diff options
-rw-r--r-- | conf/map/battle/items.conf | 4 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 2 | ||||
-rw-r--r-- | src/map/pc.c | 10 |
4 files changed, 12 insertions, 5 deletions
diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf index f7ffd3f32..135df7107 100644 --- a/conf/map/battle/items.conf +++ b/conf/map/battle/items.conf @@ -119,3 +119,7 @@ bow_unequip_arrow: true // How much should rental mounts increase a player's movement speed? (Note 2) // Official: 25 (Default) boarding_halter_speed: 25 + +// Allow to use items when the storage is open? +// Official: false (Default) +storage_use_item: false diff --git a/src/map/battle.c b/src/map/battle.c index bd7e31d05..8c0beede2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7319,6 +7319,7 @@ static const struct battle_data { { "features/rodex", &battle_config.feature_rodex, 1, 0, 1, }, { "features/rodex_use_accountmail", &battle_config.feature_rodex_use_accountmail, 0, 0, 1, }, { "features/enable_homun_autofeed", &battle_config.feature_enable_homun_autofeed, 1, 0, 1, }, + { "storage_use_item", &battle_config.storage_use_item, 0, 0, 1, }, }; #ifndef STATS_OPT_OUT /** diff --git a/src/map/battle.h b/src/map/battle.h index 8b7fea29f..b4a404657 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -562,6 +562,8 @@ struct Battle_Config { int feature_rodex_use_accountmail; int feature_enable_homun_autofeed; + + int storage_use_item; }; /* criteria for battle_config.idletime_critera */ diff --git a/src/map/pc.c b/src/map/pc.c index 4404101b9..dd9a7126f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4902,11 +4902,6 @@ int pc_isUseitem(struct map_session_data *sd,int n) return 0; // You cannot use this item while sitting. } - if (sd->state.storage_flag != STORAGE_FLAG_CLOSED && item->type != IT_CASH) { - clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,1475)); - return 0; // You cannot use this item while storage is open. - } - switch( nameid ) { // TODO: Is there no better way to handle this, other than hardcoding item IDs? case ITEMID_ANODYNE: if (map_flag_gvg2(sd->bl.m)) @@ -5093,6 +5088,11 @@ int pc_useitem(struct map_session_data *sd,int n) { return 0; } + if (battle_config.storage_use_item == 1 && sd->state.storage_flag != STORAGE_FLAG_CLOSED) { + clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd, 1475)); + return 0; // You cannot use this item while storage is open. + } + if( sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0 ) return 0; |