diff options
-rw-r--r-- | Changelog-Trunk.txt | 5 | ||||
-rw-r--r-- | src/map/skill.c | 2 |
2 files changed, 6 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 13c95b263..3e0ba52eb 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,11 +3,16 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/07/16 + * Fixed TK_JUMPKICK, should not jump over objects and cliffs. + - This also might fix them being able to jump barricades on WoESE. [Brainstorm] + 2008/07/15 * Updated WoE Time Explanation for Sunday. [Paradox924X] * Corrected wrong data loading order in txt storage code [ultramage] * Fixed pop_timer_heap using max heap comparisons instead of min heap comparisons and protected timer functions against improper use. (should fix bugreport:1833 bugreport:1841) [FlavioJS] + 2008/07/14 * Made homunculi have doubled regen rates (they regen twice as fast) defined on battle configs. [Brainstorm] * Corrected compiler warning and error made from r12952 and r12953, respectively. [SketchyPhoenix] diff --git a/src/map/skill.c b/src/map/skill.c index 3777078e6..cf81ad720 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2379,7 +2379,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case TK_JUMPKICK: skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag); - if (unit_movepos(src, bl->x, bl->y, 0, 0)) + if (unit_movepos(src, bl->x, bl->y, 1, 1)) //Should not jump over objects and cliffs clif_slide(src,bl->x,bl->y); break; |