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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--db/Changelog.txt3
-rw-r--r--db/skill_db.txt4
-rw-r--r--src/map/skill.c2
4 files changed, 7 insertions, 4 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 36ae7b6cd..e10bbe73d 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2010/01/28
+ * Rev. 14232 SN_SHARPSHOOTING is no longer affected by AC_VULTURE. (Bugreport:3909) [L0ne_W0lf]
+ - Removed the mercenary version from there as well, as it's not needed.
* Fixed target skill doesn't autocast on hit when hit by AoE. [Inkfish]
2010/01/24
* Prevented the changing of alliances to oppositions during WoE. (bugreport:3923) [Paradox924X]
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 45554b713..ad7a3d099 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -8,6 +8,9 @@
1475 Equestrian's Spear: NEED INFO.
13005 Angelic Wing Dagger: NEED INFO.
=======================
+2010/01/28
+ * Rev. 14232 Updated skill_db information for the skill SN_SHARPSHOOTING. (Bugreport:3909) [L0ne_w0lf]
+ - Updated the MA_SHARPSHOOTING to match SN_SHARPSHOOTING
2010/01/22
* Rev. 14223 Updating, and just trying to catch up on bug fixing. :P [L0ne_W0lf]
- Updated the item scripts for geographer_band_ and vacation_hat_.
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 63bbbfa4c..7a01abb96 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -423,7 +423,7 @@
379,9,6,1,-1,0x8,0,10,1,yes,0,0,0,weapon,0, ASC_BREAKER,Soul Destroyer
380,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, SN_SIGHT,Falcon Eyes
381,5,8,1,0,0x40,0,5,1,yes,0,0,0,misc,0, SN_FALCONASSAULT,Falcon Assault
-382,4,8,1,-1,0,2,5,1,yes,0,0,14,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike
+382,9,8,1,4,0,2,5,1,yes,0,0,13,weapon,0, SN_SHARPSHOOTING,Focused Arrow Strike
383,0,6,4,0,0x3,-1,10,1,yes,0,0,0,weapon,0, SN_WINDWALK,Wind Walker
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0, WS_MELTDOWN,Shattering Strike
//385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0, WS_CREATECOIN,Create Coins
@@ -694,7 +694,7 @@
8212,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0, MA_FREEZINGTRAP,Freezing_Trap
8213,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0, MA_REMOVETRAP,Remove_Trap
8214,-9,6,1,-1,0x2,0,1,1,no,0,0x1,0,weapon,6, MA_CHARGEARROW,Arrow_Repel
-8215,4,8,1,-1,0,2,5,1,yes,0,0,14,weapon,0, MA_SHARPSHOOTING,Focused_Arrow_Strike
+8215,9,8,1,4,0,2,5,1,yes,0,0,13,weapon,0, MA_SHARPSHOOTING,Focused_Arrow_Strike
8216,-2,8,1,-1,0,0,10,3,no,0,0,0,weapon,0, ML_PIERCE,Pierce
8217,-2,6,1,-1,0x1,0,10,1,no,33,0,0,weapon,3, ML_BRANDISH,Brandish_Spear
8218,5,8,1,-1,0x20,0,5,5,no,0,0,0,weapon,0, ML_SPIRALPIERCE,Spiral_Pierce
diff --git a/src/map/skill.c b/src/map/skill.c
index b4a91e948..4f991272f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -239,8 +239,6 @@ int skill_get_range2 (struct block_list *bl, int id, int lv)
case AC_CHARGEARROW:
case MA_CHARGEARROW:
case SN_FALCONASSAULT:
- case SN_SHARPSHOOTING:
- case MA_SHARPSHOOTING:
case HT_POWER:
if( bl->type == BL_PC )
range += pc_checkskill((TBL_PC*)bl, AC_VULTURE);