diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/skill_db.txt | 4 | ||||
-rw-r--r-- | src/map/skill.c | 2 |
4 files changed, 7 insertions, 4 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 36ae7b6cd..e10bbe73d 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2010/01/28 + * Rev. 14232 SN_SHARPSHOOTING is no longer affected by AC_VULTURE. (Bugreport:3909) [L0ne_W0lf] + - Removed the mercenary version from there as well, as it's not needed. * Fixed target skill doesn't autocast on hit when hit by AoE. [Inkfish] 2010/01/24 * Prevented the changing of alliances to oppositions during WoE. (bugreport:3923) [Paradox924X] diff --git a/db/Changelog.txt b/db/Changelog.txt index 45554b713..ad7a3d099 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -8,6 +8,9 @@ 1475 Equestrian's Spear: NEED INFO. 13005 Angelic Wing Dagger: NEED INFO. ======================= +2010/01/28 + * Rev. 14232 Updated skill_db information for the skill SN_SHARPSHOOTING. (Bugreport:3909) [L0ne_w0lf] + - Updated the MA_SHARPSHOOTING to match SN_SHARPSHOOTING 2010/01/22 * Rev. 14223 Updating, and just trying to catch up on bug fixing. :P [L0ne_W0lf] - Updated the item scripts for geographer_band_ and vacation_hat_. diff --git a/db/skill_db.txt b/db/skill_db.txt index 63bbbfa4c..7a01abb96 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -423,7 +423,7 @@ 379,9,6,1,-1,0x8,0,10,1,yes,0,0,0,weapon,0, ASC_BREAKER,Soul Destroyer 380,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, SN_SIGHT,Falcon Eyes 381,5,8,1,0,0x40,0,5,1,yes,0,0,0,misc,0, SN_FALCONASSAULT,Falcon Assault -382,4,8,1,-1,0,2,5,1,yes,0,0,14,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike +382,9,8,1,4,0,2,5,1,yes,0,0,13,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike 383,0,6,4,0,0x3,-1,10,1,yes,0,0,0,weapon,0, SN_WINDWALK,Wind Walker 384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0, WS_MELTDOWN,Shattering Strike //385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0, WS_CREATECOIN,Create Coins @@ -694,7 +694,7 @@ 8212,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0, MA_FREEZINGTRAP,Freezing_Trap 8213,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0, MA_REMOVETRAP,Remove_Trap 8214,-9,6,1,-1,0x2,0,1,1,no,0,0x1,0,weapon,6, MA_CHARGEARROW,Arrow_Repel -8215,4,8,1,-1,0,2,5,1,yes,0,0,14,weapon,0, MA_SHARPSHOOTING,Focused_Arrow_Strike +8215,9,8,1,4,0,2,5,1,yes,0,0,13,weapon,0, MA_SHARPSHOOTING,Focused_Arrow_Strike 8216,-2,8,1,-1,0,0,10,3,no,0,0,0,weapon,0, ML_PIERCE,Pierce 8217,-2,6,1,-1,0x1,0,10,1,no,33,0,0,weapon,3, ML_BRANDISH,Brandish_Spear 8218,5,8,1,-1,0x20,0,5,5,no,0,0,0,weapon,0, ML_SPIRALPIERCE,Spiral_Pierce diff --git a/src/map/skill.c b/src/map/skill.c index b4a91e948..4f991272f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -239,8 +239,6 @@ int skill_get_range2 (struct block_list *bl, int id, int lv) case AC_CHARGEARROW: case MA_CHARGEARROW: case SN_FALCONASSAULT: - case SN_SHARPSHOOTING: - case MA_SHARPSHOOTING: case HT_POWER: if( bl->type == BL_PC ) range += pc_checkskill((TBL_PC*)bl, AC_VULTURE); |