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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/npc.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 6934ad202..db8bf9051 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/01/27
+ * Made @reloadscript wipe ALL previous mobs that the script engine spawned
+ - this way it is manageable via global vars; the other way doesn't allow that
* Some misc cleanups (typos, formatting, forgotten changelog entry etc)
* Reformatted and translated atcommand.c
- in the process improved @marry, allowing spaces after the first comma
diff --git a/src/map/npc.c b/src/map/npc.c
index 8c7ac76da..c1caa3fee 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2852,9 +2852,7 @@ static int npc_cleanup_sub (struct block_list *bl, va_list ap) {
npc_unload((struct npc_data *)bl);
break;
case BL_MOB:
- //This is used only on reloading npcs, so let's not free spawn-once mobs. [Skotlex]
- if (((TBL_MOB*)bl)->spawn)
- unit_free(bl,0);
+ unit_free(bl,0);
break;
}