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-rw-r--r--Changelog-Trunk.txt3
-rw-r--r--src/map/skill.c4
2 files changed, 6 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index a4eb02aa1..f1e0f3980 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/29
+ * Changed the HT_DETECTING method from invoking clif_changetraplook to
+ clif_skill_setunit since in the first the client ignores the fact that it
+ is now a trap (rendering skills like Remove Trap useless). [Skotlex]
* added script command skillpointcount. Returns total amount of skill
points a char has (the value returned is the same that SkillPoint would
have after invoking a skill reset) [Skotlex]
diff --git a/src/map/skill.c b/src/map/skill.c
index 3ed3a90d2..ea673682d 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2416,7 +2416,9 @@ static int skill_reveal_trap( struct block_list *bl,va_list ap )
TBL_SKILL *su = (TBL_SKILL*)bl;
if (su->alive && su->group && skill_get_inf2(su->group->skill_id)&INF2_TRAP)
{ //Reveal trap.
- clif_changetraplook(bl, su->group->unit_id);
+ //Change look is not good enough, the client ignores it as an actual trap still. [Skotlex]
+ //clif_changetraplook(bl, su->group->unit_id);
+ clif_skill_setunit(su);
return 1;
}
return 0;