4,,10,600,70,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; },{},{}
13018,Sucsamad_,Sucsamad,4,,10,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; },{},{}
13019,Ginnungagap_,Ginnungagap,4,,10,700,120,,1,1,0x008F5EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
-13020,Warrior's_Balmung_,Warrior's Balmung,4,,10,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,2,{ bonus bAllStats,5; },{},{}
+13020,Warrior's_Balmung_,Warrior's Balmung,4,,10,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{}
// Guns
13100,Six_Shooter,Six Shooter,4,4500,,400,30,,7,1,0x01000000,7,2,34,1,10,1,17,{ bonus bHit,-10; },{},{}
13101,Six_Shooter_,Six Shooter,4,4500,,400,30,,7,2,0x01000000,7,2,34,1,10,1,17,{ bonus bHit,-10; },{},{}
@@ -2720,4 +2720,4 @@
13301,Huuma_Giant_Wheel,Fuuma Shuriken Daisharin,4,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus2 bAddEff,Eff_Bleeding,100; },{},{}
13302,Huuma_Giant_Wheel_,Fuuma Shuriken Daisharin,4,40000,,2500,50,,1,4,0x02000000,7,2,34,4,42,1,22,{ bonus2 bAddEff,Eff_Bleeding,100; },{},{}
13303,Huuma_Blaze,Fuuma Shuriken Rekka,4,78000,,1500,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus4 bAutoSpell,17,5,30,1; },{},{}
-13400,Cutlus_,Cutlus,4,,10,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill 5,5; bonus bStr,2; bonus bDef,1; },{},{}
+13400,Cutlas_,Cutlus,4,,10,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill 5,5; bonus bStr,2; bonus bDef,1; },{},{}