diff options
-rw-r--r-- | Changelog.txt | 3 | ||||
-rw-r--r-- | conf-tmpl/battle_athena.conf | 6 |
2 files changed, 6 insertions, 3 deletions
diff --git a/Changelog.txt b/Changelog.txt index d6ea6c36c..17f5f06ba 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -9,6 +9,9 @@ Date Added skill_db[500-514] - Corrected Hilt Binding - Corrected Assassin Cross' dual wield + - Changed player_cloak_check_type to yes by default and edited description + since it's already fully implemented. + 11/22 * (TXT)Stripped some code off read_gm_accounts() and made with it addGM() [MC Cameri] -Usage: addGM(account_id,level); diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 2ea5df5bf..1dc143957 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -462,9 +462,9 @@ player_skill_nofootset: yes monster_skill_nofootset: yes // When a player is cloaking, Whether the wall is checked or not. (Note 1) -// Note: Gravity announced that they were changing cloaking so it would -// not need a wall, but this was never implemented. I set to no, for fun. -player_cloak_check_type: no +// Note: When set to yes players can still cloak away from walls, but cannot move +// as well as receive movement penalties if the skill level is below 3. +player_cloak_check_type: yes // When a monster is cloaking, Whether the wall is checked or not. (Note 1) monster_cloak_check_type: no |